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"A study based on the text, the Lives of the Artists, by Giorgio Vasari. Discusses how the visual arts in the Renaissance were an occasion for delight or pleasure. Argues that such an attention was encouraged by certain social and intellectual practices"--Provided by publisher.
Exhibition catalog. Includes bibliographical references and index.
Foreword by Claudia Gould. Text by Ingrid Schaffner, Jenelle Porter, Glenn Adamson.
"Invites the reader to take a closer look at works of art while pointing out tiny details hidden in famous works, providing information about a work or an artist, or explaining the techniques used to create the piece."--Publisher.
From bestselling author of The Book of Delights and award-winning poet, a book of lyrical mini-essays celebrating the everyday that will inspire readers to rediscover the joys in the world around us. In Ross Gay’s new collection of small, daily wonders, again written over the course of a year, one of America’s most original voices continues his ongoing investigation of delight. For Gay, what delights us is what connects us, what gives us meaning, from the joy of hearing a nostalgic song blasting from a passing car to the pleasure of refusing the “nefarious” scannable QR code menus, from the tiny dog he fell hard for to his mother baking a dozen kinds of cookies for her grandchildren. As always, Gay revels in the natural world—sweet potatoes being harvested, a hummingbird carousing in the beebalm, a sunflower growing out of a wall around the cemetery, the shared bounty from a neighbor’s fig tree—and the trillion mysterious ways this glorious earth delights us. The Book of (More) Delights is a volume to savor and share.
A pack of paints, a set of pens, and unlimited creativity throw two friends into an enchanted, fast-paced adventure. ZuZu's first summer without her best friend is looking pretty grim, until she meets new kid Andrew at a visit to the historic Mapleton Mansion. Together they stumble upon some enchanted art supplies and discover that the shapes they draw and paint can come to life. Their creations are harmless—but ZuZu and Andrew aren't the only ones with access to magic. Soon, nightmarish half-machine, half-living creatures begin appearing around town, controlled by a power-hungry "caster" with a sinister mission. It's up to ZuZu and Andrew to use their newfound abilities to protect their community. "There are deliciously chilling descriptions of scuttling, otherworldly creations and resurrections gone awry, but there is also delight to be found in enchanted artwork and blossoming friendships. A thrilling introduction to a newfangled magic."—Booklist "A satisfying, compelling adventure with an original magical construct and bright, appealing protagonists."—Kirkus Reviews "The magical rules created by Voskuil feel exciting . . . . This creative fantasy will move well with fans of Tae Keller's When You Trap a Tiger."—School Library Journal
Omni was a jewel among popular science magazines of its era (1978–1998). Science Digest, Science News, Scientific America, and Discover may have all been selling well to armchair scientists, but Omni masterfully blended cutting edge science news and science fiction, flashy graphic design, a touch of sex, and the images of a generation of artists completely free and unburdened by the disciplines of the masters. Created by the legendary Bob Guccione, better known for founding Penthouse than perhaps any of the other facets of his inspired career in business, art, and literature, Guccione handpicked the artists and illustrators that contributed to the Omni legacy—they in turn created works ignited by passion and intellect, two of Guccione's principal ideals. The Mind's Eye: The Art of Omni is the very first publication to celebrate in stunning detail the exceptional science fiction imagery of this era in an oversized format. The Mind's Eye contains 185 images from contributing Omni artists including John Berkey, Chris Moore, H.R. Giger, Rafal Olbinski, Rallé, Tsuneo Sanda, Hajime Sorayama, Robert McCall, and Colin Hay among many more, along with quotes from artists, contributors, writers, and critics. Omni lived in a time well before the digital revolution. The images you see on these pages have taken years to track down and brought the editors in touch with many esteemed artists, amazing photographers and dusty storage lockers. Their quest is far from over; you'll notice an almost decade-long gap in the material, the contents of which were either lost or destroyed. Efforts to search throughout the universe for any images will continue and will be shared with the world at the all-things-Omni website, omnireboot.com. Stay tuned... Collected in book form for the first time ever, the striking art from this extraordinary magazine will delight fans who remember seeing the work years ago and newcomers interested in the unique aesthetic of this genre's biggest artists. "Omni was a magazine about the future. From 1978 to 1998 Omni blew minds by regularly featuring extensive Q&As with some of the top scientists of the 20th century—E.O. Wilson, Francis Crick, Jonas Salk—tales of the paranormal, and some of the most important science fiction to ever see magazine publication: William Gibson's genre-defining stories 'Burning Chrome' and 'Johnny Mnemonic,' Orson Scott Card's 'Unaccompanied Sonata,' novellas by Harlan Ellison and George R. R. Martin, 'Thanksgiving,' a postapocalyptic tale by Joyce Carol Oates—even William S. Burroughs graced its pages." —Vice magazine, Motherboard "Omni is not a science magazine. It is a magazine about the future...Omni was sui generis. Although there were plenty of science magazines over the years...Omni was the first magazine to slant all its pieces toward the future. It was fun to read and gorgeous to look at." —Ben Bova, six-time Hugo award winner
Emma Mitchell's richly illustrated and evocative nature diary tracks the lives of local flora and fauna around her home and further afield, and shows how being in the wild benefits our mental and physical wellbeing.
Dread and Delight features the work of contemporary artists using canonical fairy tales to examine the complexities of postmodern life.