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Transported to a mysterious island, an Elven princess encounters the mystical Dargonesti and their wondrous castle beneath the sea During a vicious Elven war, a princess of Qualinost and an elite band of warriors sail forth to rescue their countrymen from the collapsing Ergoth Empire. Their journey goes awry when a strange mist engulfs Princess Vixa's ship and transports them to a phantom island. When the mist clears, Princess Vixa meets her captors: the fabled Dargonesti. No soul has encountered the Dargonesti or visited their city of pearl marble that rises from the sea floor—and lived to tell the tale. Princess Vixa and her companions meet this race of sea elves, experience a fantastical underwater world, face a foe counted among the legends of Krynn, and accept an impossible mission that will bring them back to the land they call home.
The great poison of the World Gash spreads through the oceans of Krynn, killing all in its path. Led by Apoletta of the Dargonesti and Utharne of the Dimernesti, the two great aquatic races of sea elves convene a Conclave to address the mysterious, urgent crisis. When undead attack the Conclave, Apoletta and Utharne must unite both their species, brave the storms of the World Gash and confront the ghosts of their past. What they discover will forever change their oceanic world and the fate of their two peoples.
Kana, the granddaughter of the elf leader Kith Kanan, and her gnone companion, Quix, are captured by the Dargonesti, a warlike, sea-dwelling elf race led by Coryphene, an extraordinary leader who falls in love with the beautiful elf maiden. Original. 75,000 first printing.
The second exciting installment in the Dragonlance saga Meetings Sextet—from husband and wife team Steve Winter and Mary Kirchoff One spring day Tasslehoff Burrfoot comes to Solace, accidentally pockets a copper bracelet, and (forcibly) makes the acquaintance of Tanis Half-Elven and dwarf Flint Fireforge. It’s a simple tale—except that the fate of the entire race of Dargonesti sea elves hangs in the balance. How does this piece of kender-coveted jewelry lead the companions and a sea elf princess to ally with the phaethons, creatures with wings of flame? The answer lies with a mysterious mage, a broker of souls, who knows the bracelet's secret and has a hideous plan to rule the Black Robes . . .
Wizard-in-training Nearra and her friends seek the Queen of the Sea as they struggle to keep a mystic artifact out of the hands of the group of evil mages known as the Crescent Cabal.
The latest title in the world-spanning Crossroads series. Popular Dragonlance author Paul B. Thompson pens the latest novel that explores an area of the setting that has been mentioned but not previously described in detail to readers. The peace of a rural village is shattered by the sudden appearance of a band of renegade warriors seeking slaves. The farmers of Nowhere have no hope unless they can raise a company of champions to defend them, but the motley group of saviors who take up their cause--a shipwrecked sailor, a minotaur poet, a kender treasure hunter, a shamed half-ogre, a disgraced foot soldier, and an eccentric sorcerer--seem nearly as dangerous as the slavemasters
Five years before the War of the Lance engulfs Krynn, Sturm and Kitiara embark on a wild adventure of magic, power, and love The Companions have gone their separate ways, each vowing to return with news of the growing darkness in Ansalon. Sturm Brightblade, a warrior whose honor is his life, and Kitiara, a passionate woman of uncertain loyalties, travel north in search of Sturm's long-lost father. Before they reach their destination, a band of gnomes begs for their help. But nothing with gnomes ever goes as planned, and the two adventurers find themselves crash-landed on, of all places, Lunitari. The red moon of neutrality is a desolate place of wonder and dangers—of tree-people ruled by a mad monarch; giant ants formed of living crystals; and a mysterious brass dragon dwelling in an obelisk. Together, the honor-bound Solamnic Knight and the remarkable warrior-woman must embark on a perilous adventure that will take them beyond the realms of Ansalon, through love and hate, to darkness and light.
The second installment in the Lost Histories series sheds light on the legendary origins of the mysterious race of the Irda Given life by gods, the Ogres were the most intelligent and beautiful of the early races on Krynn, and they reigned supreme in their perfect kingdom. But the fabled race was weakened by clan rivalries and evil ambition, their downfall orchestrated by the hand of the Dark Queen, Takhisis. The once resplendent Ogres were cursed by their own mistakes and transformed into one of Krynn's most ugly, despised, and villainous species. All succumbed to this miserable fate, but the Irda—a small group who learned to accept goodness and to fight for their freedom. Escaping from their previous home, the Irda set out to build a utopian civilization of their own on a paradise island in the Dragon Isles.
The Knights of Solamnia were the greatest order of chivalry in the history of Krynn. After a knight has achieved the Order of the Crown and the Order of the Sword, he must then begin his training in the virtues of wisdom and justice in order to achieve the Order of the Rose, the highest of all orders. This is the third tale of Sir Pirvan the Wayward, whose reluctant and inauspicious beginnings bore few clues to his potential as a knight of the highest order. In a time when others of Solamnia had become corrupt and self-serving, Sir Pirvan maintained the dignity of the Order, walking the fine line between personal codes of honor and loyalty, and diplomacy and duty. Roland J. Green is the author of the Starcruiser Shenandoah and Wandor series and numerous Conan novels, and is coauthor (with Jerr Pournelle) of the Jannisaries series. The Warriors series details the exploits of the heroes and villains of the War of the Lance.