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Together in one volume, the first two novellas in the Daniel Gates Adventures. THE LUCIFER GLASS "It may cost you your soul." Daniel Gates is a fixer. Whatever his client wants, he can get for a price. But the price of his latest assignment is a high one indeed. He is to travel to Scotland to exchange a rare demonic text, a grimoire, for a consignment of even rarer whiskey. Reading the grimoire, Gates learns of the legend of Lucifer s Glass and the unholy trinity of green-eyed demons who protect it. As he does battle with the demons, Daniel realizes too late that there is much more to his assignment than meets the eye. He is locked in a struggle to save his very soul from damnation. THE LEPER WINDOW "Do not gaze into its secrets." Daniel Gates’s last assignment involving a rare demonic book left him plagued by hideous nightmares, which are about to get even worse. When a page is stolen from Choronzon’s Grimoire, Daniel is sent to the wilds of North Wales to retrieve it for his mysterious client. But the stolen page contains dark, occult secrets, and he finds to his peril that he is not the only one desperate to find it. Daniel’s journey takes him to the very brink of madness and to the demons that await—beyond the Leper Window.
Together in one volume, the third and fourth novellas in the Daniel Gates Adventures. THE LILYTH MIRROR “In darkness, truth lies.” Daniel Gates’ adventure with the ancient demonic tome, Choronzon’s Grimoire, leads him back to an old friend in Turin, Italy. To be rid of the cursed book he must first face his nemesis, the sinister and scheming Baron Perdurabo. But Daniel is transported to the Beyond, and driven to the edge of his sanity, when he discovers a devastating secret behind the obsidian glass of The Lilyth Mirror. THE LUCIFER GATE “Speak his name, and enter.” Reeling from the shock of his adventure with the Lilyth Mirror, Daniel Gates discovers a clue to the truth behind Choronzon’s Grimoire. Pursued by his demons, Daniel must unearth a secret buried at the dark heart of occultism. Daniel’s descent into mystery could be a step closer to redemption—or damnation—by the strange forces lurking beyond The Lucifer Gate.
In this historical adventure by the author of King of Ithaca, Odysseus and his warrior companion journey toward the dawning of the Trojan War. Settled in his small island kingdom, Odysseus wants nothing more than to rule Ithaca in peace. Meanwhile his warrior friend Eperitus, frustrated at his quiet life, dreams of glory in battle. But when Agamemnon’s fleet appears on the horizon, Odysseus knows that war is upon him. Helen of Sparta has been abducted by a Trojan prince and the armies of Greece are gathering. As the greatest heroes flock to the crusade, only one is missing. Odysseus knows that without Achilles, the gates of Troy will never fall. He must use all his cunning to hunt him down and persuade him to join their cause . . . From the Greek islands to the fearsome walls of Troy, this is a novel of pulse-racing battle and intrigue, perfect for readers of George R.R. Martin, Conn Iggulden and Tad Williams. Praise for The Gates of Troy: “Iliffe . . . displays his thorough knowledge of classical literature, vividly bringing to life the glories of Troy. . . . A satisfying tale of politics, romance, and war under the shadow of the Olympian gods in this comprehensive retelling of the genesis of the Trojan War.” —Publishers Weekly
In literature and film the spy chief is an all-knowing, all-powerful figure who masterfully moves spies into action like pieces on a chessboard. How close to reality is that depiction, and what does it really take to be an effective leader in the world of intelligence? This first volume of Spy Chiefs broadens and deepens our understanding of the role of intelligence leaders in foreign affairs and national security in the United States and United Kingdom from the early 1940s to the present. The figures profiled range from famous spy chiefs such as William Donovan, Richard Helms, and Stewart Menzies to little-known figures such as John Grombach, who ran an intelligence organization so secret that not even President Truman knew of it. The volume tries to answer six questions arising from the spy-chief profiles: how do intelligence leaders operate in different national, institutional, and historical contexts? What role have they played in the conduct of international relations and the making of national security policy? How much power do they possess? What qualities make an effective intelligence leader? How secretive and accountable to the public have they been? Finally, does popular culture (including the media) distort or improve our understanding of them? Many of those profiled in the book served at times of turbulent change, were faced with foreign penetrations of their intelligence service, and wrestled with matters of transparency, accountability to democratically elected overseers, and adherence to the rule of law. This book will appeal to both intelligence specialists and general readers with an interest in the intelligence history of the United States and United Kingdom.
Alvin and his wives had been busy over the last few weeks. They'd gone out of their way to visit settlements they'd helped in the past, all while killing a string of mini-bosses across what had been the American west. Life looked good for Team Asshole... until the devs made a mistake. Without any warning, Sammi stopped showing up. At first, they brushed it off as her being too busy, or maybe in trouble. That changed when a new dev showed up and tried to assert his dominance. That man was killed twice- first by Alvin blowing his head off his shoulders, then by Mousie running him through with both of her swords. With the gloves off, Team Asshole started breaking things they'd left alone. They circumvented rules left and right, cheated fast travel, and did everything else they could. A third dev appeared and pleaded for a chance to explain. Sammi hadn't been fired, they were told. Instead, there was an unexpected development- Sammi was the first alpha tester. Now that they knew their friend was fine- and might even join them soon- Alvin and his wives backed off their shenanigans to give the new dev, Renato, a chance. It wasn't long after that that they received a message from Sammi. She was in New Orleans, stuck in the Superdome with a Loa named Erzulie, and she needed their help. With no hesitation, they loaded up their helicopter, Sky Blade, and set off to rescue Sammi and those with her. After barely pulling off the rescue of Sammi and half a dozen other women, Team Asshole returned to their base. In the aftermath, Sammi joined Team Asshole fully, accepted as another wife by Alvin and with Gothy's enthusiastic approval.
The exciting conclusion to The Dreaming Dark saga: Unimaginable horror is coming for the world of Eberron—if Daine and his companions cannot stop it first A band of war-weary soldiers have uncovered a plot that may tear the very fabric of reality forever. To prevent a long-banished race of monsters from unleashing an army of horrors upon the waking world, Daine and his companions will have to break through the boundaries of the world itself, to brave the fey realms of Twilight and Shadow. Their ultimate goal: the nightmare-haunted realm of Dal Quor. But first, they must cross the perilous realm where they are hunted and where the only way out is through . . . the Gates of Night. The journey ahead will not only alter the world of Eberron but Daine, Pierce, Lei, and Jode themselves. As the group travels to other planes—narrowly escaping death while trying to prevent the death of everything they know—they will find the secrets of their pasts hiding in the shadows and discover just what destiny has in store for them.