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A teenage girl comes of age amid hidden dangers and family secrets in the Minnesota woods in this “beautiful, icy [and] electrifying debut” novel (NPR). Teenage Linda lives with her parents in the austere woods of northern Minnesota, where their nearly abandoned commune stands as a last vestige of a counter-culture world. Isolated at home and an outsider at school, Linda is drawn to the new history teacher Mr. Grierson. But his shocking arrested for child pornography leaves Linda adrift as she wrestles with her own fledgling desires. When the young Gardner family moves in across the lake, Linda finds herself welcomed into their home as a babysitter for their little boy. But this new sense of belonging comes with secrets and expectations she doesn’t understand. Over the course of a summer, Linda will have to make choices that reverberate throughout her life. Finalist for the Man Booker Award One of the New York Times 100 Notable Books of 2017
"This book documents the changing tenets of landscape preservation and species protection in preserves of the United States and Canada through a capacious study of canine history."--BOOK JACKET.
Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.
Many Japanese once revered the wolf as Oguchi no Magami, or Large-Mouthed Pure God, but as Japan began its modern transformation wolves lost their otherworldly status and became noxious animals that needed to be killed. By 1905 they had disappeared from the country. In this spirited and absorbing narrative, Brett Walker takes a deep look at the scientific, cultural, and environmental dimensions of wolf extinction in Japan and tracks changing attitudes toward nature through Japan's long history. Grain farmers once worshiped wolves at shrines and left food offerings near their dens, beseeching the elusive canine to protect their crops from the sharp hooves and voracious appetites of wild boars and deer. Talismans and charms adorned with images of wolves protected against fire, disease, and other calamities and brought fertility to agrarian communities and to couples hoping to have children. The Ainu people believed that they were born from the union of a wolflike creature and a goddess. In the eighteenth century, wolves were seen as rabid man-killers in many parts of Japan. Highly ritualized wolf hunts were instigated to cleanse the landscape of what many considered as demons. By the nineteenth century, however, the destruction of wolves had become decidedly unceremonious, as seen on the island of Hokkaido. Through poisoning, hired hunters, and a bounty system, one of the archipelago's largest carnivores was systematically erased. The story of wolf extinction exposes the underside of Japan's modernization. Certain wolf scientists still camp out in Japan to listen for any trace of the elusive canines. The quiet they experience reminds us of the profound silence that awaits all humanity when, as the Japanese priest Kenko taught almost seven centuries ago, we "look on fellow sentient creatures without feeling compassion."
This work focuses on how whites used Nez Perce history, images, activities and personalities in the production of history, developing a regional identity into a national framework.
Feared and revered, the wolf has been admired as a powerful hunter and symbol of the wild and reviled for its danger to humans and livestock. Garry Marvin reveals in Wolf how the ways in which wolves are imagined has had far-reaching implications for how actual wolves are treated by humans. Indigenous hunting societies originally respected the wolf as a fellow hunter, but with the domestication of animals the wolf became regarded as an enemy due to its attacks on livestock. Wolves, as a result, developed a reputation as creatures of evil. In children’s literature, they were depicted as the intruder from the wild who preys on the innocent. And in popular culture, the wolf became the creature that evil humans can transform into—the dreaded werewolf. Fear of this enigmatic creature, Marvin shows, led to an attempt to eradicate it as a species. However, with the development of scientific understanding of wolves and their place in ecological systems and the growth of popular environmentalism, the wolf has been rethought and reimagined. The wolf now has a legion of new supporters who regard it as a charismatic creature of the newly valued wild and wilderness. Marvin investigates the latest scientific understanding of the wolf, as well as its place in literature, history, and folklore, offering insights into our changing attitudes towards wolves.
A passionate look at one of the most fascinating animals in the world.
She-wolf explores the cultural history of the female werewolf, from her first appearance in medieval literature to recent incarnations in film, television and popular literature. The book includes contributors from various disciplines, and offers a cross-period, interdisciplinary exploration of a perennially popular cultural production. The book covers material from the Middle Ages to the present day with chapters on folklore, history, witch trials, Victorian literature, young adult literature, film and gaming. Considering issues such as religious and social contexts, colonialism, constructions of racial and gendered identities, corporeality and subjectivity – as well as female body hair, sexuality and violence – She-wolf reveals the varied ways in which the female werewolf is a manifestation of complex cultural anxieties, as well as a site of continued fascination.
On the beliefs of Gond life as narrated by the illustrator.