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Computer: A History of the Information Machine traces the history of the computer and shows how business and government were the first to explore its unlimited, information-processing potential. Old-fashioned entrepreneurship combined with scientific know-how inspired now famous computer engineers to create the technology that became IBM. Wartime needs drove the giant ENIAC, the first fully electronic computer. Later, the PC enabled modes of computing that liberated people from room-sized, mainframe computers. This third edition provides updated analysis on software and computer networking, including new material on the programming profession, social networking, and mobile computing. It expands its focus on the IT industry with fresh discussion on the rise of Google and Facebook as well as how powerful applications are changing the way we work, consume, learn, and socialize. Computer is an insightful look at the pace of technological advancement and the seamless way computers are integrated into the modern world. Through comprehensive history and accessible writing, Computer is perfect for courses on computer history, technology history, and information and society, as well as a range of courses in the fields of computer science, communications, sociology, and management.
This book contains high-quality refereed research papers presented at the Fifth International Conference on Computer Science, Engineering, and Education Applications (ICCSEEA2022), which took place in Kyiv, Ukraine, on February 21–22, 2022, and was organized by the National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute," National Aviation University, and the International Research Association of Modern Education and Computer Science. State-of-the-art studies in computer science, artificial intelligence, engineering methodologies, genetic coding systems, deep learning with medical applications, and knowledge representation with educational applications are among the topics covered in the book. For academics, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and its applications in engineering and education, this book is a valuable resource.
This book comprises high-quality refereed research papers presented at the Third International Conference on Computer Science, Engineering and Education Applications (ICCSEEA2020), held in Kyiv, Ukraine, on 21–22 January 2020, organized jointly by National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”, National Aviation University, and the International Research Association of Modern Education and Computer Science. The topics discussed in the book include state-of-the-art papers in computer science, artificial intelligence, engineering techniques, genetic coding systems, deep learning with its medical applications, and knowledge representation with its applications in education. It is an excellent source of references for researchers, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and their applications in engineering and education.
Category theory has become increasingly important and popular in computer science, and many universities now have introductions to category theory as part of their courses for undergraduate computer scientists. The author is a respected category theorist and has based this textbook on a course given over the last few years at the University of Sydney. The theory is developed in a straightforward way, and is enriched with many examples from computer science. Thus this book meets the needs of undergradute computer scientists, and yet retains a level of mathematical correctness that will broaden its appeal to include students of mathematics new to category theory.
The proliferation of wireless networks and small portable computing devices has led to the emergence of the mobile computing paradigm. Mobile and nomadic users carrying laptops or hand-held computers are able to connect to the Internet through publicly available wireline or wireless networks. In the near future, this trend can only grow as new services and infrastructures delivering wireless voice and multimedia data are deployed.; This text is intended for technical and non-technical readers. It includes substantial coverage of the technologies that are shaping mobile computing. Current and future portables technology is covered and explained. Similarly, current and future wireless telecommunication networks technology is covered and reviewed. By presenting commercial solutions and middleware, this book will also help IT professionals who are looking for mobile solutions to their enterprise computing needs.; Finally, this book surveys recent research in the area of mobile computing. The research coverage is likely to benefit researchers and students from academia as well as industry.
An illustrated journey through 250 milestones in computer science, from the ancient abacus to Boolean algebra, GPS, and social media. With 250 illustrated landmark inventions, publications, and events—encompassing everything from ancient record-keeping devices to the latest computing technologies—The Computer Book takes a chronological journey through the history and future of computer science. Two expert authors, with decades of experience working in computer research and innovation, explore topics including: the Sumerian abacus * the first spam message * Morse code * cryptography * early computers * Isaac Asimov’s laws of robotics * UNIX and early programming languages * movies * video games * mainframes * minis and micros * hacking * virtual reality * and more “What a delight! A fast trip through the computing landscape in the company of friendly tour guides who know the history.” —Harry Lewis, Gordon McKay Professor of Computer Science, Harvard University
With breadth and depth of coverage, the Encyclopedia of Computer Science and Technology, Second Edition has a multi-disciplinary scope, drawing together comprehensive coverage of the inter-related aspects of computer science and technology. The topics covered in this encyclopedia include: General and reference Hardware Computer systems organization Networks Software and its engineering Theory of computation Mathematics of computing Information systems Security and privacy Human-centered computing Computing methodologies Applied computing Professional issues Leading figures in the history of computer science The encyclopedia is structured according to the ACM Computing Classification System (CCS), first published in 1988 but subsequently revised in 2012. This classification system is the most comprehensive and is considered the de facto ontological framework for the computing field. The encyclopedia brings together the information and historical context that students, practicing professionals, researchers, and academicians need to have a strong and solid foundation in all aspects of computer science and technology.
Written for professionals learning the field of discrete mathematics, this book provides the necessary foundations of computer science without requiring excessive mathematical prerequisites. Using a balanced approach of theory and examples, software engineers will find it a refreshing treatment of applications in programming.
It’s axiomatic to state that people fear what they do not understand, and this is especially true when it comes to technology. However, despite their prevalence, computers remain shrouded in mystery, and many users feel apprehensive when interacting with them. Smartphones have only exacerbated the issue. Indeed, most users of these devices leverage only a small fraction of the power they hold in their hands. How Things Work: The Computer Science Edition is a roadmap for readers who want to overcome their technophobia and harness the full power of everyday technology. Beginning with the basics, the book demystifies the mysterious world of computer science, explains its fundamental concepts in simple terms, and answers the questions many users feel too intimidated to ask. By the end of the book, readers will understand how computers and smart devices function and, more important, how they can make these devices work for them. To complete the picture, the book also introduces readers to the darker side of modern technology: security and privacy concerns, identity theft, and threats from the Dark Web.