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All the known tribes of elves - Wolfriders, Sun Folk, Gliders, Go-Backs - Clash with the trolls to win Quest's End.
Elfquest has become a phenomenon in the comics industry and the series has sold over three million copies worldwide to date. Under a two-mooned sky, Chief Cutter and The Wolfriders are driven from their forest home by the threat of annihilation. As they wander an ever-changing landscape inhabited by excitable humans and other odd creatures, they discover other elf-tribes as well. This gallery edition collects the original artwork from the first five issues of the original Elfquest, and reproduces it in a size as near to the original as possible.
Discover the legendary ElfQuest! Chief Cutter and the Wolfriders are driven from their forest home by threat of annihilation. As they wander an ever-changing landscape in search of a new home, they are confronted by fearful and vengeful humans, power-hungry trolls, and other mysterious elfin tribes. Alliances are forged, enemies discovered, and savage battles fought in this epic fantasy adventure! Collects ElfQuest #1–#20.
Something dark dwells within the halls of Blue Mountain, and it has captured nearly all the Wolfriders! Only the very core of the tribe has escaped. Now they must penetrate this bizarre fortress and unravel the ancient mystery of the Gliders, the insane Two-Edge, and the evil Winnowill.
Dark Matter is a full science fiction conversion for the 5th Edition of the World's Greatest Roleplaying that unlocks a universe of adventure for your table, without leaving your favorite fantasy staples behind. This full campaign setting is rife with gorgeous art, easy to learn, and generic enough to use with any campaign.
The Wolfriders have settled into their new Holt in the Forbidden Grove. The tumult of the Quest is behind them, and new life has come to the tribe. All is peaceful until a Wolfrider child is kidnapped. The elves must once again confront Winnowill and her schemes -- but first they must get through the humans who worship the evil temptress!
Core Rulebook
They are called the Bird Spirits. But Cutter and the Wolfriders know they are not spirits--they are real. Because the giant winged creatures attacked the tribe and carried off four of their kin to the distant spire of Blue Mountain. Now Cutter wants them back.