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Interviews with the Disney artist who created Scrooge McDuck and many well-loved comic books Disney artist Carl Barks (1901-2000) created one of Walt Disney's most famous characters, Scrooge McDuck. Barks also produced more than 500 comic book stories. His work is ranked among the most widely circulated, best-loved, and most influential of all comic book art. Although the images he created are known virtually everywhere, Barks was an isolated storyteller, living in the desert of California and preferring to labor without public fanfare during most of his career. He created work of such exceptional quality that he was accorded the greatest autonomy of any Disney artist. He is the only comic book artist ever to receive a Disney Legends award. The influence of Barks's work on such filmmakers as George Lucas and Steven Spielberg and on such artists as Gottfried Helnwein has extended Barks's significance far beyond the boundaries of comics. After Barks's death at the age of ninety-nine, Roy Disney praised him for his "brilliant artistic vision." Carl Barks: Conversations is the only comprehensive collection of Barks's interviews. It ranges chronologically from the very first one (with Malcolm Willits, the fan who uncovered Barks's identity) to the artist's final conversations with Donald Ault in the summer of 2000. In between are interviews conducted by J. Michael Barrier, Edward Summer, Bruce Hamilton, and others. Several of these interviews are published here for the first time. Ault's friendship with Barks, ranging over a period of thirty years, provides an unusually intimate resource not only for standard q&a interviews but also for casual conversations in informal settings. Carl Barks: Conversations reveals previously unknown information about the life, times, and opinions of one of the master storytellers of the twentieth century. Donald Ault, a professor of English at the University of Florida, is the author of Narrative Unbound: Re-Visioning William Blake's The Four Zoas and Visionary Physics: Blake's Response to Newton. His work has been published in Studies in Romanticism, The Wordsworth Circle, Modern Philology, and The Comics Journal.
The first full-length critical study of the genius who created Duckburg and Uncle Scrooge
Star artists from around the globe each draw a chapter of Mickey's wildest adventure -- from Giorgio Cavazzano (Disney Masters) to Mike Peraza (Mickey's Christmas Carol) to Marco Rota, plus dozens more! While celebrating his birthday at a carnival, Mickey crosses the threshold of a fortune-teller's mystic portal and finds himself flung headlong into an amazing journey. He encounters one phantasmagorical dimension after another -- a fractured fairy tale kingdom, a cubist realm, and outer space -- with plenty of dragons, mummies, and giant mouse-eating plants along the way. (Not to mention alternate versions of Goofy, Peg Leg Pete, and the Phantom Blot!) Can Mickey get back? How deep does this rabbit hole -- er, mouse hole -- go?
Ten stories in this book, mostly unavailable since their original printings in comic books, are collected here together for the first time, along with a few other gems. Also included are several virtually unknown works by Barks which have not previously been collected anywhere. Four of the stories in this book appear in restored versions which are intended to showcase them as Barks originally intended for them to be seen. All of the stories are sourced from high quality masters except for three for which there are no known surviving masters. As collected in this book, newly colored and sourced from original masters, the stories look much better in this book than in previous printings. The 26 Barney Bear and Benny Burro stories, the bulk of Barks' non-Disney work, are in print in the USA in another book, The Carl Barks Big Book of Barney Bear; however, unfortunately, original masters were not used for their reproduction. The Unavailable Carl Barks also includes a comprehensive index to all of Carl Barks' non-Disney comics, and other introductory, historical, and background articles, totaling about 40 pages. Every story that Carl Barks wrote or drew featuring Disney characters during his career as a comic book creator has been reprinted, often many times, in comic books and albums and books. The Disney work is the most important of Barks' work, but Barks also wrote and/or drew 36 other comic book stories featuring non-Disney characters between 1943 and 1953; these have been less-well served in reprinting and are much less well-known. They are generally comparable in quality to the average of the Donald Duck work he was doing at the same time. A few of them are quite creative and delightful, and stand well with the best short story work he was doing at the time. Most of them have been out-of-print since their publication decades ago in comic books. This book is intended to remedy that situation.
An Encyclopedic Reference of Disney Comics. From the United States to Italy, from France and Spain to Brazil, Turkey, Russia, and beyond, noted comics historian Alberto Becattini traces the evolution of Disney comics around the world in the most authoritative, comprehensive treatment of the "Disney funnies" ever put into print.
The timeless and practical advice in The Magic of Thinking Big clearly demonstrates how you can: Sell more Manage better Lead fearlessly Earn more Enjoy a happier, more fulfilling life With applicable and easy-to-implement insights, you’ll discover: Why believing you can succeed is essential How to quit making excuses The means to overcoming fear and finding confidence How to develop and use creative thinking and dreaming Why making (and getting) the most of your attitudes is critical How to think right towards others The best ways to make “action” a habit How to find victory in defeat Goals for growth, and How to think like a leader "Believe Big,” says Schwartz. “The size of your success is determined by the size of your belief. Think little goals and expect little achievements. Think big goals and win big success. Remember this, too! Big ideas and big plans are often easier -- certainly no more difficult - than small ideas and small plans."
The classic, critical and humorous study of cultural imperialism and children's literature; how the Disney fantasy world reproduces the "American Dream" fantasy world, and the disastrous effect of Disney comics and other "mass" cultural merchandise on the development of the so-called "Third" World. In 1973 this work was banned and burned in Chile, and later the English edition was banned for more than a year by the US government. In comic book format with cartoon examples, introduction by David KUNZLE on the Disney world, a bibliography of left writings on cultural imperialism and the comics, and an appendix by John Shelton LAWRENCE on the book's US censorship and the legal-political issues involved in the right to criticize Disney
This special issue is devoted to new stories by celebrated Duck writer Geoffrey Blum, and features the art talents of Daan Jippes, Daniel Branca, Massimo Fecchi, and Carlos Mota When rats invade Scrooge's money bin, the crisis creates a Powerplay on Killmotor Hill, especially when lucky Cousin Gladstone gets involved! Next, in Scent of a Sorceress, Magica De Spell attacks Scrooge with moly, a mystical hypnotic herb. Wag the Dog pits Huey, Dewey, and Louie's favorite dog park against the threat of Scrooge's savings-and-loan mall. And finally Race for the Golden Apples, based on a long-lost Carl Barks story idea, ensnares Donald, Daisy, and Magica into a most unusual contest of strength!
Carl Barks tops the list of greatest comic book artists of many devoted fans around the world. He has often been called "The Good Duck Artist" by avid readers of all ages of his Disney Donald Duck and Uncle Scrooge comics. Those Duck stories have been reprinted and loved again and again by millions. But, while the Duck oeuvre is easily obtainable, only a few elite fans have gotten rare glimpses of yet another fabulous, alternate universe that Barks created around the classic animation characters Barney Bear and Benny Burro. Hidden in rare, Golden Age comics only Scrooge McDuck could afford are wonderful, full-color fantasy and fun stories as only Barks can write and draw 'em! Collected for the first time in a deluxe, hardcover, full-color tome, are all of these masterpieces, meticulously restored. The Barks' Bear Book is edited and designed by Eisner-Award-winning comics historian Craig Yoe, with a fascinating introduction and special cover is by Barks-devotee Jeff Smith, the best-selling graphic novelist of the Bone comics series. As with the entire line of Yoe Books, the reproduction techniques employed strive to preserve the look and feel of expensive vintage comics. Painstakingly remastered, enjoy the closest possible recreation of reading these comics when first released.