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Although France has changed much in recent decades, colonial-era imagery continues to circulate widely in comics, in part because the colonial archives are easily accessible, and through the republication of colonial-era comics that are viewed as classics. The latter include the Tintin series of comic books, by the Belgian artist Herg , and the "Zig and Puce" series by Alain Saint-Ogan, a Frenchman. In this important new study Mark McKinney situates comics in debates about French colonialism, arguing that cartoonists still use representations of colonial history in their comics as a way of intervening in debates about contemporary France and its current relationships to its former colonies. McKinney argues that comics offer unique opportunities to both reproduce and thereby perpetuate colonial ideologies, images and discourses, as well as to deconstruct and contest them. The ways, and the degree to which, they do one or the other tell us a great deal about the heritage of imperialism and colonialism
Profound analysis of French comics through a postcolonial lens Postcolonialism and migration are major themes in contemporary French comics and have roots in the Algerian War (1954–62), antiracist struggle, and mass migration to France. This volume studies comics from the end of the formal dismantling of French colonial empire in 1962 up to the present. French cartoonists of ethnic-minority and immigrant heritage are a major focus, including Zeina Abirached (Lebanon), Yvan Alagbé (Benin), Baru (Italy), Enki Bilal (former Yugoslavia), Farid Boudjellal (Algeria and Armenia), José Jover (Spain), Larbi Mechkour (Algeria), and Roland Monpierre (Guadeloupe). The author analyzes comics representing a gamut of perspectives on immigration and postcolonial ethnic minorities, ranging from staunch defense to violent rejection. Individual chapters are dedicated to specific artists, artistic collectives, comics, or themes, including avant-gardism, undocumented migrants in comics, and racism in far-right comics.
Whereas in English-speaking countries comics are for children or adults 'who should know better', in France and Belgium the form is recognized as the 'Ninth Art' and follows in the path of poetry, architecture, painting and cinema. The bande dessinée [comic strip] has its own national institutions, regularly obtains front-page coverage and has received the accolades of statesmen from De Gaulle onwards. On the way to providing a comprehensive introduction to the most francophone of cultural phenomena, this book considers national specificity as relevant to an anglophone reader, whilst exploring related issues such as text/image expression, historical precedents and sociological implication. To do so it presents and analyses priceless manuscripts, a Franco- American rodent, Nazi propaganda, a museum-piece urinal, intellectual gay porn and a prehistoric warrior who's really Zinedine Zidane.
Spanish comics represent an exciting and diverse field, yet one that is often overlooked outside of Spain. Spanish Comics offers an overview on contemporary scholarship on Spanish comics, focusing on a wide range of comics dating from the Francoist dictatorship, 1939-1975; the Political Transition, 1970-1985; and Democratic Spain since the early 1980s including the emergence of the graphic novel in 2000. Touching on themes of memory, gender, regional identities, and history, the chapters in this collection demonstrate the historical and cultural significance of Spanish comics.
Algeria the Beautiful explores the rich heritage and tumultuous modern history of Algeria and its connections to Europe and colonialism. Olivia had always heard stories about Algeria from her maternal grandmother, a Black Foot (a “Pied-Noir,” the French term for Christian and Jewish settlers of French Algeria who emigrated to France after the Algerian War of Independence). After her grandmother’s death, Olivia found some of her grandmother’s journals and letters describing her homeland. Now, ten years later, she resolves to travel to Algeria and experience the country for herself; she arrives alone, with her grandmother’s postcards and letters in tow, and a single phone number in her pocket of an Algerian, Djaffar, who will act as her guide. Olivia’s quest to understand her origins will bring her to face questions about heritage, history, shame, friendship, memory, nostalgia, fantasy, the nature of exile, and our unending quest to understand who we are and where we come from.
Providing an overview of the dynamic field of comics and graphic novels for students and researchers, this Essential Guide contextualises the major research trends, debates and ideas that have emerged in Comics Studies over the past decades. Interdisciplinary and international in its scope, the critical approaches on offer spread across a wide range of strands, from the formal and the ideological to the historical, literary and cultural. Its concise chapters provide accessible introductions to comics methodologies, comics histories and cultures across the world, high-profile creators and titles, insights from audience and fan studies, and important themes and genres, such as autobiography and superheroes. It also surveys the alternative and small press alongside general reference works and textbooks on comics. Each chapter is complemented by list of key reference works.
This book provides both students and scholars with a critical and historical introduction to the graphic novel. Jan Baetens and Hugo Frey explore this exciting form of visual and literary communication, showing readers how to situate and analyse graphic novels since their rise to prominence half a century ago. Several key questions are addressed: what is the graphic novel? How do we read graphic novels as narrative forms? Why is page design and publishing format so significant? What theories are developing to explain the genre? How is this form blurring the categories of high and popular literature? Why are graphic novelists nostalgic for the old comics? The authors address these and many other questions raised by the genre. Through their analysis of the works of many well-known graphic novelists - including Bechdel, Clowes, Spiegelman and Ware - Baetens and Frey offer significant insights for future teaching and research on the graphic novel.
Juni Ba’s Djeliya is a stunning graphic novel retelling, recontextualization, and remix of the West African Sundiata epic of Mandé origin. Inspired by West African folklore and stories handed over centuries, this unique graphic novel follows the adventures of Mansour Keita, last prince of a dying kingdom, and Awa Kouyaté, his loyal Djeli, or 'royal storyteller' as they journey to meet the great wizard who destroyed their world and then withdrew into his tower, never to be seen again. On their journey they'll cross paths with friend and foe, from myth and legend alike, and revisit the traditions, tales, and stories that gave birth to their people and nurture them still. But what dark secret lies at the heart of these stories, and what purpose do their tellers truly serve?
This cutting-edge handbook brings together an international roster of scholars to examine many facets of comics and graphic novels. Contributor essays provide authoritative, up-to-date overviewsof the major topics and questions within comic studies, offering readers a truly global approach to understanding the field. Essays examine: the history of the temporal, geographical, and formal development of comics, including topics like art comics, manga, comix, and the comics code; issues such as authorship, ethics, adaptation, and translating comics connections between comics and other artistic media (drawing, caricature, film) as well as the linkages between comics and other academic fields like linguistics and philosophy; new perspectives on comics genres, from funny animal comics to war comics to romance comics and beyond. The Routledge Companion to Comics expertly organizes representative work from a range of disciplines, including media and cultural studies, literature, philosophy, and linguistics. More than an introduction to the study of comics, this book will serve as a crucial reference for anyone interested in pursuing research in the area, guiding students, scholars, and comics fans alike.
As with all other forms of popular culture, comics in East Germany were tightly controlled by the state. Comics were employed as extensions of the regime’s educational system, delivering official ideology so as to develop the “socialist personality” of young people and generate enthusiasm for state socialism. The East German children who avidly read these comics, however, found their own meanings in and projected their own desires upon them. Four-Color Communism gives a lively account of East German comics from both perspectives, showing how the perceived freedoms they embodied created expectations that ultimately limited the regime’s efforts to bring readers into the fold.