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Ambitious young warrior Gogo is selected for an important mission – to protect a delegation travelling to a distant land. But so is another. Unknown to Gogo, is this mysterious warrior a friend or a deadly rival? A brutal ambush provides the answer as Gogo's fate suddenly lies in the hands of this other. To survive, a choice must be made... The Clash at Jagged Canyon is set in the same world as grimdark epic fantasy trilogy In the Heart of the Mountains and five years before the first book, Melokai. This adult fantasy short story can be read as a standalone and no prior knowledge of Melokai is required.
Everyone loves a festival in Vaasar. The town is peaceful and the townsfolk relish a good show. But shy Tamza is not enjoying herself. Her father, a celebrated bear tamer, is stepping down and the time has come for Tamza to take his place and perform on her own. Tamza is determined to make her father proud. Before she can reach the stage, the crowd’s cheers turn to screams as Vaasar is brutally invaded by a bloodthirsty force hellbent on destroying everyone and everything in its path. Only Tamza has the magic powerful enough to save her people and her beloved bears – but first she must find the courage to use it. Set 2,000 years before the epic fantasy novel Melokai, Book One of the In the Heart of the Mountains trilogy, prequel novella The Fall of Vaasar tells of the event that sparked a bitter, bloody feud between two countries – a deep wound which, thousands of years later, is still festering.
Titch Darwin and his Battle Champions team, Martha and Finn, have graduated from the Mech Academy and are finally on the Championship Trail! Titch hopes that following in his missing father's footsteps will help him discover the truth about his disappearance, but first he has to fight his own battles. The first battle round sees the gang overcome their rookie nerves and reach the final, but now they face fighting one of the deadliest mechs of all: Scorpion. Before they can compete, Titch and his trusty Mech, LoneStar, come across a group of school children trapped in a rock fall. Titch knows he has to save them - but if he does, he risks forfeiting his place in the competition. Can he beat the odds and still win?
The country’s fate rests on a young tunnel runner’s shoulders. Lord Andrew Chattergoon is the spark that will ignite the long-awaited rebellion. To find the true King’s hiding place, he must navigate an ancient and deadly maze of underground tunnels, using only the knowledge his legendary father has passed down to him. For his first mission to succeed, Chattergoon must battle giant, poisonous creatures, overcome dangerous bandits, escape unstable passageways and win over mysterious desert nomads. Failure is not an option. The Tunnel Runner is a short story set in the same world as epic fantasy Melokai (In the Heart of the Mountains #1). The action takes place twenty-five years before the events of the novel.
Wevo, a leader of the peon rebellion, is forced to take brutal action to save his comrades from early discovery, mere days before the first assault is planned. But not all is what it seems... Who are the peons? And why do they fear peonhood? Find out now in this fantasy short story. Peonhood centres on the same world, people and events of the epic fantasy novel Melokai, Book One of the In the Heart of the Mountains trilogy. What happens to Wevo and does the rebellion succeed? And just who is this Melokai, the warrior ruler the peons so despise? All is revealed – and more – in Melokai, out now.
Ripped from her mother’s arms and forced into slavery, the beautiful Jakira is soon sold. Destined to become her new master's bed slave when she matures, she's put to work in the kitchen. But whilst Jakira is being branded, she discovers she can tame fire. Determined to gain her freedom and find her mother before Jakira comes of age, she uses her magic to ask the bloodthirsty God for a miracle. When this fails, a desperate Jakira goes in search of a mysterious creature, the last of its kind, who lives deep in the vast desert. Known as the Sand Scuttler, it can bestow great power on the one it deems worthy. For centuries it hasn't met that one, until now. Set in the same ruthless world as the grimdark, epic fantasy novel Melokai (In the Heart of the Mountains #1) and twenty years before, The Sand Scuttler tells of the early life of Ammad’s mother Jakira. This adult fantasy novella can be read as a standalone story, no prior knowledge of Melokai is required.
From Africa to Asgard, to an invisible island in the Pacific and the Bone Road of a forgotten world, Fi and Zeke must come to grips with who they are - and accept what they are becoming -wielders of ancient and dangerous powers, warriors, and hopefully, heroes. But the end of worlds is coming, and time is short.Titans will clash. Gods will battle. Monsters will swarm.Can Peter and the Deva possibly defeat their age-old enemy in the face of overwhelming odds against them? There's only one way to find out.CRY HAVOC, AND LET SLIP THE GODS OF WAR.
Two heads are better than one Three can be a real pain in the arse Everyone knows ogres can't be heroes. But Og-Grim-Dog is no ordinary ogre. Recruited by a team of eccentric dungeon crawlers, all three heads are determined to prove their worth. Will their new crewmates accept them? Will the pencil pushers at the Bureau of Dungeoneering be able to stop them? Will Gal'azu become a more tolerant society...and will Og-Grim-Dog solve the dark mystery that drew them into this new world in the first place? Reader reviews: "a marathon of craziness that will tickle your sense of humor. Loved all the gritty characters and enjoyed the fast paced action plot." "If you've ever played D&D, you'll enjoy this tale of orcs, and dwarves and ogres. There's good silliness and a serious theme." "The characters are fun and diverse. The jokes are funny and adult without being lewd or gross. The plot is fun, engaging, and well timed." "This book sets up an awesome character, some great side characters, and an interesting world filled with surprisingly similar issues that we have in our own. I wasn’t expecting to love this book, but I did." "This little book was SO MUCH FUN! There were plenty of in-jokes that, as a fantasy fan, I loved and the characters were extremely likable. The whole thing just makes me want to go on an adventure." If you're looking for something lighthearted, with some cleverness, silliness, and a little grit, start this fun, feelgood adventure today! Me Three: Book 2 Og-Grim-Dog and The Dark Lord Book 3 Og-Grim-Dog and The War of The Dead Book 4 Og-Grim-Dog: Ogre's End Game KEYWORDS: humorous fantasy, comic fantasy, fantasy comedy, sword and sorcery, epic fantasy, dungeons and dragons, wizards, elves and dwarves, free fantasy, free fantasy ebook, free humorous fantasy, free epic fantasy, free sword and sorcery, free comic fantasy, free humourous fantasy, free book, free series starter, fantasy audiobook
After the end of the U.S.-Mexican War in 1848, the Southwest Borderlands remained hotly contested territory. Over following decades, the United States government exerted control in the Southwest by containing, destroying, segregating, and deporting indigenous peoples—in essence conducting an extended military campaign that culminated with the capture of Geronimo and the forced removal of the Chiricahua Apaches in 1886. In this book, Janne Lahti charts these encounters and the cultural differences that shaped them. Wars for Empire offers a new perspective on the conduct, duration, intensity, and ultimate outcome of one of America's longest wars. Centuries of conflict with Spain and Mexico had honed Apache war-making abilities and encouraged a culture based in part on warrior values, from physical prowess and specialized skills to a shared belief in individual effort. In contrast, U.S. military forces lacked sufficient training and had little public support. The splintered, protracted, and ferocious warfare exposed the limitations of the U.S. military and of federal Indian policies, challenging narratives of American supremacy in the West. Lahti maps the ways in which these weaknesses undermined the U.S. advance. He also stresses how various Apache groups reacted differently to the U.S. invasion. Ultimately, new technologies, the expansion of Euro-American settlements, and decades of war and deception ended armed Apache resistance. By comparing competing martial cultures and examining violence in the Southwest, Wars for Empire provides a new understanding of critical decades of American imperial expansion and a moment in the history of settler colonialism with worldwide significance.
An awkward young rider returns not only with a critical message for the bearded man of the castle that will change the fate of the country for ever, but also – after all the horrors the rider has witnessed whilst away – as a self-assured adult. On the long ride back, the rider dreams of being greeted with a fanfare, with praise and respect, but the bearded man is more intent on welcoming home his magical horse, Ruby... Ruby’s Return centres on the same world as the epic fantasy novel Melokai, book one of the In the Heart of the Mountains trilogy. The action takes place in the country of Fertilian, forty years before the events depicted in the novel. Does Benjamin Thorne overthrow the Clelands? And just who is the rider? Find out in Melokai now. This adult fantasy short story can be read as a standalone and no prior knowledge of the trilogy is required.