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The Five Dragons, Five Colors, Five Ways to Die... The complete Claire-Agon Dragon Series now in one boxed set. This set consists of the following Dragon Series books: The Blue Dragon The Green Dragon The Black Dragon The White Dragon The Red Dragon The Dragon Book Series consists of five books each highlighting one of the five chromatic dragons found in the world of Claire-Agon. Each book can be read independently of each other and in no particular order however, they take place during the same time frame and involve many of the same characters and locations of the Claire-Agon world. The five independent dragon books will be complimented by one final epic tome that covers the dragon war. The Dragon War: Summer of 2018 Read each title independently, or read them all compiled here in one easy set to help you keep your colors clear and your dragons separated.
When EVIL rises, GOOD needs a hero. A thousand years ago, on the world of Claire-Agon, a war raged between men and dragons, destroying the creatures and the land's many civilizations. When his family is enslaved, Targon Terrel must battle the sinister Kesh wizards to save them, but a desperate group of refugees from his home country of Ulatha needs his help, too. With the unexpected aid of a Druid of the Arnen, Targon discovers his destiny as a Ranger, but far from solving his problems, this discovery will soon reveal a personal betrayal. Targon's fate brings him closer to long-buried truths about the ancient war between wizards and dragons -- truths that could plunge his world into darkness forever.
What lies on the dark side of the moon could change the course of humanity forever. When a Chinese rover discovers an alien technology on the dark side of the moon, it is up to Richard 'Rock' Crandon and his NASA team of scientists and engineers to devise a way to return before the Chinese and Russians. Forced to deal with bureaucratic oversight and a complex team of personalities, Rock Crandon pushes his team to their limits. With pressure mounting, the world is pushed closer to conflict and war as the NASA team finds itself seriously behind in the newly initiated space race. The future of mankind, its ideological and technological advances are at stake, as the world's super powers race to discover what lies on the dark side of the moon. Who will get there first, and at what cost?
"Twelve-year-old Celia Cleary's first vision launches a quest to change her neighbor Jeffrey Johnson's fate"--
When EVIL rises, GOOD needs a Hero. A thousand years ago, on the world of Claire-Agon, a war raged between men and dragons, destroying both the creatures and the land’s many civilizations. Targon Terrel accepts his fate as a Ranger, a servant of the Mother and Defender of the Arnen. Having protected his fellow countrymen, he continues his battle against the sinister Kesh wizards, but he does not fight alone. Aided by unlikely allies, he presses his attacks to liberate Ulatha and its people. The Kesh continue to dominate the realms of Agon, enslaving those of neighboring realms and seeking to obtain the one artifact that will ensure their perpetual domination of Agon forever. Meanwhile, ancient evils stir from their long slumbers, moving to ensnare all within their reach as Dor Akun, Father Death approaches. Evil prepares to cover the land and only one thing stands in its way, a simple Ulathan family that goes by the name of Terrel.
Nineteen tempting tales of draconic wonder--along with the lyrics to two classic and much-beloved songs--are certain to broaden one's understanding of these legendary creatures that have fascinated mankind throughout time and across cultures.
Questing to fight the world's last dragon, a noble Dragon Fighter navigates formidable perils through shifting sands, a tangled forest and a whispering abyss without spotting the dragon, which readers are invited to discover by reading subtle clues in the landscape and shadows before a whimsical surprise ending.
Ginzburg, "the preeminent Italian historian of his generation [who] helped create the genre of microhistory" ("New York Times"), ruminates on how perspective affects what we see and understand. 26 illustrations.
Play is one of humanity's straightforward yet deceitful ideas: though the notion is unanimously agreed upon to be universal, used for man and animal alike, nothing defines what all its manifestations share, from childish playtime to on stage drama, from sporting events to market speculation. Within the author's anthropological field of work (Mongolia and Siberia), playing holds a core position: national holidays are called "Games," echoing in that way the circus games in Ancient Rome and today's Olympics. These games convey ethical values and local identity. Roberte Hamayon bases her analysis of the playing spectrum on their scrutiny. Starting from fighting and dancing, encompassing learning, interaction, emotion and strategy, this study heads towards luck and belief as well as the ambiguity of the relation to fiction and reality. It closes by indicating two features of play: its margin and its metaphorical structure. Ultimately revealing its consistency and coherence, the author displays play as a modality of action of its own. "Playing is no 'doing' in the ordinary sense" once wrote Johan Huizinga. Isn't playing doing something else, elswhere and otherwise ?
Call me Dragon. It's the last thing you'll ever do. Blitz the Devastator has never done a decent day's devastating in his life. Fireless, artistic and shunned by his Dragon Clan, he struggles to pillage even the meanest village. A future full of misery and failure beckons. This much is true until the day the burly brown Dragon successfully - imagine that - kidnaps the Princess Azania. As a black Princess of T'nagru, this spirited beauty is by definition the most unforgettable woman in the seventeen realms. Knights errant, men-at-arms and sundry Princes expire at her feet in drivelling worship. Unfortunately, they all want his scaly head on a platter shortly thereafter. Goes with the territory. To Blitz's consternation, the royal nuisance refuses to behave herself and be a typical pampered Princess. With humour, unconventional flair and the odd stomp of her diminutive slipper, she sets out to reform her Dragon. One question remains. Who will save the Dragon from the Princess?