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An architect in an unnamed city considers his life, his work, and the many-layered history of the city he and his family--architects all--have contributed to building. In the days after World War II--during which American bombers destroyed much of what his father built--he becomes a Stalinist planner and realizes that the power of the nobility, the wealthy and the bourgeois has been usurped by technocrats. Vanished by those technocrats into the communist underworld of torture and imprisonment, he is eventually released into a post-Stalinist world and becomes the chief builder in a provincial town. Told with wit and elegance by one of Hungary's greatest novelists, The City Builder is one of the most important and impassioned books about the indignities of living in--and contributing to--a cruelly depersonalized society.
One of the world's foremost urban designers shares his passion and methods for rejuvenating neglected cities and argues passionately for the importance and possibilities of their renewal. From a youth spent in the boroughs of New York City and other great cities of the world, to his beginnings as an architect in Toronto, Ken Greenberg has long recognized that cities at their best provide much of what we seek in a place to call home. Community, places of culture and business that we can walk to, mass transit and a wealth of amenities that couldn't be supported without a city's density: the mid-century drive to suburbanization deprived us of these inherent advantages of urban living. The realization of this loss, in tandem with pressing recent concerns about energy scarcity and global warming, has made us see cities with fresh eyes and a growing understanding that they can provide us with an unparalleled measure of sustainability. Ken Greenberg has not only advocated for the renewal of downtown cores, he has for thirty years designed the very means by which that renewal can happen. Walking Home is both Ken's story and a lesson in turning the world's urban spaces back into places that can give us not only a platform to face the challenges of the future, but also a place we can call, with pride and satisfaction, home.
City Builder: A Guide to Designing Communities is a manual specifically designed to help guide Game Masters through the process of creating exciting and compelling urban areas and other sorts of communities and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, fantasy, or other role-playing milieu. This comprehensive, fully-illustrated book is divided into 14 sections and includes: * An Introduction that describes the scope of the book and how to use the material it contains; * A chapter on Communities that examines the Characteristics of Communities, including thorps, hamlets, villages, towns, cities, military bases, and plantations, along with regional and racial influences on their development; Buildings; the Physical Characteristics of Cities, including fortifications, lighting, and conditions on, above, and below city streets; and Disasters. * Chapters devoted to 10 specific sorts of places, including Craftsman Places, Entertainment Places, Professional Places, Tradesman Places, Mercantile Places, Service Places, Scholarly Places, Religious Places, Governmental Places, and Underworld Places. * Descriptions of nearly 70 different sorts of places, including eight created specifically for this book that have never before appeared elsewhere. * One to four Adventure Hooks tying in with each described sort of place. * An appendix on Guilds that discusses Guild Organization and Common Guild Regulations and includes a series of tables for Random Guild Generation. City Builder has also been written so as to be fully compatible with the various Skirmisher Publishing LLC d20 publications, including Experts v.3.5, Warriors, and Tests of Skill v.3.5. The contents of City Builder were initially released in 11 different volumes and these have been combined and expanded in this unified edition of the book. "City Builder is one of the most useful city building tools to come around in this half of the decade," DriveThruRPG staff reviewer Nathan Collins wrote of the individual volumes. "Strong writing accompanies fantasy element nicely. Whether you need to develop one isolated building the PCs are set to encounter, or a city that needs to 'pop up' quickly, there is something in this set that will greatly help you.
The achievements of one man changed the face of an entire city. Robert Moses: the mastermind of New York. From the subway to the skyscraper, from Manhattan's Financial District to the Long Island suburbs, every inch of New York tells the story of this controversial urban planner's mind. In paperback for the first time, Pierre Christin and Olivier Balez's comic book takes on the infamous "Power Broker" and unlocks the historical battles that created the modern metropolis.
This revised edition examines major redevelopment efforts in New York and London to uncover the forces behind these investment cycles and the role that public policy can play in moderating market instability. It chronicles the progress of three development projects in New York and three in London.
Chaos seems to be all around us. Living standards are dropping and unrest is rising in western countries amid a backdrop of rising tension around the world. Drawing from classical history, Rome, Greece, Mesopotamia, as well as geopolitics, mythology and a re-examination of Marxism, Caleb Maupin argues that there are two distinct drives within human beings, one that seeks to build and the other that seeks to plunder and destroy. In this book, the well-known journalist and political analyst examines the broken political compass and why the concepts of left and right are not as clear in the 21st century. Maupin also describes the crisis hanging over the global apparatus of production, as the irrational profit motive gets in the way of human creativity. This book points toward the way out of societal decay in the west, and to the underlying causes of the unfolding Eurasian renaissance. In an age cursed by pessimism, this book presents an optimistic view of the potential within technology and the computer revolution. From many different angles, Maupin points toward the hope for international cooperation and friendship with a win-win model of global trade. The book present an analysis of the Iran nuclear deal's demise, the efforts to crush Huawei Technologies and the Nordstream 2 natural gas pipeline, the rise of New Energy Vehicles, the contradictory behavior of the Trump White House, the rise of the New Right in Europe, the Bernie Sanders "Democratic Socialist" phenomena in America, and so much more. In his analysis, Maupin offers a repudiation of both post-modern liberal deconstruction and "greed is good" economic theories, arguing that the rational side of human beings will once again reassert itself in order to fulfill the dreams of peace and growth that seems to unite us all.
Provides step-by-step instructions for building a city from Lego bricks.
You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.
Humanity in the Street: New York City 1960-1989 documents the resilience and power of the multiracial humanity that American photographer Builder Levy experienced in the city streets of New York during these decades. At that turbulent time, people around the world were struggling for freedom and independence and throughout United States people were marching in the streets for improving their life conditions. This exhaustive monograph gathers pictures that Levy took during the Civil Rights and anti-Vietnam protests in the 1960s, the peace march that was held in 1962 in response to the Cuban Missile Crisis; the poverty-ravaged Brooklyn of the 1960s, 70s and 80s; the inner city communities where he was a New York City teacher of at-risk adolescents for 35 years; Martin Luther King at Reception in 1968 after the W.E.B. Du Bois Centennial Tribute at Carnegie Hall where he gave the keynote speech; and marches and demonstrations in support of the Freedom struggle; for a NYC civilian review board and to stop police killings; for quality education for all NYC children, and against NYC school segregation.