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The arrival of an unlikely traveler to the Abyssal ice world of Gathos creates a tear in the Amaranthine Barrier, allowing an unspeakable evil to enter the Mortal Realm and unleash a world of horror on humankind. Only one man can stop the madness, but the demigod, Aetenos, has vanished and hasn't been seen for over a hundred years.Kasai Ch'ou and his mentor, blind Master Choejor, must flee the burning Monastery of Ordu in a desperate attempt to escape the wicked creatures of nightmare who have overrun the holy sanctuary. The two fugitives must reach the city of Gethem and warn the Grandmaster of the Seventh Heaven before the remaining monasteries of Aetenos fall to the same deadly fate.But to reach Gethem, they must travel across the dangerous wilderness and through dark forests, prowled by preternatural beasts and haunted by witches. Meanwhile, other sinister forces vie for power to overthrow the king and plunge the land into darkness. A new hero must rise, or all is lost.The Chaos Gate is the first book in a dark fantasy series featuring unwilling heroes, crafty devils, capricious witches, and terrifying demons. If you like fast-paced, action adventures, with high court intrigue and highly imaginative worlds, you'll love the first installment in Jeff Pantanella's page-turning Ever Hero Saga.
Once a Necromancer like all his kind, the reformed Dark Elf Naitachal is now a Bard. But shadows from his past linger. His erstwhile clan sees him as the worst of traitors--and they mean to take revenge using the Chaos Gate. Only Kevin, once Naitachal's apprentice but now a Count in his own castle, can save the Dark Elf from doom.
The Prodigal's unwilling return The Dark Elf Naitachal, once a Necromancer who gained power by depriving others of their life forces, is now happy in the more peaceful role of Bard. But shadows from his past linger. Naitachal's Dark Elf clan sees him as the worst of traitors for daring to turn towards the Light. They mean to take revenge. They create a trap, the Chaos Gate, a sorcerous portal that is meant to draw him into their lands and into their power. Only Kevin, once Naitachal's apprentice, now a full Bard and Count in his own castle, stands between the Dark Elf and certain doom. But can even the powers of Bardic Magic be enough to vanquish the Darkness? At the publisher's request, this title is sold without DRM (Digital Rights Management).
Sam McCready serves Britain as Chief of Covert Operations for the Secret Intelligence Service. He's competent, dedicated, in his prime. Why then this push to get him out? The options are painful -- early retirement or an administrative backwater. But he has one other option: it's a wild card, confrontational, risky. Risky because McCready knows too much. He senses the move is more about destabilizing SIS than settling a score with him. Who wants him out, and why? And what happens if he refuses to go quietly?
Chaos is everywhere as the Lord of the Nexus orders his servant Haplo and the human child known as Bane to further their master's work on Arianus, the realm of air. But their one time companion Alfred has been cast into the deadly Labyrinth. And somehow the assassin Hugh the Hand has been resurrected to complete his dark mission. More important, the evil force that Haplo and Alfred discovered on Arianus has escaped. As Haplo's doubts about his master grow deeper, he must decide whether to obey the Lord of the Nexus or betray the powerful Patryn...and endeavor to bring peace to the universe.
Mythic monsters threaten the world. A history teacher is thrust into a war as old as time. Ancient heroes return from the dead, ready for action... The Age of Omicron has begun.
Ygorla, demon offspring of chaos, has come of age. Her awesome sorcery has murdered the ruling High Margrave, ravaged his court, and chained in slavery the footloose troubadour Strann. Only the mystical brotherhood known as the Circle dares to oppose her. This is the sequel to The Deceiver.
Book 2 in the Warhammer 40,000 Mega-series, "Dawn of Fire". As the Indomitus Crusade begins, great fleets warships leave Terra on a desperate mission to stabilise Imperium Sanctus in the wake of the Great Rift. The returned primarch, Roboute Guilliman, leads a huge force towards the shrine world of Gathalamor, whose stable warp routes will allow the flotilla to spread across the beleaguered southern half of the Imperium. But grave tidings reach the Imperial Regent’s ears. Warnings from an ancient race and eerie silence from the army tasked with holding the crucial world until his arrival, lead Guilliman to send a vital mission to Gathalamor; at its head, Shield-Captain Achallor of the Adeptus Custodes. Achallor discovers a world on the brink, a beaten Imperial force and sinister agents of Abaddon the Despoiler who have unearthed an ancient evil, a weapon that when harnessed not only threatens the primarch, but perhaps the holy Throne of Terra itself…