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Written and illustrated by a former Marvel Comics' artist with brilliant hand-done images throughout, this graphic handbook to cartooning focuses on superheroes and their atmospheric world filled with speed and movement.
48 page full color softbound Tribute to Bill Watterson exhibition catalog, a benefit for the Cartoon Art Museum.The Cartoon Art Museum presents its second biennial Tribute Auction, A Boy and His Tiger: A Tribute to Bill Watterson, featuring original art in homage to Bill Watterson and his seminal comic strip creation Calvin and Hobbes from dozens of top graphic novelists, animators, and cartoonists who have drawn inspiration from Watterson's imaginative work. As part of this fundraiser, the Cartoon Art Museum is producing a tribute catalog featuring artists including Harry Bliss (The New Yorker) with Steve Martin, Jeffrey Brown (Darth Vader and Son), Brian Fies (A Fire Story) Lynn Johnston (For Better or For Worse), Patrick McDonnell (Mutts), Steve Purcell (Sam and Max), Riley Rossmo, Jon Way$hak, Mo Willems (Don't Let the Pigeon and Elephant and Piggie), and more.
Contributions by Kenneth Baker, Jaqueline Berndt, Albert Boime, John Carlin, Benoit Crucifix, David Deitcher, Michael Dooley, Damian Duffy, M. C. Gaines, Paul Gravett, Diana Green, Karen Green, Doug Harvey, Charles Hatfield, M. Thomas Inge, Leslie Jones, Jonah Kinigstein, Denis Kitchen, John A. Lent, Dwayne McDuffie, Andrei Molotiu, Alvaro de Moya, Kim A. Munson, Cullen Murphy, Gary Panter, Trina Robbins, Rob Salkowitz, Antoine Sausverd, Art Spiegelman, Scott Timberg, Carol Tyler, Brian Walker, Alexi Worth, Joe Wos, and Craig Yoe Through essays and interviews, Kim A. Munson’s anthology tells the story of the over-thirty-year history of the artists, art critics, collectors, curators, journalists, and academics who championed the serious study of comics, the trends and controversies that produced institutional interest in comics, and the wax and wane and then return of comic art in museums. Audiences have enjoyed displays of comic art in museums as early as 1930. In the mid-1960s, after a period when most representational and commercial art was shunned, comic art began a gradual return to art museums as curators responded to the appropriation of comics characters and iconography by such famous pop artists as Andy Warhol and Roy Lichtenstein. From the first-known exhibit to show comics in art historical context in 1942 to the evolution of manga exhibitions in Japan, this volume regards exhibitions both in the United States and internationally. With over eighty images and thoughtful essays by Denis Kitchen, Brian Walker, Andrei Molotiu, Paul Gravett, Art Spiegelman, Trina Robbins, and Charles Hatfield, among others, this anthology shows how exhibitions expanded the public dialogue about comic art and our expectation of “good art”—displaying how dedicated artists, collectors, fans, and curators advanced comics from a frequently censored low-art medium to a respected art form celebrated worldwide.
A guidebook for modern live caricature, presenting and celebrating the beautiful diversity of styles utilized by some of the world's greatest Live Caricature Artists of our time.
Timed for the 25th anniversary of the comic strip Mutts, The Art of Nothing celebrates the work of author and illustrator Patrick McDonnell Mooch, the curious cat, and Earl, the ever-trusting dog, are just two of the characters who inhabit the world of Mutts. In The Art of Nothing: 25 Years of Mutts and the Art of Patrick McDonnell, the award-winning author and illustrator’s beloved comic strip is celebrated as well as his bestselling children’s classics, including Me . . . Jane, The Gift of Nothing, South, Just Like Heaven, Hug Time, and Wag!, all shot from the original art. Also included are rare and never-before-seen artwork, proposals, outtakes, and developmental work, along with autobiographical commentary, a brand-new, career-spanning interview conducted by artist Lynda Barry, and an introduction by Eckhart Tolle (The Power of Now and A New Earth: Awakening to Your Life’s Purpose).
In the new action-adventure comedy Open Season, the first feature-length CG animated film from Sony Pictures Animation, a happily domesticated grizzly bear (Martin Lawrence) has his perfect world turned upside-down after he meets a scrawny, fast-talking mule deer (Ashton Kutcher). Open Season also features Debra Messing, Gary Sinise, Jon Favreau, and Billy Connolly (as head of a rogue gang of Scottish squirrels). Open Season is directed by Roger Allers (The Lion King) and Jill Culton (credits include Monsters, Inc., Toy Story 2) and co-directed by Anthony Stacchi (credits include Antz). The film showcases the Computer Generated (CG) animation created by Sony Pictures Imageworks Inc., an Academy Award®-winning, state-of-the-art visual effects and character animation company, dedicated to the art and artistry of digital production and character creation. Recognized by the Academy of Motion Picture Arts and Sciences, Imageworks has been nominated for its work on Spider-Man, Hollow Man, Stuart Little, and Starship Troopers. The Art of Open Season gives you an inside look at an explosion of color and talent, documenting every aspect of creating a CG animated film, from scripting and storyboarding to layout, animation, color, lighting, and visual effects with sensational full-color images throughout.
Step-by-step instructions using well known Looney Tunes characters to demonstrate the techniques used in drawing figures and creating action for animation.
Between the classic films of Walt Disney in the 1940s and the televised cartoon revolution of the 1960s was a critical period in the history of animation. Amid Amidi, of the influential Animation Blast magazine and CartoonBrew blog, charts the evolution of the modern style in animation, which largely discarded the "lifelike" aesthetic for a more graphic and often abstract approach. Abundantly found in commercials, industrial and educational films, fair and expo infotainment, and more, this quickly popular cartoon modernism shared much with the painting and graphic design movements of the era. Showcasing hundreds of rare and forgotten sketches, model boards, cels, and film stills, Cartoon Modern is a thoroughly researched, eye-popping, and delightful account of a vital decade of animation design.
Traces the history of the animation art of Hanna and Barbera from their beginning in the 1930s to the present.