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When the Licktoad Goblins of Brinestump Marsh get ahold of a crate of fireworks, adventurers are needed to handle the explosive and annoying situation. But in vanquishing the pyromaniac goblins, the heroes uncover a secret that has been hidden in the marsh for nearly a quarter of a century -- a secret that sends them north to the mysterious ruins of Brinewall Castle, where a powerful legacy waits to be rediscovered. A Pathfinder Roleplaying Game adventure for 1st-level characters, The Brinewall Legacy launches the Jade Regent Adventure Path, a sweeping quest that takes the heroes from familiar territory in Varisia all the way across the ice fields of the Crown of the World to distant Tian Xia, the land of the Dragon Empires. This volume also includes details on oni -- wicked, shape-changing spirits -- in the Pathfinder world, a detailed look at the village of Sandpoint and its environs, as well as an overview of the entire pulse-pounding Jade Regent campaign! Plus, five terrifying new monsters in the Pathfinder Bestiary, new adventures of Varian Jeggare and Radovan (stars of the Pathfinder Tales novels Prince of Wolves and Master of Devils) in the Pathfinder's Journal, and much more!
War has come to Minkai! As resistance rises against the Jade Regent's tyranny, the heroes must escort their friend Ameiko to one final site -- the Imperial Shrine on a hidden island in the capital's harbor. Here, they must seek the blessing of Minkai's dead emperors if they hope to have a chance to liberate the nation, but even here the Five Storms and the Jade Regent have their influence, and hungry demons and ravenous ghosts must be defeated before the ancestor spirits of the empire will give their blessings! The Empty Throne is a Pathfinder Roleplaying Game adventure for 14th-level characters. This volume concludes the Jade Regent Adventure Path, a sweeping quest that takes the heroes from familiar territory in Varisia all the way across the ice fields of the Crown of the World to distant Tian Xia, the land of the Dragon Empires.
The first stage of the expedition from Varisia to distant Minkai begins with a journey into the Lands of the Linnorm Kings! In order to secure the essential guide for this stage of the journey and recover an ancient weapon that will help the PCs and their allies face the Jade Regent, the PCs clash with the mysterious assassin's guild known only as the Frozen Shadows! A Pathfinder Roleplaying Game adventure for 4th-level characters, this volume continues the Jade Regent Adventure Path, taking the heroes from familiar territory in Varisia to the ice fields of the Crown of the World to distant Tian Xia, the land of the Dragon Empires. It also features a gazetteer of the capital city of the Lands of the Linnorm Kings, new monsters for the Pathfinder Bestiary, new adventures of Varian Jeggare and Radovan (stars of the Pathfinder Tales novels Prince of Wolves and Master of Devils), and much more!
Wall-mounted memorials (or ‘epitaphs’) enjoyed great popularity across the Burgundian Netherlands. Usually installed in churches above graves, they combine images with inscriptions and take the form of sculpted reliefs, brass plaques, or panel paintings. They preserved the memory of the dead and reminded the living to pray for their souls. On occasions, renowned artists like Jan van Eyck and Rogier van der Weyden were closely involved in memorials’ creation. In Pious Memories Douglas Brine examines the wall-mounted memorial as a distinct category of funerary monument and shows it to be a significant, if overlooked, aspect of fifteenth-century Netherlandish art. The patronage, functions, and meanings of these objects are considered in the context of contemporary commemorative practices and the culture of memoria. For sample pages click on Google Books button. Brine received the 2015 Arthur Kingsley Porter Prize, for an earlier version of Chapter 5 of Pious Memories, his article, “Jan van Eyck, Canon Joris van der Paele, and the Art of Commemoration,” published in the September 2014 issue of The Art Bulletin.
No one goes to Illmarsh, a decrepit village haunted by tales of ghastly midnight rites and sacrifices to shadows from the sea. When the heroes learn of an unholy bargain between the cultists of the Whispering Way and the drowned gods of this wretched town, they must journey through a wilderness gone wrong to prevent it. Can the heroes discover what foulness festers in the mind of Illmarsh and withstand the whispers of an insanity from beyond the stars? A Pathfinder Roleplaying Game adventure for 9th-level characters, this volume continues the Carrion Crown Adventure Path, drawing on themes of classic horror stories long awaited by players. The heroes will investigate lands inspired by the mind-bending horrors of H.P. Lovecraft and face off against terrifying foes drawn from his ever-popular Cthulhu Mythos. This volume also introduces the unimaginable terrors of the Elder Gods to the Pathfinder campaign setting with an expanded Bestiary unleashing a host of maddening Lovecraftian monsters, plus much more including new fiction in the Pathfinder's Journal!
The Beast of Lepidstadt, a savagely cunning flesh golem, has long terrorized the simple folk of the land. Once captured though, rather than destroy the monster, the enlightened council of the city of Lepidstadt insists the obviously thinking creature face a lawful trial. While on the trail of the Whispering Way the heroes are enlisted to guard it against infuriated townsfolk, scholars of the macabre, and the slaves of its mad creator. When a violent attack releases the berserker, its trail leads to the laboratory lair of a mad scientist and his blasphemous creations, crazed conspirators in the maniacal plot of the Whispering Way. A Pathfinder Roleplaying Game adventure for 4th-level characters, this volume continues the Carrion Crown Adventure Path, drawing on themes of classic horror stories. This advanture also includes an in-depth look at Pharasma, mysterious goddess of fate, along with details on the Eternal Order of the Palatine Eye, one of Ustalav's most manipulative and mysterious secret societies, plus five terrifying new monsters in the Pathfinder Bestiary, new fiction in the Pathfinder's Journal, and much more!
The heroes arrive in Minkai only to discover the empire is on its knees. The Jade Regent has twisted the ruling government to cater to his despotic whims, and throughout the realm, the people suffer. Before the heroes can attempt to stand against the Jade Regent and liberate Minkai, they must first earn the trust and respect of the ancient empire's people and recruit aid from throughout the beleaguered empire -- all the while dodging the oni and ninja agents controlled by the Five Storms Tide of Honor is a Pathfinder Roleplaying Game adventure for 12th-level characters. This volume continues the Jade Regent Adventure Path, a sweeping quest that takes the heroes from familiar territory in Varisia all the way across the ice fields of the Crown of the World to distant Tian Xia, the land of the Dragon Empires. Tide of Honor also features an extensive gazetteer of the exotic and intriguing land of Minkai and an article about Irori, the god of self-perfection and martial arts. Plus, you'll find several new monsters drawn from Japanese mythology in the Pathfinder Bestiary, new adventures of Varian Jeggare and Radovan (stars of the Pathfinder Tales novels Prince of Wolves and Master of Devils) in the Pathfinder's Journal, and much more.
The plot of an undead-obsessed cult, the Whispering Way, comes to its terrifying climax! With relics gathered from across the land, the death-worshipers travel to the tower of Gallowspire, wherein lurk the deathless remains of the immortal evil wizard known as the Whispering Tyrant. Can the heroes withstand the ageless evil of Gallowspire to finally defeat the Whispering Way? Or will the Whispering Tyrant, one of the greatest fiends ever known, be reborn and unleashed upon the world once more? A Pathfinder Roleplaying Game adventure for 13th-level characters, this volume brings the horrific Carrion Crown Adventure Path to its climactic conclusion. This volume also includes details on the powerful undead liche, five terrifying new monsters in the Pathfinder Bestiary, new fiction in the Pathfinder's Journal, and much more!
Five years after a tragic fire and dark times at Sandpoint, at the height of a ceremony to consecrate a new temple during the Swallowtail Festival, disaster strikes. Sandpoint's newest heroes, the PC's, must protect the citizens through rumors of goblin armies, wrathful monsters and the rise of a forgotten empire that may not be as dead as history records.