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SHORT STORIES BY A MASTER OF SCIENCE FICTION! Includes over a dozen stories by SF legend Jerry Pournelle, and remebrances by Pournelle collaborators and admirers. For the better part of five decades, Jerry Pournelle's name has been synonymous with hard-hitting science fiction. His Falkenberg's Legion stories and Janissaries series helped define the military sf genre, as did his work as editor on the There Will Be War series of anthologies. With frequent collaborator Larry Niven, he co-wrote the genre-defining first contact novel The Mote in God's Eye, which was praised by Robert A. Heinlein as "possibly the greatest science fiction novel I have ever read." Now, for the first time, all of Pournelle's best short work has been collected in a single volume. Herein you will find over a dozen short stories, each with a new introduction by editor and longtime Pournelle assistant John F. Carr, as well as essays and remembrances by Pournelle collaborators and admirers. At the publisher's request, this title is sold without DRM (Digital Rights Management). About Jerry Pournelle: "Possibly the greatest science fiction novel I have ever read."—Robert A. Heinlein on The Mote in God's Eye by Larry Niven and Jerry Pournelle "Jerry Pournelle is one of science fiction's greatest storytellers."—Poul Anderson "Jerry Pournelle's trademark is first-rate action against well-realized backgrounds of hard science and hardball politics."—David Drake "Rousing ... The Best of the Genre"—The New York Times "On the cover . . . is the claim 'No. 1 Adventure Novel of the Year.' And well it might be."—Milwaukee Journal on Janissaries
Finding himself on the distant world of Tran, which is populated by humans from all Earth times, former mercenary Rick Galloway, now known as Lord Rick, must unite the warring nations of the planet to survive the time of the Demon Star. Includes: Clan & Crown and Storms of Victory At the publisher's request, this title is sold without DRM (Digital Rights Management).
"Rare Storytelling...demands to be read at one sitting." - Chicago Sun-Times "Nobody does it better than Niven and Pournelle." -Tom Clancy "Exciting, swift and suspenseful." - Theodore Sturgeon In a dystopian future, where pollution and violen
Science fiction-roman.
Stranger, go and tell the Spartans That we lie here, obedient to their commands. Since the late 20th century, the Soviet-American CoDominium had kept the peace, both on Earth and among the stars. But now the CoDominium is dying, and its death-throes will be terrible; already the nations arm for their final battle. With Earth doomed, mankind's sole hope for a future worth having rests on a planet called Sparta, a planet where American idealists have raised once more the banner of a liberty that has been forgotten amid the corruptions and tyrannies of Earth. The Spartans know that they must be strong to survive; that is why they hired John Christian Falkenberg and his Legion to train them. What the Spartans do not know is that Falkenberg's enemies have become their own¾that Grand Senator Bronson's techno-ninja will follow the Legion to Sparta, and there wreak a terrible vengeance aimed at ending the Spartan experiment before it has fairly begun . . . At the publisher's request, this title is sold without DRM (Digital Rights Management).
The Haveners were not totally overwhelmed at the first onrush of Sauron power because they had had centuries of warfare among themselves. This is the terrible history of Haven before the coming of the Saurons.
THE HELOT WAR¾PART II Together the new Royal Spartan Army and its instructors, the 5th Battalion of Falkenberg's Mercenary Legion, have defeated the initial assault of Grand Senator Bronson's terrorist hordes and their techno-ninja allies. But Bronson's hatred of Sparta and the Legion was as strong as ever; thanks to his limitless wealth and high office, the Helots were able to reform, retreat¾and fight again. This time they are doing better. Besieged within, blockaded by the CoDominium without, Sparta grimly fights to preserve its precious experiment in liberty. But just as it seems that the Spartans and their allies might prevail, Bronson has supplied his minions with a battle plan that will bring something worse than a Helot victory: Codename Endlosung-Final Solution. At the publisher's request, this title is sold without DRM (Digital Rights Management).
Allan Carpenter escaped from hell once but remained haunted by what he saw and endured. He has now returned, on a mission to liberate those souls unfairly tortured and confined. Partnering with the legendary poet and suicide, Sylvia Plath, Carpenter is a modern-day Christ who intends to harrow hell and free the damned. But now that he's returned to this Dantesque Inferno, can he ever again leave? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"King David's Spaceship: Set in the same universe as the New York Times best seller, The Mote in God's Eye. A new Empire has arisen and is annexing Earth's surviving colony worlds. Haven had fallen back to a nineteenth century level of technology, and the basic requirement for a colony world to be admitted to the Empire as a full-fledged member with the right of self-government is that the colony have space travel. Unless Haven can somehow develop a spaceship, and quickly, the planet will be ruled by Imperial agents and the inhabitants will be little more than medieval serfs." "Two complete novels in one volume by New York Times best-selling author Jerry Pournelle, telling of the eternal struggle of freedom against tyranny throughout the galaxy."--BOOK JACKET.
Set in the world of Larry Niven's popular The Magic Goes Away, The Burning City transports readers to an enchanted ancient city bearing a provocative resemblance to our own modern society. Here Yagen-Atep, the volatile and voracious god of fire, alternately protects and destroys the city's denizens. In Tep's Town, nothing can burn indoors and no fire can start -- except when the Burning comes upon the city. Then the people, possessed by Yagen-Atep, set their own town ablaze in a riotous orgy of destruction that often comes without warning. Whandall Placehold has lived with the Burning all his life. Fighting his way to adulthood in the mean-but-magical streets of the city's most blighted neighborhoods, Whandall dreams of escaping the god's wrath to find a new and better life. But his best hope for freedom may lie with Morth of Atlantis, the enigmatic sorcerer who killed his father!