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The Dark Knight teams up with Scooby-Doo and the sleuths of Mystery Inc. in a series of adventures and mysteries! It all starts when Batman discovers his original purple gloves are missing--Velma, Shaggy, and Scooby-Doo will have to go back in time to solve the case! And when a ghost starts haunting the Batcave, there's no one like Scooby-Doo and Mystery Inc. to help Batman get to the bottom of it! Even if the ghost turns out to be fake....how did someone get into the Batcave to create a phony phantom? Catch these adventures and more in The Batman & Scooby-Doo Mystery Vol. 1, collecting The Batman & Scooby-Doo Mysteries #1-12!
Batman is the DC Universe’s greatest detective, but he still needs help! The teen sleuths of Mystery Inc. and their faithful hound Scooby-Doo are always willing to lend a hand…mostly to pull off various miscreants’ masks! Their adventures continue as the Caped Crusader and the curious canine tackle dognappers, Riddlers, Creepers, and villains galore! Collects The Batman & Scooby-Doo Mysteries #7-12.
Scooby-Doo and Batman team up to solve the mystery of a ghost who’s haunting the Batcave! Even if the ghost turns out to be a fake, that still doesn’t answer the real question: How did someone get into the Batcave to stage the phony phantom-and does it mean Batman’s foes have cracked the secret of his true identity?! *This Issue of The Batman and Scooby-Doo Mysteries first appeared as The Batman and Scooby-Doo Mysteries digital first Chapter 3 & Chapter 4. Customers that purchased digital first Chapter 3 & Chapter 4 of The Batman and Scooby-Doo Mysteries already have this content in their libraries.
The untold eerie mystery that brought about the first historic meeting between...a young Batman and a pup named Scooby-Doo!
An unexpected guest star helps Batman and Mystery Inc. face one of the Justice League’s strangest foes! While the Shaggy Man menaces Scooby and friends (including Shaggy, man) at a seaside resort, only Renee Montoya, a.k.a. the Question, may have the answer to who sent the creature…and why!
"Batman created by Bob Kane with Bill Finger"
Batman and Mystery Inc. team up to investigate a creepy farm where mutant monsters show up every time an eerie fog rolls in.
When an Amateur Detective Convention gets overrun by zombies, Batman and Batgirl team up with the Mystery Inc. gang to get to the bottom of the oddball apocalypse.
Mystery Inc. gets a call from the most haunted hotel in the world. Birds are attacking! Plants are attacking! Creatures, monsters, and ghouls are attacking! Can they hold steady against so many different foes till the Bat-Family can make the trip all the way from Gotham?
Zoinks! Once Scooby-Doo and the gang are on the case, nothing can get in their way-not even time travel! From the Stone Age to the far future, these tenacious teens (and dog!) are uncovering evildoers one mask at a time. And back in the present, the Mystery Inc. team and their ghost-busting expertise is in high demand by all the WorldÕs Greatest Super-Heroes, kid archaeologists, secret spies and-GULP-infamous jewel thieves?! Join Scooby and his friends as they team up with the Flintstones, the Jetsons, Superman and more! In SCOOBY-DOO TEAM-UP VOL. 2, writer Sholly Fisch (TEEN TITANS GO!) and artist Dario Brizuela (GREEN LANTERN: THE ANIMATED SERIES) take the gang from the Mystery Machine on their biggest all-ages adventures yet! Collects issues #7-12.