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As usual, Montana Coggeshall is hell-bent on doing what's right, even if what's right isn't exactly what's wise. So he embarks on a quest to vanquish the corrupted ursus, a threat so large they could destroy the entire world of iNcarn8. Does Montana head out after months of training for cold weather conditions, amassing an army, and strategizing with his top aides? Not really. It's more like he just walks out of his holding one day with a guide and the members of his hirð. They're just a bunch of angry teddy bears, right? Montana acts on pure instinct, tinged with a healthy dose of rage. He's stripped bare, and soon finds himself without food, supplies, a key magic weapon, or even his most loyal friends. Still, he continues. Montana Coggeshall is on the hunt.
We're going on a bear hunt. Through the long wavy grass, the thick oozy mud and the swirling, whirling snowstorm - will we find a bear today?
The Book of Eador, Abjurations 12:14, is very clear: Suffer ye not the life of a witch. For a thousand years, the Church Knights have obeyed that commandment, sending to the stake anyone who can hear the songs of the earth. There are no exceptions, not even for one of their own. Novice Knight Gair can hear music no one else can, beautiful, terrible music: music with power. In the Holy City, that can mean only one thing: death by fire—until an unlikely intervention gives him a chance to flee the city and escape the flames. With the Church Knights and their witchfinder hot on his heels, Gair hasn't time to learn how to use the power growing inside him, but if he doesn't master it, that power will tear him apart. His only hope is the secretive Guardians of the Veil, though centuries of persecution have almost destroyed their Order, and the few Guardians left have troubles of their own. For the Veil between worlds is weakening, and behind it, the Hidden Kingdom, ever-hungry for dominion over the daylight realm, is stirring. Though he is far from ready, Gair will find himself fighting for his own life, for everyone within the Order of the Veil, and for the woman he has come to love. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
A ruined life. A broken heart.?He thought it was the end, and his gun sat ready to make sure.But an oddball offer from his only friend comes at the literal last second. Curiosity gets the best of him, and he finds himself sucked into iNcarn8, a game claiming to be a whole new life. Now as Montana, the larger-than-life tank warrior, he has one more last time to get his life right.One More Last time is the first book in The Good Guys, a LitRPG GameLit series. If you like fast-paced adventure, RPG mechanics, and sweet level progression with a deep magic and game system, this book is for you. It has notes of The Land and classic Dungeons & Dragons campaigns, and stars a lovable idiot of a main character who can't seem to shake his dark past and find the quiet life he so wants.
An Ignyte Award Winner 2020 A TIME Magazine Top 100 Fantasy Book of All Time A Paste Magazine Best YA Book of 2019 A PopSugar Best YA Book of 2019 A TeenVogue Book Club Pick for 2019 A Barnes & Noble Teen Book Club Pick for 2019 "Lyrical and spellbinding" —Marieke Njikamp, #1 New York Times Bestselling Author Set in a richly detailed world inspired by ancient Arabia, Hafsah Faizal's We Hunt the Flame—first in the Sands of Arawiya duology—is a gripping debut of discovery, conquering fear, and taking identity into your own hands. People lived because she killed. People died because he lived. Zafira is the Hunter, disguising herself as a man when she braves the cursed forest of the Arz to feed her people. Nasir is the Prince of Death, assassinating those foolish enough to defy his autocratic father, the sultan. If Zafira was exposed as a girl, all of her achievements would be rejected; if Nasir displayed his compassion, his father would punish him in the most brutal of ways. Both Zafira and Nasir are legends in the kingdom of Arawiya—but neither wants to be. War is brewing, and the Arz sweeps closer with each passing day, engulfing the land in shadow. When Zafira embarks on a quest to uncover a lost artifact that can restore magic to her suffering world and stop the Arz, Nasir is sent by the sultan on a similar mission: retrieve the artifact and kill the Hunter. But an ancient evil stirs as their journey unfolds—and the prize they seek may pose a threat greater than either can imagine.
Chilling Adventures of Sabrina meets Stranger Things in award-winning author S. A. Hunt’s Burn the Dark, first in the Malus Domestica horror action-adventure series about a punk YouTuber on a mission to bring down witches, one vid at a time. Robin is a YouTube celebrity gone-viral with her intensely-realistic witch hunter series. But even her millions of followers don't know the truth: her series isn’t fiction. Her ultimate goal is to seek revenge against the coven of witches who wronged her mother long ago. Returning home to the rural town of Blackfield, Robin meets friends new and old on her quest for justice. But then, a mysterious threat known as the Red Lord interferes with her plans.... “Brilliant!” —Jonathan Maberry, New York Times bestselling author The Malus Domestica series #1: Burn the Dark #2: I Come with Knives #3: The Hellion At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
My name is Vinna, and I've been keeping a lot of secrets.You would too if you'd experienced some of the weird shit I have: red-eyed monsters chasing me, markings on my body appearing out of nowhere, a strange power that crackles colorfully over my skin from time to time, and don't get me started on the weapons I can conjure up almost out of nowhere. Lucky for me, I have yet to meet someone whose ass I couldn't kick, inside the ring or out. I put that to the test when I run headfirst into a fight that brings all my secrets, and reality as I know it, crashing down around me.Now, I'm looking for answers and trying to piece together what the hell is going on. Paranormal is my new way of life. It's not going to be easy, and I'm not exactly welcome. That is, until I meet the boys, and trust me, they are anything but boyish. I'm up against elders who think I'm too powerful, a family who views me as a threat, and something lurking in the shadows that's been coming for me my whole life. There's not a chance in hell I'm going down without a fight. I'm not lost anymore, and I'm about to show this world exactly what I can do.Author's Note: This is the first book in The Lost Sentinel Series and ends with a cliffhanger. This book is a medium burn reverse harem story, intended for ages 18 years and older. This story contains strong language, sexual situations, and violence. Book two coming in January
When Montana first started playing in iNcarn8, his new game life, he just wanted to be one of the good guys for a change. But despite his impressive stats and incredible heroics, even his closest followers are just plain scared of him. Trouble keeps pouring down Montana, even in the remote, supposedly safe holding he's building into his dukedom. All that will have to change if Coggeshall is going to survive. Walls go up and homes get built, but Montana can't shake the feeling that none of it will be enough to keep out the problems of the Empire. Or the world of Vuldranni. Dukes and Ladders is the fifth book in The Good Guys LitRPG series. It's half town-building grinding, half action-adventure epic, and all thoroughly good fun. Pick up this page-turner today!
Montana Coggeshall is feeling the squeeze - and not just because of his new leather pants from the goddess Eona. His little safeholding in the ruthless world of Vuldranni is under siege. On both sides. At the front is Lord Caticorix, a grade-A Imperial flunkey if there ever was one. He's clearly ridiculous, but the army he brought with him might not be. Plus they're bent on blocking Coggeshall from getting any food or supplies from the outside world. And at the back are the ursus, the larger-than-life bear people who've traditionally called this valley home. They're none too pleased with Montana for taking in a few ursus refugees, and would like the 400-lb Goldilocks and her followers out of their house now, thankyouverymuch. Battles are brewing, and the entire town is being held hostage. And despite all his strength and ability, Montana needs to do some serious training to get Coggeshall out of this. There are actual stakes this time - children could starve, his friends have gone missing - and Montana's not sure he has what it takes to save everyone. This video game world is starting to feel way too much like reality.
A fictionalized account of the adventurous 1909 journey of nine-year-old Bud Abernathy and his five-year-old brother, Temp, who traveled alone, mostly on horseback, from their home in Oklahoma to Santa Fe, New Mexico, and back again, crossing the vast, desertlike no-man's-land in the Texas Panhandle known as the caprock.