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Wixameret, TAG Fan! You hold in your hands the ultimate reference to the universe of The Atlantis Grail. . . . Things, places, rules, customs, stats, definitions, explanations, a complete (to-date) Atlanteo language glossary, maps, drawings, schematics, secret nuggets of new information not found anywhere else—it’s all here (or mostly, because this universe is huge)! The only thing missing is dramatis personae—a comprehensive list of characters—a huge topic which will be covered in a different volume of The Atlantis Grail Superfan Extras Series. And now, prepare to take a deep dive into the universe you love!
In 2047 an extinction-level asteroid is hurtling toward Earth, and the descendants of ancient Atlantis have returned from the stars in their silver ships to offer humanity help. But there's a catch.
It's one thing to Qualify... But do you have what it takes to Compete? With Earth about to be destroyed by an extinction level asteroid, teenage nerd, geek, and awkward smart girl Gwen Lark, and a few of her friends and loved ones, barely Qualified for rescue onboard one of the thousands of ark-ships headed to the ancient colony planet Atlantis. Now faced with a year-long journey in space, life in a wondrously alien environment, and many tough life choices, Gwen must decide who or what she will become. Fleet Cadet or Civilian? Friend or lover? Average or extraordinary? Can she make new friends? Can she trust the old ones, such as Logan Sangre, her sexy high school crush and an Earth special operative? Time and time again, Gwen's uncanny ability to come up with the best answer in a crisis saves her life and others. And now, her unique Logos voice makes her an extremely valuable commodity to the Atlanteans -- so much so that her enigmatic commanding officer Aeson Kassiopei, who is also the Imperial Prince of Atlantis, has taken an increasingly personal interest in her. Before the end of the journey, Gwen must convince him that she has what it takes to compete in the deadly Games of the Atlantis Grail. It's becoming apparent -- the life of her family and all of Earth depends on it. COMPETE is the second book in The Atlantis Grail series.
Calling all valiant Astra Daimon and brilliant Shoelace Girls! Ready to learn more about your favorite TAG characters? PEOPLE OF THE ATLANTIS GRAIL is here to guide you by means of Starlight through the expansive cast of thousands of vibrant and unique souls who populate the universe of The Atlantis Grail. Rediscover beloved characters—real people who reside in your heart as much as they live in your imagination, fill your dreams, and have become your dear friends. This is our second comprehensive reference book of all things TAG for superfans—that’s all of you awesome readers and lovers of TAG! It’s a cornucopia of fun personal facts, nitty-gritty details, new material and revelations about every single character mentioned in the original four-book series—human, alien, and even feline—plus, characters from the two Aeson novellas. Prepare for fun surprises, such as the introduction of the Atlantean Zodiac, and some new, previously unpublished information just for YOU! So, don’t be shy, open this exciting collector volume and start exploring! PEOPLE OF THE ATLANTIS GRAIL is a part of The Atlantis Grail Superfan Extras series.
The End is Here, in a Fiery Cosmic Apocalypse! Gwen Lark knows how to Qualify, Compete, and Win… The time has come to Survive. The Games of the Atlantis Grail have come to a ground-shaking halt and Gwen Lark, nerd, geek, and awkward smart girl, survived the remarkable ordeal, for the time being. But the worst is yet to come! Now, both the colony planet Atlantis and Earth are under a threat of annihilation, and everything is up in the air, including dire and stunning wonders in the Atlantean skies. Will there be a Wedding? Will there be a future for Gwen Lark, her beloved, and all their families, friends, and loved ones? Is Gwen’s rare and powerful talent, the Logos voice of creation, enough to resolve the greatest mystery of the Kassiopei Imperial Dynasty and its role in the events of deepest antiquity since the dawn of time? The fate of the entire human species is at stake, and now there can be no respite, not a moment to lose. The final battle is here, and Gwen, and everyone she knows and loves, are in for the greatest fight of their lives. It is time to survive. SURVIVE is the fourth and final book in The Atlantis Grail series, now an international cross-genre phenomenon, optioned for film.
First published in French in 1988, and in English in 1992, this companion explores the nature of the literary myth in a collection of over 100 essays, from Abraham to Zoroaster. Its coverage is international and draws on legends from prehistory to the modern age throughout literature, whether fiction, poetry or drama. Essays on classical figures, as well as later myths, explore the origin, development and various incarnations of their subjects. Alongside entries on western archetypes, are analyses of non-European myths from across the world, including Africa, China, Japan, Latin America and India. This book will be indispensable for students and teachers of literature, history and cultural studies, as well as anyone interested in the fascinating world of mythology. A detailed bibliography and index are included. ‘The Companion provides a fine interpretive road map to Western culture’s use of archetypal stories.’ Wilson Library Review ‘It certainly is a comprehensive volume... extremely useful.’ Times Higher Education Supplement
Aeson's secrets revealed at last! Before Gwen won Aeson's heart… Before they joined forces to protect two planets and humanity itself… Aeson faced death on his own. And lost. Young Imperial Crown Prince Aeson Kassiopei. Intelligent, well-educated, perfectly isolated in his lofty rank, responsibilities, and privilege of the divine Imperial Dynasty. He's the most powerful boy on Atlantis and he's going into the real world for the very first time. . . . Now just another student in Fleet Cadet School, Aeson must learn everything other people take for granted—including the basics of how to look after himself, how to interact with others his age, how to laugh, and how to make friends. As if that wasn't enough to boggle the mind of a confident but shy boy who's never had a real conversation with anyone but his mother, Aeson has one more lesson ahead . . . what it's like to fall in love. Get inside Aeson's mind and learn his story from the inside out as he forms the bonds that will change him forever—with Elikara, Xelio, Oalla, Keruvat, Erita, and other favorite Atlantean characters, long before they took to the stars as astra daimon! AESON: BLUE is the first in The Atlantis Grail Novella Series.​
Wixameret, TAG Fan! You hold in your hands the ultimate reference to the universe of The Atlantis Grail.... Things, places, rules, customs, stats, definitions, explanations, a complete (to-date) Atlanteo language glossary, maps, drawings, schematics, secret nuggets of new information not found anywhere else-it's all here (or mostly, because this universe is huge)! The only thing missing is dramatis personae-a comprehensive list of characters-a huge topic which will be covered in a different volume of The Atlantis Grail Superfan Extras Series. And now, prepare to take a deep dive into the universe you love!
Prince, soldier, hero of Atlantis. Haunted by death and the blue eyes of a stranger. Faced with an impossible choice. Love or Duty. Aeson Kassiopei, Imperial Crown Prince, survived his fiery death at Ae-Leiterra, saved the Fleet, and became the man we know today. Filled with alien knowledge he cannot understand and prescient memories of the blue-eyed girl who would change his life and save everything, he must make the most important decision of his life. Aeson has lived and died doing what’s best for Atlantis, but now he burns for Gwen Lark. Learn his feelings from the inside out—from their first meeting to the moment he must decide Gwen’s fate. Get inside Aeson’s mind and find out what lies on the other side of Gwen and Aeson’s story, the truth about Aeson that you’ve been waiting for! Note: Due to its subject matter, this work is intended for older audiences. AESON: BLACK is the second in The Atlantis Grail Novella Series.
A Companion to theAnthropologyof Europe BLACKWELL COMPANIONS TO ANTHROPOLOGY A Companion to the Anthropology of Europe “The volume also deserves a place on the shelves of academic libraries as well as the larger public library.” Reference Reviews “Summing Up: Highly recommended. All academic levels/libraries.” Choice “This important collection challenges all anthropologists to re-examine the importance of European perspectives on the most provocative debates of our time. It transcends regional interests to highlight the complex intellectual landscape of our field.” Tracey Heatherington, University of Wisconsin, Milwaukee “This significant volume critically interrogates assumptions about Europe as an idea and a place for research. It provides fresh perspectives on the past and future of anthropological studies of Europe.” Deborah Reed-Danahay, SUNY at Buffalo, President of the Society for the Anthropology of Europe A Companion to the Anthropology of Europe offers a survey of contemporary Europeanist anthropology and European ethnology, and a guide to emerging trends in this geographical field of research. Utilizing diverse approaches to the anthropological study of Europe, Kockel, Nic Craith, and Frykman provide a synthesis of the different traditions and contemporary practices. Investigating the subject both geographically and thematically, the companion covers key topics such as location, heritage, experience, and cultural practices. Written by leading international scholars in the field, the volume constitutes the first authoritative guide for researchers, instructors, and students of anthropology and European studies.