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Some of the most creative artists from today’s maker scene discuss their process, workspaces and more in this inspiring guide to tinkering. The Art of Tinkering is an unprecedented celebration of what it means to tinker: to take things apart, explore tools and materials, and build wondrous, wild art that’s part science, part technology, and entirely creative. Join 150+ makers as they share the stories behind their beautiful and bold work—then do some tinkering yourself! This collection of exhibits, artwork, and projects explores a whole new way to learn, in which people expand their knowledge through making and doing, working with readily available materials, getting their hands dirty, collaborating with others, and problem-solving in the most fun sense of the word. Each artist featured in The Art of Tinkering shares their process and the backstory behind their work. Whether it’s dicussing their favorite tools (who knew toenail clippers could be so handy?) or offering a glimpse of their workspaces (you’d be amazed how many electronics tools you can pack into a pantry!), the stories, lessons, and tips in The Art of Tinkering offer a fascinating portrait of today’s maker scene. Artists include: Scott Weaver, Arthur Ganson, Moxie, Tim Hunkin, AnnMarie Thomas, Ranjit Bhatnajar and Jie Qi.
Encourage tinkering, curiosity, and creative thinking in children of all ages with these 55 hands-on activities that explore art, science, and more The creator of the highly popular creativity site for kids, Tinkerlab.com, now delivers dozens of engaging, kid-tested, and easy-to-implement projects that will help parents and teachers bring out the natural tinkerer in every kid—even babies, toddlers, and preschoolers. The creative experiments shared in this book foster curiosity, promote creative and critical thinking, and encourage tinkering—mindsets that are important to children growing up in a world that values independent thinking. In addition to offering a host of activities that parents and teachers can put to use right away, this book also includes a buffet of recipes (magic potions, different kinds of play dough, silly putty, and homemade butter) and a detailed list of materials to include in the art pantry.
How can you consistently pull off hands-on tinkering with kids? How do you deal with questions that you can't answer? How do you know if tinkering kids are learning anything or not? Is there a line between fooling around with real stuff and learning? The idea of learning through tinkering is not so radical. From the dawn of time, whenever humanity has wanted to know more, we have achieved it most effectively by getting our hands dirty and making careful observations of real stuff. Make: Tinkering (Kids Learn by Making Stuff) lets you discover how, why--and even what it is--to tinker and tinker well. Author Curt Gabrielson draws on more than 20 years of experience doing hands-on science to facilitate tinkering: learning science while fooling around with real things. This book shows you how to make: A drum set from plastic bottles, tape, and shrink-wrap Magnetic toys that dance, sway, and amaze Catapults, ball launchers, and table-top basketball A battery-powered magic wand and a steadiness game (don't touch the sides!) Chemical reactions with household items Models of bones and tendons that work like real arms and ankles Spin art machine and a hovercraft from a paper plate! Lifelong learners hungry for their next genuine experience
A new and expanded edition of one of the decade's most influential education books. In this practical guide, Sylvia Martinez and Gary Stager provide K-12 educators with the how, why, and cool stuff that supports making in the classroom, library, makerspace, or anywhere learners learn.
Explore STEM concepts through making and tinkering!
A bewitching look at nonnative species in American ecosystems, by the heir apparent to McKibben and Quammen.
When Tinker Bell agrees to water Lily's flowers for a day, she discovers something about gardening: it's very, very boring. So tinkering Tink, ever the inventor, whips up a watering, shading, digging, planting, gardening machine and presents it to the astonished Lily. But alas, Lily explains to Tink that she likes watering, shading, digging, and planting by hand—just like Tink enjoys mending pots and pans and inventing things. Tink can't help but feel a little sad... will her amazing invention go to waste? /div divGorgeous, rich embossing enhances this sweet story, sure to charm the pixie dust out of parents and little fairies fans alike.
Robert J. Cabin uses the restoration of tropical dry forestland in Hawaii as an in-depth case study to investigate the scientific, practical, and philosophical issues associated with performing ecological restoration in the messy real world. Interweaving entertaining narratives of his own on-the-ground experiences as a practicing restorationist with reflections about his scientific training and background, Cabin explores the relationship between science and practice in ecological restoration. He observes that because restoration can be complex and value-driven, its implementation often turns out to be as much interdisciplinary art as hard science. Despite the often distinct cultures and methodologies of scientists and practitioners, Cabin shows how each has a vital role in effective restoration and offers suggestions for improving working relationships. One approach he advocates is what he calls "intelligent tinkering," after the work of Aldo Leopold. In this model, practitioners employ the same kind of careful but informal trial-and-error strategy followed by such groups as indigenous peoples and hobbyist mechanics. Cabin illustrates the power of intelligent tinkering using examples from his own work and other restoration projects. The gap between science and practice is not unique to ecological restoration; it is a widespread problem across all fields of applied science. Written in a clear and engaging style, Intelligent Tinkering offers an insightful look at the underlying causes of the problem, along with invaluable suggestions for addressing it.
Fifty of the world’s most creative people share their stories and inspirations in this volume created by the Exploratorium science museum. What do music visionary Brian Eno, kinetic sculptor Theo Jansen, science writer Mary Roach, Mythbuster Adam Savage, and Pulitzer-winning journalist Thomas Friedman have in common? They are all game-changers: scientists, artists, entertainers, and activists who revolutionized their fields with bold new perspectives and approaches—and they all had transformative, course-setting experiences at the Exploratorium science museum, the San Francisco landmark visited by a million people a year in person and by millions more online. Join them and forty-five more brilliant thinkers and doers in a wonderfully playful, insightful, and sometimes incredibly moving journey to see how you, too, can harness your powers of observation, inquiry, and engagement to be the change you want to see in the world—regardless of who you are or what you do. Interviewees and subjects include: Oscar-Winning Sound Designer Walter Murch on observation Laurie Anderson on art as a way of knowing Memory Expert Elizabeth Loftus on how we learn Oliver Sacks on perception Mary Roach on how she learned to ask the right questions Adam Savage on the fun of finding things out Mickey Hart on the art of playing to learn, and learning to play California Governor Gavin Newsom on the importance of science Community activist Randy Carter on finding joy in the worst of places . . . and dozens more interviews, insights, and activities suggested by artists, scientists, poets, and politicians, in a book that can help you become more creative—and maybe just change the world.
In what way is »care« a matter of »tinkering«? Rather than presenting care as a (preferably »warm«) relation between human beings, the various contributions to the volume give the material world (usually cast as »cold«) a prominent place in their analysis. Thus, this book does not continue to oppose care and technology, but contributes to rethinking both in such a way that they can be analysed together. Technology is not cast as a functional tool, easy to control - it is shifting, changing, surprising and adaptable. In care practices all »things« are (and have to be) tinkered with persistently. Knowledge is fluid, too. Rather than a set of general rules, the knowledges (in the plural) relevant to care practices are as adaptable and in need of adaptation as the technologies, the bodies, the people, and the daily lives involved.