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Explore the vibrant island of Yara, a nation trapped in time. Dark Horse Books and Ubisoft have joined forces to create The Art of Far Cry 6, a beautiful volume that is perfect for any fan of the Far Cry adventures. Welcome to Yara. Viva Libertad!
Learn to survive extreme situations in wild locales from around the world with The Far Cry Survival Manual, based on the hit game series. The Far Cry video game series has taken players on extreme adventures around the world: from untamed tropical islands to towering mountains and beyond, this blockbuster series thrusts players into exciting but deadly scenarios. The Far Cry Survival Manual immerses readers in the Far Cry universe with practical tips on survival, self-defense, extreme sports, stunt driving, and more, inspired by the games they love. The book is narrated by a journalist who will go to any extreme for his story, traveling to the Rook Islands, the Kingdom of Kyrat, Montana’s Hope County, and beyond to explore and survive some of the most extreme situations and environments. This guide is his personal record of his perilous adventures and includes tips and instructions on how readers might be able to make it out alive as well. Readers will learn how to face and survive increasingly dramatic and deadly scenarios, from executing tense covert-ops to escaping pirate-filled South Pacific islands, and even surviving the prehistoric past. Packed with applicable real-world advice, this manual will entertain and inform fans of this thrilling franchise and survival enthusiasts alike.
In this gritty tale of the intricate road in the ascension to power, Far Cry fans will be able to revisit the iconic villains Vaas Montenegro, Pagan Min, and Joseph Seed from the perspective of Far Cry 6 leader, Antón Castillo. Young Diego Castillo has just turned thirteen, but this birthday is more than a celebration—it’s a rite of passage. His father takes him on a journey, teaching him important lessons in leadership and recounts cautionary tales he has heard about the undoing of three legendary men: Vaas Montenegro, a pirate, Pagan Min, a dictator, and Joseph Seed, a preacher. When he comprehends these lessons, will Diego be able to accept his destiny? A story about the challenge of upholding family legacy, written by Bryan Edward Hill (American Carnage, Killmonger, Fallen Angels), art by Geraldo Borges (Avengers, Star Wars: TIE Fighter), and colors by Michael Atiyeh (Assassin’s Creed Valhalla: Song of Glory, The Division). Collects Far Cry: Rite of Passage #1-#3.
The Assassin's Creed series is renowned for its skillful blend of historical fiction, epic environments, and exciting action. This art book offers an insider's look at the immersive art direction of Assassin's Creed Valhalla, the first title in the franchise to explore Norse culture and the Viking invasion of England in the 9th century. Featuring iconic artworks ranging from stunning settings to brutal weapons, as well as developer insights.
* Make it your islands - Fully detailed maps showing the locations of all safe houses, radio towers, relics and more. * Easy to follow walkthrough - Step-by-step coverage for Story Mode and Side Missions give you the edge you need to survive on the islands. * Master your craft - In depth list of Items and how to craft all of them. * Know your weapon - Stats and Mods for every weapon in the game help you chose the best tool for the job. * Max gamer score - Learn where and how to unlock all achievements/trophies * Go beyond the game - See the island like never before with incredible high-res panoramics, exclusive concept art and behind the scenes developer commentary.
Hope County, Montana. Land of the free and the brave, but also home to a fanatical doomsday cult known as The Church of Eden’s Gate that has slowly been infiltrating the residents’ daily lives in the past years. Mary May Fairgrave, a local barkeep, has lost almost everything to the Church: her parents died in suspicious conditions and her brother, entranced by the cult leader’s charismatic words, has vanished. When the authorities refuse to investigate further, she decides to take matters in to her own hands. Local hunter William Boyd was saved by Eden’s Gate years ago, during the darkest moments of his life. When his duties lead him to cross paths with Mary May, the daughter of one of his old friends, he soon discovers that what is happening in the county is far from what he believed. Up against an omniscient and dangerous adversary, Mary May stands little chance. But the unexpected intervention of William Boyd will change her journey — as well as his.
The acclaimed bestselling author and king of psychological suspense gets a whole new chance to thrill, as Jonathan Kellerman’s The Web makes its graphic novel debut. After a narrow escape from his burning house, psychologist Dr. Alex Delaware is ready for a relaxing getaway. And revered scientist Dr. Woodrow Wilson Moreland has just the ticket for Alex and his girlfriend, Robin Castagna: an all-expenses-paid vacation to a Pacific island retreat. It won’t all be fun in the sun, however. But helping Dr. Moreland prepare his fascinating case files for publication is business Alex is happy to mix with pleasure. Unfortunately, pleasure is in short supply on the remote island of Aruk, with its dark history hanging heavy in the tropical air. Though reports of a bloody native uprising and mutants haunting the jungle may be rumors, the brutal, unsolved murder of a young woman is very real. So is the bad vibe Alex and Robin get from a battling pair of married scientists, a scandal-hunting writer, a duo of menacing beach bums, and a politician with a hidden agenda. Not to mention their enigmatic host, a man being eaten alive by secrets. As another savage murder stuns the island, a dangerous storm closes in . . . and so does the conspiracy consuming Aruk like a strangling vine. With no one to trust but each other, Alex and Robin must track down the hellish truth beneath a lost paradise—before the blue Pacific waters run red with more spilled blood. Once again, scripter Ande Parks—acclaimed author of Union Station, Capote in Kansas, and the Jonathan Kellerman graphic adaptation Silent Partner—teams with major Marvel and DC illustrator Michael Gaydos to bring the laureate of L.A. mystery fiction to edgy, intense new life on the page.
The creative team of Ubisoft Quebec presents a fantastical world based on mythological tales, rife with creatures such as bestial minotaur, gigantic cyclops, evil chimera, ferocious harpies, and the terrifying Medusa. This volume offers an inside look at the craft behind that massive and magical land, wherein readers will find themselves taking part in a heroic journey that spans the lush paradisiacal lands of Aphrodite the goddess of love, through the scarred battlefield and fortress of Ares the god of war, up Mount Olympus home of the mighty Zeus, down into the darkest corners of the underworld. and much more!
A beautifully realized tome inspired by traditional Japanese aesthetics and featuring art from the delicately crafted video game from Sucker Punch Productions. Dark Horse Books and Sucker Punch Productions are honored to present The Art of Ghost of Tsushima. Explore a unique and intimate look at the Tsushima Islands--all collected into a gorgeous, ornately designed art book. Step into the role of Tsushima Island's last samurai, instilling fear and fighting back against the Mongolian invasion of Japan in the open-world adventure, Ghost of Tsushima. This volume vividly showcases every detail of the vast and exotic locale, featuring elegant illustrations of dynamic characters, spirited landscapes, and diagrams of Samurai sword-fighting techniques, along with a look at storyboards and renders from the most intense, eloquent, and expressive cinematic moments of the game.
English girl's father takes her to India where she lives with her half-sister on a tea plantation.