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Learn about the science behind skateboarding! From the physics behind skateboard tricks, to the design of the skateboard's deck, wheels, and trucks, this high-interest book uses real-world examples to illustrate science concepts. Created in collaboration with the Smithsonian Institution, this Informational Text builds reading skills while engaging students' curiosity about STEAM topics. Packed with factoids and informative sidebars, this book features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
There's a lot more to riding a skateboard than just jumping on and whizzing along. Some skateboarders do special moves and tricks on their boards. Like surfers and skiers, they twist, turn, flip and jump. Skateboarders try not to fall off. Concrete is much harder than water or snow! Reading Level 17/F&P Level J
Leap back into history and see the first skateboards in action. Investigate the how and the why behind the modern skateboard's design. Then, watch science in action as we break down the ins and outs of popular skateboard tricks. The skateboarding world is full of dazzling tricks and dynamic science! Created in collaboration with the Smithsonian Institution, this book builds students' literacy skills while fostering curiosity, creativity, and innovation. The hands-on STEAM challenge is ideal for makerspace activities, and guides students through every stage of the engineering design process. This book features: Real-world examples provide insight into how the engineering design process is used to solve real-world problems; Content that highlights every component of STEAM: science, technology, engineering, the arts, and math; Career advice from Smithsonian employees working in STEAM fields; Dynamic images and text features enhance the reading experience and build visual literacy. This 6-Pack includes six copies of this title and a lesson plan that specifically supports guided reading instruction.
Leap back into history and see the first skateboards in action. Investigate the how and the why behind the modern skateboard's design. Then, watch science in action as we break down the ins and outs of popular skateboard tricks. The skateboarding world is full of dazzling tricks and dynamic science! Created in collaboration with the Smithsonian Institution, this book builds students' literacy skills while fostering curiosity, creativity, and innovation. The hands-on STEAM challenge is ideal for makerspace activities, and guides students through every stage of the engineering design process. This book features: Real-world examples provide insight into how the engineering design process is used to solve real-world problems; Content that highlights every component of STEAM: science, technology, engineering, the arts, and math; Career advice from Smithsonian employees working in STEAM fields; Dynamic images and text features enhance the reading experience and build visual literacy. This 6-Pack includes six copies of this title and a lesson plan that addresses literacy and engineering objectives.
For more than twenty years, Tony Hawks has been mistaken for Tony Hawk, the American skateboarder. Even though it is abundantly clear on his website that he is an English comedian and author, people still write to him asking the best way to do a kickflip or land a melon. One mischievous day he started writing back in a pompous tone, goading his correspondents for their spelling mistakes and poor grammar, while offering bogus or downright silly advice on how to improve their skateboarding. Featuring entries on parents' pain, disappointment, underachievers, Quorn and the Vatican, this is his A to Z guide to the world of skateboarding, as seen through the eyes of someone who knows absolutely nothing about it.
Whether you skateboard for transportation or like to hit the ramps at the local skateboard park, skateboarding is fun and can help you keep fit. Read this book to find out more about skateboarding and how it can help you stay healthy for life.
Street skateboarders use railings, benches, and curbs to do tricks. Eager readers will explore the development of street style skateboarding from the 1950s to today. They will also learn about the equipment needed to safely skateboard and the competitions in which pros compete.
Every landscape poses a new challenge when you're on a skateboard! Enthusiasts of all ages can look at the world through the eyes of a skateboarder while learning how to skate responsibly.
Every culture has a creation myth, and skateboarding is no different. The Ollie forged a new identity for skateboarding after its invention in the 1970s, and it lies at the root of nearly every significant move in street skating today. This groundbreaking no-handed aerial has also affected the evolution of surfing and snowboarding, and has left a permanent impression upon popular culture and language. This, then, is the story of the Ollie, the history and technology that set the stage for its creation, the pioneers who made it happen, and the skaters who used it to start a revolution.
Skateboarding originated in California, and early board designs were simple. By the 1980s, skateboarding had reached all corners of the country and was becoming popular worldwide, as kids adopted the culture and took over public spaces to practice the sport. This book highlights the work of forty-four artists who exemplify the seemingly boundless evolution of skateboard design.