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The Art and Making of Rampage offers an exclusive behind-the-scenes look at this action-packed movie starring Dwayne Johnson and directed by Brad Peyton. Global megastar Dwayne Johnson headlines the action adventure Rampage, directed by Brad Peyton. Primatologist Davis Okoye (Johnson) shares an unshakable bond with George, the extraordinarily intelligent, silverback gorilla who has been in his care since birth. But a rogue genetic experiment gone awry mutates this gentle ape into a raging creature of enormous size. To make matters worse, it’s soon discovered there are other similarly altered animals. As these newly created alpha predators tear across North America, destroying everything in their path, Okoye teams with a discredited genetic engineer to secure an antidote, fighting his way through an ever-changing battlefield, not only to halt a global catastrophe but to save the fearsome creature that was once his friend. The Art and Making of Rampage explores the creation of this blockbuster movie and provides an extraordinary behind-the-scenes look at the amazing design and concept art that brought this thrilling movie to life. Exclusive interviews with the cast and crew provide a closer look at the making of this action-packed movie. Filled with remarkable images and fascinating details, The Art and Making of Rampage is the ultimate guide for all fans.
“Illuminating.… An eloquent testament to a doomed city and its people.” —The Wall Street Journal In early 1945, General Douglas MacArthur prepared to reclaim Manila, America’s Pearl of the Orient, which had been seized by the Japanese in 1942. Convinced the Japanese would abandon the city, he planned a victory parade down Dewey Boulevard—but the enemy had other plans. The Japanese were determined to fight to the death. The battle to liberate Manila resulted in the catastrophic destruction of the city and a rampage by Japanese forces that brutalized the civilian population, resulting in a massacre as horrific as the Rape of Nanking. Drawing from war-crimes testimony, after-action reports, and survivor interviews, Rampage recounts one of the most heartbreaking chapters of Pacific War history.
Designer Jess Brown is known for her irresistible, starry-eyed rag dolls. In this inspiring book, Brown shares a custom pattern and simple instructions to sew, personalize, and accessorize your own rag doll. Illustrating the story behind these dolls, the book places emphasis on natural materials, vintage fabrics, beautiful notions, and quality craftsmanship. Make the dolls for the children—of all ages—in your life to love now and cherish for decades. After making the doll, follow Brown's patterns for darling accessories such as an apron, overcoat, and knickers.
In the early days of the rebellion, a tight-knit group of rebels from various backgrounds banded together against all odds to do their part in the larger mission of defeating the Galactic Empire, sparking hope across the galaxy. The award-winning team from Lucasfilm Animation brought the beloved occupants of the Ghost into our homes five years ago, now, take a step behind-the-scenes to witness the journey from paper to screen with The Art of Star Wars Rebels. Featuring never-before-seen concept art and process pieces along with exclusive commentary from the creative team behind the show.
What if the power to control the most terrifying animals in history fell into the hands of one of the most brilliant and ferocious military leaders of all time? Battlesaurus reimagines the 1815 Battle of Waterloo as something other than a crushing defeat for the French emperor Napoléon Bonaparte, when he unleashes a terrible secret weapon—giant carnivorous survivors from pre-history—on his unsuspecting British and Prussian adversaries. In this world, smaller “saurs” are an everyday danger in the forests of Europe, and the Americas are a forbidden zone roamed by the largest and most deadly animals ever to walk the earth. But in his quest for power, Napoléon has found a way to turn these giant dinosaurs into nineteenth-century weapons of mass destruction. Only Willem Verheyen, an outsider living in hiding in the tiny village of Gaillemarde, has the power to ruin the tyrant’s plans. And Napoléon will stop at nothing to find him. War is coming, and young Willem is no longer safe, for Gaillemarde is just a stone’s throw from the fields of Waterloo—fields which will soon run red with blood. Battlesaurus: Rampage at Waterloo by Brian Falkner is the first in a thrilling alternate historical fantasy duology, which concludes with the sequel, Battlesaurus: Clash of Empires. “Part historical fiction, part dinosaur fantasy mash-up, this book will appeal to history buffs and dinosaur fanatics alike. The battle scenes between Napoléon's army and the British are depicted in incredible detail, making readers feel as if they are right in the midst of the fight . . . The first of a promising duology that readers will find thrilling and positively addicting.” —School Library Journal “This alternative history asks, what if Napoléon won the battle at Waterloo . . . The novel quickly ramps up to suspense, immersing the reader in the swiftly moving plot. Characters are very well drawn, capturing the reader's sympathy. With an ending wide open for a sequel, complete with a plot-thickening cliff-hanger, one can only hope that Falkner is a swift writer.” —Booklist
"This stunning array of images is a tribute to the scope of Harryhausen's imagination and his artistic skills which no student of special effects or cinema history will want to be without." -- Provided by publisher.
George Johanson - painter, printmaker, and teacher - was born in Seattle, studied art in Portland, Oregon, and lived in New York in the early 1950s before returning to Portland. Whether in New York jazz clubs and slaughterhouses, in Mexican villages, at the Rose Festival held each year in Portland, at rehearsals of the Oregon Symphony, or in life drawing sessions with artist friends, making images on paper has been a basic element for Johanson throughout his life. The haunting power of Johanson's art originates, almost always, in drawing. Johanson's art is concerned with memory and recollection, dream and fantasy, biography and autobiography, physical and imaginative detachment yet sensual engagement. He is also the painter of fires that break out in city buildings or spew from volcanoes, and he often sets fire's rampage alongside human lassitude and seeming indifference.
By Amos Vogel. Foreword by Scott MacDonald.
In the waning days of Indian Territory, the multi-racial, teenaged Rufus Buck Gang embarked on a vicious, childish, and deadly 13-day rampage that shocked even this lawless place. His goal was to take back Indian lands. Based on the true story, this is a tale of how real-life figures "Hanging Judge" Isaac C. Parker, notorious half-black, half-Indian outlaw Cherokee Bill, one-quarter Cherokee "gentlemen bandit" Henry Starr, relative of the notorious Belle Starr, and the worst of them all, half-black, half Indian Rufus Buck, collided during the summer of 1895. In lawless Indian Territory the end of an era approached. The U.S. government continued to co-opt Indian land for settlement. Judge Isaac C. Parker's judicial tyranny over 74,000 square miles of Indian Territory was coming to an end. Against this background, the teenaged Rufus Buck Gang embarked on their mad quest to reclaim Indian lands from US settlement. Rufus is guided by a sense of religious mission, by heavenly visions made manifest in the form of the extraordinary, 13 year-old Theodosia Swain. With his angel to guide him, he sets out to do the impossible with a missionary's zeal, a child's anticipation, and a grown man's violence. In "I Dreamt I Was in Heaven," famous, historical figures dance with fictional characters to create a turn-of-the-century tapestry of violence and innocence, love and betrayal, butchery and grace--mirroring and chafing against the backdrop of a burgeoning United States, and a disappearing American West.
"Before the rise of underground comics in the late 1960s, there was no place for eccentric talent in the comics industry. Rather than creating super heroes like Superman and Spider-Man, comic strips like Peanuts and Krazy Kat, or graphic novels like Jimmy Corrigan: The Smartest Kid on Earth and Ghost World, the artists represented in Art Out of Time created their own "ingenious" versions of the super hero, western, romance, humor, and horror genres that dominated the comics of their day." "Their visions found a home, but were mostly obscured by the more accessible mainstream work of others. These artists have a distinct, fully formed visual sensibility, and their comics stray from the usual thematic and visual ideas of what we now consider the medium to be. All of them were under-recognized in their lifetimes, and all of them remain outside the usual narratives of comic book history." "Art Out of Time reprints complete comic book and comic strip stories, most of which are being reprinted here for the first time since their initial publication. In five thematic sections, this anthology is a "counter history" of comics, containing nearly thirty often-unknown visionary American cartoonists from 1900 to 1969. These artists foreshadowed and influenced the innovations within the comics medium of today. Together for the first time, these oddballs and obsessives truly constitute an underground that wasn't."--BOOK JACKET.