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Are you just starting in Voiceover? Do you have some experience, but aren't getting booked? Are you a working pro who wants to expand to new areas of VO work? The Art of Voice Acting is a must read if you are serious about a profession in voice over and looking to maximize your efforts for success in the business. Packed with basic acting techniques in The Art of Voice Acting, you will discover * All new scripts * 20 more pages of new and updated information * A completely new chapter of studio stories and 'tricks-of-the-trade' from professional voiceover talent around the world * Updated information for voiceover demos and marketing * A comprehensive index that makes it easy to find what you're looking for * More voice and acting techniques * Contributions from some of the top voice talent in the world * Audio content with the actual audio for every script in the book, http://voiceacting.com/aovaextras/ * PLUS: exercises, demos and more! Written in an accessible and engaging style Alburger shares his experience as a performer, producer, director and performance coach to give you a clear no nonsense introduction to the business and art of voice acting. Audio content and images from the books are available at http://voiceacting.com/aovaextras/
Have you ever realised that your voice could make you money? Working as a voiceover artist can give you a good, solid income, doing a fun and rewarding job, mostly working from your own recording studio at home! You may find yourself a natural at documentary or corporate narrations, TV and radio commercial scripts or longer projects such as audiobooks or eLearning. Are you good at putting on "funny" voices? Then channel your talents into recording character voices for video games or animations! The world of media production is ever expanding, and there are opportunities for English-speaking voice artists of all ages and types of voices. This book also includes a link to a completely free video-based course on voice training and setting up in voiceover work. Written by broadcast industry veteran Peter Baker, this book aimed at both the complete beginner and also at the voice artist who has set up a studio but who wants to boost their income to the next level. Packed with countless tips and basic and advanced techniques on performing, editing, and marketing your services to new clients, Voiceover Masterclass is your handbook for future success!
The 20th anniversary edition of this celebrated performing arts industry yearbook. This well-established and respected directory supports actors in their training and search for work in theatre, film, TV, radio and comedy. It is the only directory to provide detailed information for each listing and specific advice on how to approach companies and individuals, saving hours of further research. From agents and casting directors to producing theatres, showreel companies, photographers and much more, this essential reference book editorially selects only the most relevant and reputable contacts for the industry. Covering training and working in theatre, film, radio, TV and comedy, it contains invaluable resources such as a casting calendar and articles on a range of topics from your social media profile to what drama schools are looking for to financial and tax issues. With the listings updated every year, the Actors' and Performers' Yearbook continues to be the go-to guide for help with auditions, interviews and securing/sustaining work within the industry. Actors' and Performers' Yearbook 2025 is fully updated and includes a new foreword by Artistic Director and Chief Executive of The Big House Theatre Company, Maggie Norris, and four new industry new interviews, giving timely advice in response to today's fast-changing industry landscape.
The video game industry has experienced explosive growth over the past decade, and with that, opportunities have increased for actors to work in the medium. But these new opportunities bring up questions -- Where do you start? How is the process different than acting for film or television? What are casting directors and developers looking for? What skills do you need to focus on to succeed? Julia Bianco Schoeffling, a voice and performance capture casting director, has seen the industry from every angle, and knows exactly what can make or break an actor's career in games. She pulls from over a decade of experience working on iconic franchises like Call of Duty, The Last of Us, Gears of War, and more to give you a blueprint for navigating this lesser-known industry. You'll learn everything you need to know to break in, including: - The history and the basics of the video game industry - The ins and outs of unions, contracts, and NDAs - Basic gear to get started on a home studio - Best practices for your video game demos and auditions - The process from audition to booking - Tips on performance and motion capture Written in an approachable and informative style, The Art and Business of Acting for Video Games gives you the skills and tools that will set you apart in the audition pile. This first-of-its-kind guide is perfect for actors who want to take their craft into a new, exciting world.
"Focus on Acting is an easy to read, but comprehensive, acting text for actors and acting students who want to study their craft in depth and still be free of mind and spirit to live each performance moment - in the moment."These days actors jump from class to class and coach to coach trying to get a grasp on their own way of acting, their own style. The sad truth is that this very rarely happens because they have no single underlying understanding of the processes at work in human interaction, no mental framework upon which to hang their experiences. They go from one isolated idea to the next, no links, no cohesion, no plan. Focus On Acting fills this much needed gap in modern acting study, takes the guess work out of your technique and puts you in control.
Analyzing the relationship between the arts and business, this book offers an in-depth perspective on the increasingly common art-based strategies adopted by enterprises in various industries, with a focus on luxury sector. Pursuing an exhaustive, systematic, evidence-based and interdisciplinary approach, it explores the limits of potential strategic collaborations between the two fields. In addition, the book provides a structure for this field of inquiry, offering a solid basis for future research and highlighting the benefits of art-based strategies for executives. Each research strand explored in this book is supported by a representative case study.
Now in its seventh edition, The Art of Voice Acting covers all aspects of the craft and business of performing voiceover. Starting with the basics of voice acting, every aspect of the craft and business of performing voiceover is explained in detail, including how to get started, performing techniques, setting up a personal recording space, voiceover demos, the basics of running a voiceover business, unions and much, much more. This edition is completely updated with all new scripts, discussions of the latest trends in voiceover and contributions from some of the voiceover industry’s top performers, casting directors and agents. The book provides a wealth of practical information that can be put to work immediately, as well as hundreds of references to websites and other useful resources. Anyone interested in acting, storytelling, any area of voiceover or simply improving verbal communication skills will benefit from this book. Although The Art of Voice Acting is a great learning tool for the beginner, it will also serve the experienced performer well as a reminder of performing and business tools that are essential in today’s world of acting and voiceover. Additional content, including scripts, audio files, and unpublished content can be found at www.AOVA.VoiceActing.com.
If Disney’s Snow White and the Seven Dwarfs represented the Animation industry’s infancy, Ed Hooks thinks that the current production line of big-budget features is its artistically awkward adolescence. While a well-funded marketing machine can conceal structural flaws, uneven performances and superfluous characters, the importance of crafted storytelling will only grow in importance as animation becomes a broader, more accessible art form. Craft Notes for Animators analyses specific films – including Frozen and Despicable Me – to explain the secrets of creating truthful stories and believable characters. It is an essential primer for the for tomorrow’s industry leaders and animation artists.
Actors and Performers Yearbook is an established and respected directory that enables actors to find work in stage, screen and radio. It is the only directory to provide detailed information for each listing and specific advice on how to approach companies and individuals, saving hours of further research. From agents and casting directors to producing theatres, showreel companies and photographers, Actors and Performers Yearbook editorially selects only the most relevant and reputable contacts for the actor. Formerly known as Actors' Yearbook, Actors and Performers Yearbook features articles and commentaries, providing valuable insight into the profession: auditions, interviews and securing work alongside a casting calendar and advice on contracts and finance. This is an incredibly useful professional tool in an industry where contacts and networking are key to career survival. The listings detailed in this edition have been thoroughly updated alongside fresh advice from industry experts.