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The Architecture of Computer Hardware, Systems Software and Networking is designed help students majoring in information technology (IT) and information systems (IS) understand the structure and operation of computers and computer-based devices. Requiring only basic computer skills, this accessible textbook introduces the basic principles of system architecture and explores current technological practices and trends using clear, easy-to-understand language. Throughout the text, numerous relatable examples, subject-specific illustrations, and in-depth case studies reinforce key learning points and show students how important concepts are applied in the real world. This fully-updated sixth edition features a wealth of new and revised content that reflects today’s technological landscape. Organized into five parts, the book first explains the role of the computer in information systems and provides an overview of its components. Subsequent sections discuss the representation of data in the computer, hardware architecture and operational concepts, the basics of computer networking, system software and operating systems, and various interconnected systems and components. Students are introduced to the material using ideas already familiar to them, allowing them to gradually build upon what they have learned without being overwhelmed and develop a deeper knowledge of computer architecture.
The Architecture of Computer Hardware, Systems Software and Networking is designed help students majoring in information technology (IT) and information systems (IS) understand the structure and operation of computers and computer-based devices. Requiring only basic computer skills, this accessible textbook introduces the basic principles of system architecture and explores current technological practices and trends using clear, easy-to-understand language. Throughout the text, numerous relatable examples, subject-specific illustrations, and in-depth case studies reinforce key learning points and show students how important concepts are applied in the real world. This fully-updated sixth edition features a wealth of new and revised content that reflects today’s technological landscape. Organized into five parts, the book first explains the role of the computer in information systems and provides an overview of its components. Subsequent sections discuss the representation of data in the computer, hardware architecture and operational concepts, the basics of computer networking, system software and operating systems, and various interconnected systems and components. Students are introduced to the material using ideas already familiar to them, allowing them to gradually build upon what they have learned without being overwhelmed and develop a deeper knowledge of computer architecture.
"The subject of this book is the architecture of computer systems. Computer architecture is about the structure and operation of digital computers and computer-based devices. Computer architecture is concerned with the operational methods of the hardware; with the services provided by operating system software; with the acquisition, processing, storage, and output of data; and with the interaction between computer-based devices"--Preface.
Fundamental principles that will keep you on the cutting edge! Most computer architecture books are just too technical and complex. Focusing on specific technology, they often bypass the basics and are outdated as quickly as technology advances. Now, Irv Englander's gentle-but-thorough introduction to computer architecture and systems software provides just the right amount of technical detail you'll need to make successful decisions in your future career. The text covers all the basics in an accessible, easy-to-understand way. Organized in a form that parallels an actual computer system, entire sections are devoted to principles of data, hardware, and software, with computer interconnection, clustering, and networking integrated into the material to emphasize the importance of computer and system structure. Assuming only basic knowledge, these sections build up to an in-depth understanding of each topic and how they interrelate to make up a computer system. With this Third Edition's outstanding features, you'll be able to build a solid foundation for success on the job. All chapters have been thoroughly updated to reflect current technology. Revised with even clearer discussions of virtual storage, the operation of memory, and modern CPU architectures. Programming examples are written in a C++/Java-like pseudocode. Emphasizes the computer aspects of clustering and networking, rather than the data communication aspects. Provide an understanding of underlying, non-changing basics of computers, so that you can make knowledgeable decisions about systems. Introduce new technological concepts without overwhelming you with too much detail. Examples cover a broad spectrum of hardware and software systems, from personal computers to mainframes. Integrates discussions of hardware and software throughout, and explores the symbiosis between them.
Most computer architecture books are just too technical and complex. Focusing on specific technology, they often by-pass the basics and are outdated as quickly as technology advances. Now you can give your students a gentle introduction to computer architecture and systems software that will provide the appropriate amount of technical detail they need to make successful decisions in their future careers. This text covers the basics in an accessible, easy to understand way. Organized in a form that parallels an actual computer system, entire sections are devoted to principles of data, hardware, and software, to emphasize the importance of computer structure. Assuming only basic knowledge, these sections build up to an in-depth understanding of each topic and how they interrelate to make up a computer system.
Intelligent readers who want to build their own embedded computer systems-- installed in everything from cell phones to cars to handheld organizers to refrigerators-- will find this book to be the most in-depth, practical, and up-to-date guide on the market. Designing Embedded Hardware carefully steers between the practical and philosophical aspects, so developers can both create their own devices and gadgets and customize and extend off-the-shelf systems. There are hundreds of books to choose from if you need to learn programming, but only a few are available if you want to learn to create hardware. Designing Embedded Hardware provides software and hardware engineers with no prior experience in embedded systems with the necessary conceptual and design building blocks to understand the architectures of embedded systems. Written to provide the depth of coverage and real-world examples developers need, Designing Embedded Hardware also provides a road-map to the pitfalls and traps to avoid in designing embedded systems. Designing Embedded Hardware covers such essential topics as: The principles of developing computer hardware Core hardware designs Assembly language concepts Parallel I/O Analog-digital conversion Timers (internal and external) UART Serial Peripheral Interface Inter-Integrated Circuit Bus Controller Area Network (CAN) Data Converter Interface (DCI) Low-power operation This invaluable and eminently useful book gives you the practical tools and skills to develop, build, and program your own application-specific computers.
With the new developments in computer architecture, fairly recent publications can quickly become outdated. Computer Architecture: Software Aspects, Coding, and Hardware takes a modern approach. This comprehensive, practical text provides that critical understanding of a central processor by clearly detailing fundamentals, and cutting edge design features. With its balanced software/hardware perspective and its description of Pentium processors, the book allows readers to acquire practical PC software experience. The text presents a foundation-level set of ideas, design concepts, and applications that fully meet the requirements of computer organization and architecture courses. The book features a "bottom up" computer design approach, based upon the author's thirty years experience in both academe and industry. By combining computer engineering with electrical engineering, the author describes how logic circuits are designed in a CPU. The extensive coverage of a micprogrammed CPU and new processor design features gives the insight of current computer development. Computer Architecture: Software Aspects, Coding, and Hardware presents a comprehensive review of the subject, from beginner to advanced levels. Topics include: o Two's complement numbers o Integer overflow o Exponent overflow and underflow o Looping o Addressing modes o Indexing o Subroutine linking o I/O structures o Memory mapped I/O o Cycle stealing o Interrupts o Multitasking o Microprogrammed CPU o Multiplication tree o Instruction queue o Multimedia instructions o Instruction cache o Virtual memory o Data cache o Alpha chip o Interprocessor communications o Branch prediction o Speculative loading o Register stack o JAVA virtual machine o Stack machine principles
Reflects the latest technology in the field to provide readers with the most up-to-date resource Presents examples that cover a broad spectrum of hardware and software systems, from personal computers to mainframes Places more emphasis on networking to address increased importance of the communications area Consolidates the coverage of buses into one chapter. Integrates numerous review questions at the end of each chapter to enhance the reader's understanding of the material
Market_Desc: Computer Programmers, Software Engineers, System Designers. Special Features: · Provides readers with an understanding of underlying, non-changing basics of computers so that they can make knowledgeable decisions about systems.· New examples cover a broad spectrum of new technology, including Pentium III, Intel I-64 architecture, Unicode, Web, and multimedia· Carefully and patiently introduces readers to new technological concepts, so that they are not overwhelmed by challenging materials, but instead build a deep understanding of what makes computer systems tick. About The Book: This newly revised reference introduces fundamental computer hardware, systems software, and data concepts. It provides a careful, in depth, non-engineering introduction to the inner workings of modern computer systems. This edition features the latest advances in operating system design and computer interconnection.