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In this third adventure of the Amalaganimals, the kids meet Gus the Grolar, who is multiracial like them. The Amalaganimals set out to show Gus what it means to be from two different backgrounds; to be two-in-one!
In this third adventure of the Amalaganimals, the kids meet Gus the Grolar, who is multiracial like them. The Amalaganimals set out to show Gus what it means to be from two different backgrounds; to be 2-in-1!
In this second adventure of the Amalaganimals, the kids meet Tucker the Tigon, who is multiracial like them. But Tucker is sad because he is being teased by Snooty the Snow Tiger for being different. The Amalaganimals set out to help Tucker be proud of who he is, and teach Snooty not to judge people by their appearance.
A group of four energetic animals who are all the product of mixed couplings! Together, they set out on a journey of self-discovery learning not only about themselves but also about other races and cultures. Along the way they learn to appreciate their dual heritages and promote acceptance and understanding. Even the very title 'Amalaganimals' is a fitting fusion of the words 'amalgam' (which means to combine), and 'animal'.
In this fifth adventure of the Amalaganimals, the group expands with three new members. These new Amalaganimals have unique challenges but they show everyone that they have Ability not Disability!
In this fourth adventure of the Amalaganimals the kids meet Bryan the Boa and Megan the Mamba, two sneaky snakes who like to steal and lie. These two mischievous reptiles cause trouble for everyone with their tricks and pranks. But the tables are turned when the snakes run into Mugsy the Mongoose!
The Heroes of the Heap continue to contend with the evil unleashed across the face of Tellus. The ancient barghest Old Shuck resumes his hunt for the magical shards of an artifact that can rid him of silver curse. Ozark the warlock is obsessed with destroying his doppleganger while tasked by his infernal patron to recover a monster of legend. The elemental Klaia and the dark druids of Cul Grey march on Druidhenge as they spread the dreaded Blight. Former Bandit King Alexandro uses his considerable guile to reconstruct the Crossroads while his alter ego works to destroy it. Crullak, Alaurel, Omar, Skullgrin, Box and Mik find their destinies intertwined once more in order to either save Tellus or destroy it.
The Dust Men are no more. After defeating the Hellmongers, the Heroes of the Heap find themselves scattered to the farthest corners of Tellus. Crullak endures numerous trials for his nobility, Omar chases a legendary city, Skullgrin and Box try to change the fate of the Gloam, Alaurel walks with the druids while hiding a secret, and Mik attempts to catch lightning in a bottle again. However, fate intervenes and brings the ghosts from the past, unsettled debts, and new enemies with old faces to the fore, all seeking to kill the famed adventurers once and for all.
The undead legions of Iuzerak have gathered under the banner of the villainous Black Friar, who seeks the Obelisk of Life to resurrect the dead god and unleash hell on the world of Tellus. Only the unlikely alliance of a novice wizard, a volatile mercenary, a renegade elven princess, a dishonored assassin, a doomed minotaur, a thieving gnome, and a defective mech, stand any hope of stopping the army of darkness known as the Hellmongers.