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The topic of violence in the media seems as inundated as can be. Countless studies and research projects have been conducted, mostly to show its negative effects on society. What Gwynneth Symonds proposes, though, takes this significant topic one step further: studying the aesthetics of media violence. By defining key terms like the 'graphic' nature and 'authenticity' of violent representations, and discussing how those definitions are linked to actual violence outside the film and television screen, Symonds broadens the arena of study. Engagingly written, The Aesthetics of Violence in Contemporary Media fills an important gap. Symonds uses existing studies for the empirical audience reception data, together with discussions of the different representations of violence to look at violence in the media as an art form in of itself. By looking at The Simpsons, Bowling for Columbine and Norma Khouri's Forbidden Love, just to name a few, Symonds cross-analyzes violence in multiple media to see their affective role in audience reception - an important aspect when discussing media. The book strikes a balance between the readers' need to see how theory matches what actually happens in the texts in question and the demands of a theoretical overview.
Individuals seek ways to repress the sense of violence within themselves and often resort to medial channels. The hunger of the individual for violence is a trigger for the generation of violent content by media, owners of political power, owners of religious power, etc. However, this content is produced considering the individual’s sensitivities. Thus, violence is aestheticized. Aesthetics of violence appear in different fields and in different forms. In order to analyze it, an interdisciplinary perspective is required. The Handbook of Research on Aestheticization of Violence, Horror, and Power brings together two different concepts that seem incompatible—aesthetics and violence—and focuses on the basic motives of aestheticizing and presenting violence in different fields and genres, as well as the role of audience reception. Seeking to reveal this togetherness with different methods, research, analyses, and findings in different fields that include media, urban design, art, and mythology, the book covers the aestheticization of fear, power, and violence in such mediums as public relations, digital games, and performance art. This comprehensive reference is an ideal source for researchers, academicians, and students working in the fields of media, culture, art, politics, architecture, aesthetics, history, cultural anthropology, and more.
This book is concerned with the connection between the formal structure of agency and the formal structure of genocide. The contributors employ philosophical approaches to explore the idea of genocidal violence as a structural element in the world. Do mechanisms or structures in nation-states produce types of national citizens that are more susceptible to genocidal projects? There are powerful arguments within philosophy that in order to be the subjects of our own lives, we must constitute ourselves specifically as national subjects and organize ourselves into nation states. Additionally, there are other genocidal structures of human society that spill beyond historically limited episodes. The chapters in this volume address the significance—moral, ethical, political—of the fact that our very form of agency suggests or requires these structures. The contributors touch on topics including birthright citizenship, contemporary mass incarceration, anti-black racism, and late capitalism. Logics of Genocide will be of interest to scholars and advanced students working in philosophy, critical theory, genocide studies, Holocaust and Jewish studies, history, and anthropology.
The contemporary moment is comprised of many overlapping speeds, rhythms, and periods of time. A central theme of Jussi Parikka's book concerns slowness instead of acceleration: a different sort of a temporal horizon in order to understand some of the environmental temporalities that media and technological arts are involved in. This is approached through art and design practices that unfold this multiplicity of time, closely entwined with contemporary concerns in aesthetic theory, to understand and engage with the planetary time scales of slow environmental violence. The third volume of the Contemporary Condition series continues the investigation into contemporaneity as a defining condition of our historical present. The series aims to question the formation of subjectivity and concept of temporality in the world now. It begins from the assumption that art, with its ability to investigate the present and make meaning from it, can lead to an understanding of wider developments within culture and society. Addressing a perceived gap in existing literature on the subject, the series focuses on three broad strands: the issue of temporality, the role of contemporary media and computational technologies, and how artistic practice makes epistemic claims. The Contemporary Condition series edited by Geoff Cox and Jacob Lund, Volume 03 Copublished with Aarhus University and ARoS Art Museum
While there is a tacit appreciation that freedom from violence will lead to more prosperous relations among peoples, violence continues to be deployed for various political and social ends. Yet the problem of violence still defies neat description, subject to many competing interpretations. Histories of Violence offers an accessible yet compelling examination of the problem of violence as it appears in the corpus of canonical figures – from Hannah Arendt to Frantz Fanon, Michel Foucault to Slavoj Žižek – who continue to influence and inform contemporary political, philosophical, sociological, cultural, and anthropological study. Written by a team of internationally renowned experts, this is an essential interrogation of post-war critical thought as it relates to violence.
Violence at an aesthetic remove from the spectator or reader has been a key element of narrative and visual arts since Greek antiquity. Here Robert Appelbaum explores the nature of mimesis, aggression, the effects of antagonism and victimization and the political uses of art throughout history. He examines how violence in art is formed, contextualised and used by its audiences and readers. Bringing traditional German aesthetic and social theory to bear on the modern problem of violence in art, Appelbaum engages theorists including Kant, Schiller, Hegel, Adorno and Gadamer. The book takes the reader from Homer and Shakespeare to slasher films and performance art, showing how violence becomes at once a language, a motive, and an idea in the experience of art. It addresses the controversies head on, taking a nuanced view of the subject, understanding that art can damage as well as redeem. But it concludes by showing that violence (in the real world) is a necessary condition of art (in the world of mimetic play).
Today, artists are engaged in investigation. They probe corruption, state violence, environmental destruction and repressive technologies. At the same time, fields not usually associated with aesthetics make powerful use of it. Journalists and legal professionals pore over open source videos and satellite imagery to undertake visual investigations. This combination of diverse fields is what the authors call "investigative aesthetics": mobilising sensibilities often associated with art, architecture and other such practices to find new ways of speaking truth to power. This book draws on theories of knowledge, ecology and technology, evaluates the methods of citizen counter-forensics, micro-history and art, and examines radical practices such as those of Wikileaks, Bellingcat, and Forensic Architecture. Investigative Aesthetics takes place in the studio and the laboratory, the courtroom and the gallery, online and in the streets, as it strives towards the construction of a new 'common sensing'. The book is an inspiring introduction to a new field that brings together investigation and aesthetics to change how we understand and confront power today. To Nour Abuzaid for your brilliance, perseverance, and unshaken belief in the liberation of Palestine.
The Myth of Media Violence: A Critical Introduction assesses the current and historical debates over violence in film, television, and video games; extends the conversation beyond simple condemnation or support; and addresses a diverse range of issues and influences. Looks at the chronology of contemporary media violence, and explores reservations over communications medias throughout history. Examines the forces behind the encouraged anxieties about media violence. Uses examples drawn from a range of media, including disaster and horror movies, science fiction, film tie-in toys, crime shows, MTV, news, sports, and children’s television programming, books and video games. Includes a closing chapter about why media violence exists as it does in our culture, and what we can do about it.
Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.
Investigates the artistic, medical, and journalistic responses to facial injury in WWI