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Bebop and Rocksteady stumble across a time-travel scepter, kickstarting the craziest, most destructive adventure yet! Then, when a mysterious new mutant targets Baxter Stockman, it will be up to the TMNT to reluctantly save him, but little does anyone know that a larger trap is being laid by a new arch-foe. Plus, Donatello reboots a new and improved Metalhead only to find that the robot no longer functions entirely as designed. Collects the Bebop & Rocksteady Destroy Everything mini-series, Teenage Mutant Ninja Turtles Universe issues #1-8, and Teenage Mutant Ninja Turtles issues #65-66.
"Metalhead 2.0" Part 2! Donatello realizes that Metalhead is now following a new programing protocol and must make a drastic decision before it's too late! Will the robot end up as an enemy or ally?
Presenting the complete TMNT stories in recommended reading order, including one-shots, crossovers, and event series. Everything a beginner could need, everything a diehard could want. Bebop and Rocksteady stumble across a time-travel scepter, kickstarting the craziest, most destructive adventure yet! Then, when a mysterious new mutant targets Baxter Stockman, it will be up to the TMNT to reluctantly save him, but little does anyone know that a larger trap is being laid by a new arch-foe. Plus, Donatello reboots a new and improved Metalhead only to find that the robot no longer functions entirely as designed. Collects the Bebop & Rocksteady Destroy Everything mini-series, Teenage Mutant Ninja Turtles Universe issues #1-8, and Teenage Mutant Ninja Turtles issues #65-66.
"Metalhead 2.0" Part 1! Donatello reboots a new and improved Metalhead only to find that the robot no longer functions entirely as designed… for better and worse!
Teenage Mutant Ninja Turtles Universe #6Behold the debut of the TMNT's weirdest foe yet: Wyrm! When Michelangelo tries to help find a missing person in the sewers, he ends up discovering something he wished stayed in the dark!
Today's best creative teams get a chance to add their mark to the saga of the TMNT in exciting stand-alone stories that provide context and sub-plots to the ongoing series. The TMNT Universe expands as new enemies and allies meet for the first time and, what was once safe, turns deadly! Behold the debut of the TMNT's weirdest foe yet: Wyrm! Then, Donatello reboots a new and improved Metalhead only to find that the robot no longer functions entirely as designed... for better and worse! And, Alopex and Nobody are looking for a little rest and relaxation but get more than they ask for when they become the unwilling guests of a never-ending party thrown by the hedonistic Toad Baron! Collects issues #6–10.
The action-packed first arc of TMNT Universe comes to a close as the Raphael makes an impossible choice and Baxter Stockman’s surprise gambit takes effect!
Karai's Path, part 4 of 4. Tokyo is ablaze as a gang war spirals out of control. Karai returns with a secret weapon, but will she choose a path of peace or war? And what will that choice mean for the TMNT?