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Leonardo seeks refuge in Northampton but danger follows--in the form of Koya and Karai! An epic throwdown will result in Leo making a drastic decision that will quickly alter the course of TMNT history!
Presenting the complete TMNT stories in recommended reading order. Donatello understands that more is at stake than his brothers realize. In order to prepare for the coming conflict, Don will aim to repair his relationship with his mentor, Harold... and his malicious robotic counterpart, Metalhead! Then, Michelangelo's deteriorating relationship with his father, Splinter, reaches a point of no return! Will Mikey fight those he loves to save those who need him the most? Plus, multiple sources of conflict collide as the maniacal Agent Bishop goes to war with the alien forces on Earth, driving the Turtles to embrace unsavory alliances and race to stop a massacre. And, everyone's favorite mutant warthog and rhino are on a road trip back to NYC, but can they make it before they become completely human again? Collects Teenage Mutant Ninja Turtles: Macro-Series: Michelangelo and Macro-Series: Leonardo, Teenage Mutant Ninja Turtles Universe #23–25, Teenage Mutant Ninja Turtles #85–89, and Teenage Mutant Ninja Turtles: Bebop and Rocksteady Hit the Road.
Michelangelo's deteriorating relationship with his father, Splinter, reaches a point of no return! Will Mikey fight those he loves to save those who need him the most?
A New York Times Bestseller!Who is the Last Ronin? In a future, battle-ravaged New York City, a lone surviving Turtle embarks on a seemingly hopeless mission seeking justice for the family he lost. From legendary TMNT co-creators Kevin Eastman and Peter Laird, get ready for the final story of the Teenage Mutant Ninja Turtles three decades in the making! What terrible events destroyed his family and left New York a crumbling, post-apocalyptic nightmare? All will be revealed in this climactic Turtle tale that sees longtime friends becoming enemies and new allies emerging in the most unexpected places. Can the surviving Turtle triumph? Eastman and Laird are joined by writer Tom Waltz, who penned the first 100 issues of IDW's ongoing TMNT series, and artists Esau & Isaac Escorza (Heavy Metal) and Ben Bishop (The Far Side of the Moon) with an Introduction by filmmaker Robert Rodriguez! Collects the complete five-issue miniseries in a new graphic novel, an adventure as fulfilling for longtime Turtles fans as it is accessible for readers just discovering the heroes in a half shell.
The Turtles and their allies take stock in the wake of a tragedy. Little do they know the greatest conflict is about to come!
"Originally published as Teenage Mutant Ninja Turtles micro-series issues #1-4"--Title page verso.
Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z
The Turtles return from Burnow Island to find unimaginable tragedy. As the family struggles to cope with these events, an enraged Foot Clan prepares its revenge. Meanwhile, Casey prepares for a final showdown with Hun as the Purple Dragons run amok. And, as the TMNT struggle to reunite as a family, a greater threat looms. Collects issues #45_47 and the 2015 FCBD issue.
In this updated edition of the industry staple, veteran media executive Jeff Ulin relates business theory and practice across key global market segments—film, television, and online/digital—providing you with an insider’s perspective that can't be found anywhere else. Learn how an idea moves from concept to profit and how distribution dominates the bottom line: Hollywood stars may make the headlines, but marketing and distribution are the behind-the-scenes drivers converting content into cash. The third edition: Includes perspectives from key industry executives at studios, networks, agencies and online leaders, including Fox, Paramount, Lucasfilm, Endeavor, Tencent, MPAA, YouTube, Amazon, and many more; Explores the explosive growth of the Chinese market, including box office trends, participation in financing Hollywood feature films, and the surge in online usage; Illustrates how online streaming leaders like Netflix, Amazon, Apple, YouTube, Hulu and Facebook are changing the way TV content is distributed and consumed, and in cases how these services are moving into theatrical markets; Analyzes online influences and disruption throughout the distribution chain, and explains the risks and impact stemming from changing access points (e.g., stand-alone apps), delivery methods (over-the-top) and consumption patterns (e.g., binge watching); Breaks down historical film windows, the economic drivers behind them, and how online and digital delivery applications are changing the landscape. Ulin provides the virtual apprenticeship you need to demystify and manage the complicated media markets, understand how digital distribution has impacted the ecosystem, and glimpse into the future of how film and television content will be financed, distributed and watched. An online eResource contains further discussion on topics presented in the book.
"Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players. This book explores the materiality of digital play across diverse locations and argues that the dynamic relation between the everyday life of the player and the experience of digital game play can only be understood by examining play-practices in their specific situations." -- Website.