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Daniel Blythe takes a trip down memory lane with his first book for Remember When, focusing on toys, games and gadgets from our youth; from Simon to the ZX Spectrum, from the Walkman to the boom-box, from the Bat mobile to Bond's Aston Martin and the TARDIS. From gadgets everyone had to those they desired to own, this is the book on big boysÍ toys and their value. Whilst firms such as Sony focus on toys of the future, the latest Playstations and X-boxes, the author looks at the forgotten gadgets, the early MP3 players and radio sets and shows how to turn them into ready-money or future collectables. He also reveals what makes a future collectable and discovers which action heroes are better than others when it comes to the collectables world.
Hitchhikers Guide to Electronics in the '90s covers the advances in electronics in a historical context, the microchip technology, which is at the heart of all technological advances, and the major industrial electronics power houses. The book tackles what's most interesting about electronics, such as the democratizing effects of technology, profits in electronics, and the importance of electronics, and then defines terminologies related to the componentry of the electronics industry. The text discusses the beneficiaries of electronics and the sectors of the electronics industry (i.e. computers, consumers, telecommunications, industrial, transportation, and military). The issues in chip technology including the importance of chips; vast cost of chip research and development and production; effect of erratic chip supplies on equipment companies; East/West imbalance in chip production; and the American and Japanese approaches to chip-making are also considered. The book concludes by describing the trends in electronics for the '90s, including the innovation, development, and rock-bottom cost of the technology. Students of electronics engineering and practicing electronics engineers will find this book useful.
Chess is 99% tactics. If this celebrated observation is true for the master, how much more so for beginners and casual players! If you want to win more games, nothing works better than training combinations. There are two types of books on tactics, those that introduce the concepts followed by some examples, and workbooks that contain numerous exercises. Chess masters and trainers Franco Masetti and Roberto Messa have done both: they explain the basic tactical ideas AND provide an enormous amount of exercises for each different theme. Masetti and Messa have created a great first tactics book. It teaches you how to: ¯ identify weak spots in the position of your opponent ¯ recognize patterns of combinations ¯ visualize tricks. 1001 Chess Exercises for Beginners can also be used as a course text book, because only the most didactically productive exercises have been used.
In 2017, the new journal Internet Histories was founded. As part of the process of defining a new field, the journal editors approached leading scholars in this dynamic, interdisciplinary area. This book is thus a collection of eighteen short thought-provoking pieces, inviting discussion about Internet histories. They raise and suggest current and future issues in the scholarship, as well as exploring the challenges, opportunities, and tensions that underpin the research terrain. The book explores cultural, political, social, economic, and industrial dynamics, all part of a distinctive historiographical and theoretical approach which underpins this emerging field. The international specialists reflect upon the scholarly scene, laying out the field’s research successes to date, as well as suggest the future possibilities that lie ahead in the field of Internet histories. While the emphasis is on researcher perspectives, interviews with leading luminaries of the Internet’s development are also provided. As histories of the Internet become increasingly important, Internet Histories is a useful roadmap for those contemplating how we can write such works. One cannot write many histories of the 1990s or later without thinking of digital media – and we hope that Internet Histories will be an invaluable resource for such studies. This book was originally published as the first issue of the Internet Histories journal.
In Silicon Snake Oil, Clifford Stoll, the best-selling author of The Cuckoo's Egg and one of the pioneers of the Internet, turns his attention to the much-heralded information highway, revealing that it is not all it's cracked up to be. Yes, the Internet provides access to plenty of services, but useful information is virtually impossible to find and difficult to access. Is being on-line truly useful? "Few aspects of daily life require computers...They're irrelevant to cooking, driving, visiting, negotiating, eating, hiking, dancing, speaking, and gossiping. You don't need a computer to...recite a poem or say a prayer." Computers can't, Stoll claims, provide a richer or better life. A cautionary tale about today's media darling, Silicon Snake Oil has sparked intense debate across the country about the merits--and foibles--of what's been touted as the entranceway to our future.
This book's 140 A-Z entries include synopses, film stills, and production photos.
If you can tell the difference between the Petes in Pete & Pete, know every step to the Macarena by heart, and remember when The Real World was about more than just drunken hookups, The Totally Sweet ’90s will be a welcome trip down memory lane. With this hella cool guide, you’ll reminisce about that glorious decade when Beanie Babies seemed like a smart economic investment and Kris Kross had you wearing your pants backward. Whether you contracted dysentery on the Oregon Trail or longed to attend Janet Reno’s Dance Party, you’ll get a kick out of seeing which toys, treats, and trends stayed around, and which flopped. So throw your ponytail into a scrunchie, take a swig from your can of Surge, and join us on this ride through the unforgettable (and sometimes unforgivable) trends of the ’90s.