Download Free Tech Mage Book in PDF and EPUB Free Download. You can read online Tech Mage and write the review.

Enslaved and Forced to Fight Dragons Aran awakens in chains with no memory. He's conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters. Desperate to escape, Aran struggles to master his abilities, while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own. Caught between survival and loyalty Aran must choose. If he flees he will live, but the Krox will burn the galaxy. Stopping them requires a price Aran may be unable to pay: Learning to trust the very people who enslaved him.
DIVDIVComputer programmer Joanna Sheraton must rescue an imprisoned wizard to save the universe from destruction/divDIV /divDIVThere was a time when Joanna Sheraton knew nothing of the Void. She was an ordinary computer programmer, toiling in a cubicle in air-conditioned Southern California comfort, unaware that sinister forces had penetrated her universe. But from across the interdimensional divide, an evil mage had put in motion a scheme for eternal life, by transferring himself into a computer that feeds on Earth’s life force. Called upon to help by the wizard Antryg, Joanna could do nothing more than delay. At the end of her first sojourn across the Void, Antryg was imprisoned and their task seemed hopeless./divDIV /divDIVNow she must depart from Earth once more, to rescue Antryg and save humanity. She is friendless, and the dark mage’s forces hound her every step. But a good hacker is not easily deterred./divDIV /divDIVThis ebook features an illustrated biography of Barbara Hambly, including rare photos and never-before-seen documents from the author’s personal collection./divDIV /div /div
Harry Potter meets The Terminator in this action-packed adventure about a young man who discovers that everything he believed about his world is a lie. The year is 2120. The humans are dead. The mages have retreated from the world after a madman blew up civilization with weaponized magical technology. Safe within domes that protect them from the nuclear wasteland on the other side, the mages have spent the last century putting their lives back together. Nikolai is obsessed with artifacts from twentieth-century human life: mage-crafted replica Chuck Taylors on his feet, Schwarzenegger posters on his walls, Beatlemania still alive and well in his head. But he’s also tasked with a higher calling—to maintain the Veils that protect mage-kind from the hazards of the wastes beyond. As a cadet in the Mage King’s army, Nik has finally found what he always wanted—a purpose. But when confronted by one of his former instructors gone rogue, Nik tumbles into a dark secret. The humans weren’t nuked into oblivion—they’re still alive. Not only that, outside the domes a war rages between the last enclaves of free humans and vast machine intelligences. Outside the dome, unprepared and on the run, Nik finds Jem. Jem is a Runner for the Human Resistance. A ballerina-turned-soldier by the circumstances of war, Jem is more than just a human—her cybernetic enhancement mods make her faster, smarter, and are the only things that give her a fighting chance against the artificial beings bent on humanity’s eradication. Now Nik faces an impossible decision: side with the mages and let humanity die out? Or stand with Jem and the humans—and risk endangering everything he knows and loves?
Being a Magical Engineer is easy. You know what's not easy? Trying to help stop a coup against one of the Arcane families. Or fighting against a bloodthirsty rebellion. As if that wasn't bad enough, I'm kind of juggling five men who are too good looking for their own good, And who hate each other. The only thing they have in common? They want me. Bast might be okay with the harem life, But what about the rest of them? Can I make this work, Or am I going to just fall flat on my face causing an even bigger mess? Yeah, welcome to my crazyville. At least I have my magic back. Now I just need to hold on to the family I've created for myself And find the strength to deal with this Frenetic life. No pressure, right? Author note: Frenetic is book four of the Arcane Mage series. This book is a reverse harem romance intended for adult audiences. It contains adult language, lots of cursing, and sexual themes that are not suitable for anyone under the age of eighteen. No opossums were hurt in the makings of this book, but please read with caution because excessive heat levels might be in the near futu
The Last Dragonflight Holds the Key to Survival Voria, Aran, and Nara survived their trip into the Umbral Depths. They retrieved the Talon, and are now searching for the First Spellship, the key to victory in their war against the Krox. Their search leads them to Virkonna, the home of the Last Dragonflight, a world where Dragons still rule. The world where Aran was born. Aran's past finally catches up with him, and he is forced to answer for killing Khalahk. The Wyrms demand he undergo a March of Honor, a brutal death march that few survive. Nara must not only accept Aran's fate, but use it as a distraction to locate the First Spellship. Voria must forge an alliance with the ancient and very arrogant Wyrms of the Last Dragonflight, before the Krox do it first. If even one of them fail, Krox will rise and the sector is doomed. Even success will carry a heavy price...
The Krox have finally reached their end game, and the sector will never be the same. Their relentless fleet darkens the skies of New Texas, home of the fabled Ternus shipyards. Their only hope lies with their sworn allies, the Shayans. But the Shayans refuse to help. Only Aran and his company can keep their leadership alive long enough for Voria to bring reinforcements and the fabled First Spellship. If they fail, the entire world burns, and Ternus morale will collapse with it. But the entire war is merely a smokescreen for something much more sinister. Teodros, Guardian of Krox, plans to use the distraction to resurrect his dark father. If he is not stopped, Krox will live again. Behind it all Talifax schemes, and Nara will pay the price.
A Suicidal Quest Into the Umbral Depths Major Voria stands ready to accept the cost for her actions at Marid. Stripped of command and resources, Voria must find a ship and rally a crew. Somewhere within the Umbral Depths lays a hidden world, a world that the dead god Marid intended her to find. Aran faces a choice. Halt his war mage training, and in the process give up clues to his past, or abandon Voria. Aran sacrifices everything to follow Voria on a suicidal quest into the one place where even gods fear to tread. On a bleak world in the deepest darkness lays an object of enormous power, one that could turn the tide of the war against Krox. But Voria isn't the only one seeking the weapon. The great Void Wyrm Khalahk has vowed to hunt Voria, and will see her dead even if it means following her into the Umbral Depths themselves. All while the dreadlord Nebiat makes herself at home on Shaya, binding the souls of its leaders.
Three thousand years in the future humans descended on the planet Sarax. Over the next fifty years they created technologically advanced cities that were not just cities but beautiful works of art in themselves. Then the creatures came; Goblins, Orcs, Elves and things far worse. Now after untold horrors, disasters, sacrifices and isolation humanity has reverted back to a medieval state desperately fighting to stay alive... Play as adventurers questing to save the world of Sarax from destruction. This game requires one or more players also unlike many other role playing games it requires no gamesmaster or minatures.
Altin Meade is a sorcerer with a curse. Seeking to avoid a looming doom, he sets his magical sights on the stars—a quest that will likely bring about the very consequence he's seeking to escape. Far across the galaxy, Ensign Orli Pewter of planet Earth has a looming doom of her own—one of loneliness, depression and, worse, a race of genocidal aliens known as "Hostiles" seeking to destroy humanity. Trapped aboard a spaceship she never asked to be upon, Orli is in a fight for both her life and her sanity. Worlds apart, Altin and Orli share a destiny, but neither knows the other is alive. The Hostiles know. And they have other plans.
Fated to destroy the world. Determined to save it. My name is Xal and I live in the dims, a walled prison where my people are kept by our cruel masters until we are needed to fight once more. One member of every family must answer the Call, for our blood bears the magic of a demonic god and all the terrible power that brings. We march to war against the Fomori, an unstoppable army of giants, and their behemoths. If we do not, then our families are put to death. The Hasrans use us as cannon fodder and worse. They used up my father, and he never came home. Die resisting. Die fighting. My choice isn't if it happens, but rather how I sell my life. If by some miracle I survive, I will be granted entrance to the Imperial Academy where every noble house will vie to architect my end. They cannot allow the void-blooded to live. They cannot allow us to thrive or to gain more magic from the bodies of other dead gods. They cannot allow us to win. They fear the rise of another dreadlord. And they are right to fear. I will pull down an empire, and that is just the beginning. Shattered Gods is based on the Magitech Chronicles pen & paper RPG, and takes place in the same universe. If you're a gamer, litRPG fan, or just want to see the stats for the characters in the book, come join us! Link is in the book or check us out at magitechchronicles.com.