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Team Being is a book about creative collaboration—what it is, how it works and how to maximize chances of doing it well. The book is built upon years of experience working with thousands of nascent teams from education, business and government where participants were expected to generate results in formations from two to twenty-five people. The book shares complex insights on collaboration combining direct observations of creative teams in action, extensive reviews of ground-breaking research in the field and insights from leaders of professional creative teams. Team Being goes beyond other teamwork books incorporating compelling insights and perspectives from psychodynamics, neuroscience and quantum physics, all of which help to illuminate the often-hidden forces at work in collaborative environments. The more aware leaders are of these forces, the more empowered they are to lead teams by influence rather than blind authority. Learning how to work well with others is an inconvenience, not unlike what grammar is to writing. Teamwork is an essential skill for the 21st century work force, but there is currently no natural, convenient or effective place to learn it in most institutions of education.
In his classic book, The Five Dysfunctions of a Team, Patrick Lencioni laid out a groundbreaking approach for tackling the perilous group behaviors that destroy teamwork. Here he turns his focus to the individual, revealing the three indispensable virtues of an ideal team player. In The Ideal Team Player, Lencioni tells the story of Jeff Shanley, a leader desperate to save his uncle’s company by restoring its cultural commitment to teamwork. Jeff must crack the code on the virtues that real team players possess, and then build a culture of hiring and development around those virtues. Beyond the fable, Lencioni presents a practical framework and actionable tools for identifying, hiring, and developing ideal team players. Whether you’re a leader trying to create a culture around teamwork, a staffing professional looking to hire real team players, or a team player wanting to improve yourself, this book will prove to be as useful as it is compelling.
Effective software teams are essential for any organization to deliver value continuously and sustainably. But how do you build the best team organization for your specific goals, culture, and needs? Team Topologies is a practical, step-by-step, adaptive model for organizational design and team interaction based on four fundamental team types and three team interaction patterns. It is a model that treats teams as the fundamental means of delivery, where team structures and communication pathways are able to evolve with technological and organizational maturity. In Team Topologies, IT consultants Matthew Skelton and Manuel Pais share secrets of successful team patterns and interactions to help readers choose and evolve the right team patterns for their organization, making sure to keep the software healthy and optimize value streams. Team Topologies is a major step forward in organizational design for software, presenting a well-defined way for teams to interact and interrelate that helps make the resulting software architecture clearer and more sustainable, turning inter-team problems into valuable signals for the self-steering organization.