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Across the curriculum, Teaching in the Digital Age for Preschool and Kindergarten will guide teachers toward integrating technology so it has an authentic, meaningful, and developmentally appropriate impact on children’s exploration and learning. By discipline---including science, math, literacy, art, social studies, health and safety, physical education, and music---it will motivate teachers to dig deeper into each content area to see the various ways technology and digital media can support and strengthen children's learning, as well as documentation and assessment.
Digital practices are forging ahead in leaps and bounds. Examining digital practices in early childhood education, this book seeks to inform the discussion on how digital technologies are best integrated into play-based pedagogy, and demonstrates effective practices that enhance children’s learning and development. With a range of international contributors, perspectives, and case studies, the fusion of play and portable technology is explored through contemporary research.
Integrate technology into your classroom and help children develop skills they need as they learn and grow Technology is rapidly changing the ways we live our lives and interact with the world. It's also changing how you teach. Technology can enhance your classroom's complete curriculum and assessment and help you create and capture meaningful experiences, support inquiry, and expand your classroom's walls. Teaching in the Digital Age: Smart Tools for Age 3 to Grade 3 is a comprehensive framework that will help you select and use a variety of technology and interactive media tools in your classroom—including digital cameras, audio recorders, webcams, publication and presentation tools, and multi-touch mobile devices. Reflecting Technology in Early Childhood Programs, the joint position statement of the National Association for the Education of Young Children and the Fred Rogers Center, Teaching in the Digital Age includes Developmentally appropriate and effective strategies to use technology to facilitate children's learning 28 links to video clips that provide a deeper look at how these practices are used in real classrooms 32 forms to help you plan, reflect on, and evaluate how you use technology to help children learn This enhanced ebook is compatible with iPad readers.
Technology is rapidly changing the ways we live our lives and interact with the world. It’s also changing how you teach. Technology can enhance your classroom’s complete curriculum and assessment and help you create and capture meaningful experiences, support inquiry, and expand your classroom’s walls. This comprehensive framework will help you select and use a variety of technology and interactive media tools in your classroom—including digital cameras, audio recorders, webcams, publication and presentation tools, and multi-touch mobile devices. Reflecting Technology in Early Childhood Programs, the joint position statement of the National Association for the Education of Young Children and the Fred Rogers Center, Teaching in the Digital Age: Smart Tools for Age 3 to Grade 3 includes Developmentally appropriate and effective strategies to use technology to facilitate children’s learning 28 links to video clips that provide a deeper look at how these practices are used in real classrooms 32 forms to help you plan, reflect on, and evaluate how you use technology to help children learn Brian Puerling, a National Board Certified Teacher and graduate of the Erikson Institute, is the Director of Education Technology at the Catherine Cook School in Chicago. He is a former preschool teacher, a member of the National Association for the Education of Young Children's Tech and Young Children Interest Forum, serves on the Sesame Workshop Teacher Council, is active with the Chicago Metro Association for the Education of Young Children, and is a popular presenter at national conferences.
Better teaching & learning through technology
Packed full with case studies from multi disciplines and with a helpful appendix of tools and resources, this book is an essential guide to effective design and implementation of sound e-learning activities.
Young Children Playing and Learning in a Digital Age explores the emergence of the digital age and young children’s experiences with digital technologies at home and in educational environments. Drawing on theory and research-based evidence, this book makes an important contribution to understanding the contemporary experiences of young children in the digital age. It argues that a cultural and critically informed perspective allows educators, policy-makers and parents to make sense of children’s digital experiences as they play and learn, enabling informed decision-making about future early years curriculum and practices at home and in early learning and care settings. An essential read for researchers, students, policy-makers and professionals working with children today, this book draws attention to the evolution of digital developments and the relationship between contemporary technologies, play and learning in the early years.
This book explores the role of technology in the lives of three and four-year-old children, considering children’s experiences at home and in preschool settings from the perspectives of parents, practitioners and children.
Young children are born into a digital world and it is not unusual to see preschool children intuitively swiping screens and confidently pressing buttons. There is much debate about the impact of the increased access to technology on young children’s health and wellbeing with claims that it damages their social skills and emotional development. This timely new textbook examines how developments in technology, particularly mobile and touch screen technology, have impacted on children’s lives and how when used appropriately it can support all aspects of their development. Clearly linking theory and research to everyday practice, the book offers guidance on: The role of technology in the early years curriculum Developing young children’s understanding of safe and responsible use of technology The role of the adult within digital play activities Using technology to enhance and develop young children’s creativity Technology and language acquisition Featuring a wide range of case studies and examples to show how the ideas described can be put into practice, this is essential reading for all early years students and practitioners that want to know how they can harness technology in a meaningful way to support young children’s learning and development.