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A 21-day tutorial that instructs the reader in the fundamentals of Borland C++. The 21 days structure provides a logical and easy-to-follow sequence. Handy references with short examples are provided in shaded syntax boxes. Daily lessons, review sections, and clear examples of everyday programming code are included. All listings are numbered for easy reference.
A 21-day tutorial that instructs the reader in the fundamentals of Borland C++ 4 through a variety of teaching elements. The 21 days structure provides a logical and easy-to-follow sequence. Handy references with short examples are provided in shaded syntax boxes. Daily lessons, review sections, and clear examples of everyday programming code are included.
Object-oriented programming is fast becoming the only way to program flexible, speed efficient code. This book focuses on learning Turbo C++ and object-oriented programming with no prior knowledge of C. It takes readers step-by-step in a friendly, easy-to-follow style of learning about classes, objects, and all the aspects of object-oriented programming.
This book teaches the user not only how to use the product and tools, but also how to program. The 21-day structure provides a logical and easy-to-follow sequence. Handy references with short examples are provided in shaded syntax boxes. Daily lessons, review sections, and clear examples of programming code are included.
"Artful Making" offers the first proven, research-based framework for engineering ingenuity and innovation. This book is the result of a multi-year collaboration between Harvard Business School professor Robert Austin and leading theatre director and playwright Lee Devin. Together, they demonstrate striking structural similarities between theatre artistry and production and today's business projects--and show how collaborative artists have mastered the art of delivering innovation "on cue," on immovable deadlines and budgets. These methods are neither mysterious nor flaky: they are rigorous, precise, and--with this book's help--absolutely learnable and reproducible. They rely on cheap and rapid iteration rather than on intensive up-front planning, and with the help of today's enabling technologies, they can be applied in virtually any environment with knowledge-based outputs. Moreover, they provide an overarching framework for leveraging the full benefits of today's leading techniques for promoting flexibility and innovation, from agile development to real options.
A professional software developer and consultant introduces Pascal to the beginning programmer. The book features day-by-day lessons and clear syntax examples of everyday programming. Includes week-at-a-glance and week-in-review sections. All code listings include output and analysis. The book shows users how to implement the latest Pascal enhancements.
Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design basics. Another addition to the successful Teach Yourself series, it includes many sample game programming techniques such as joy-stick control and use of graphics. The disk offers sample source code from the book.
By the middle of the first chapter, readers can create their first program! This title gives an overview of the basics of the C++ programming language and moves readers directly into creating applications.
C++ essentials in a convenient, easy-to-use format.
Readers learn how to create object-oriented Windows programs using OWL II with this guide's 21-day structure and easy-to-follow approach. -- Teaches the fundamentals of OWL II -- Contains various teaching elements, including syntax boxes, daily lessons, review sections, and examples -- Uses C++, the language of choice for Windows developers