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Legends say that, in ancient times, a boy called Arthur pulled a sword from a stone and became the new king of Britain. With the help of the magician, Merlin and the famous Knights of the Round Table he protected his people and had many adventures. His castle of Camelot was a place full of magic but also danger and sadness.
The legends of King Arthur and his knights of the Round Table have been told and retold for more than 800 years. Now, new generations of readers will be drawn into the excitement of the Camelot tournaments and the mystical quest for the Holy Grail. 58 full-color paintings. 30 pen and ink illus.
When two boys save an old man from robbers, they learn of a competition in Londinium to decide the next king of Britain. The elder, Kay, is determined to prove himself worthy as a knight or a king. The younger is Arthur, a farm boy through and through - until he sees the sword in the stone.
"The Story of King Arthur and His Knights" - First part of the book tells how young Arthur pulled a sword out of an anvil, how he learned of his royal lineage, and how he thus became king. Second part tells the stories of Merlin, Sir Pellias, Sir Gawaine and other noble knights. "The Story of the Champions of the Round Table" consists of many Arthurian legends, including those concerning of the young Sir Lancelot, Sir Tristan, and Sir Percival. "The Story of Sir Launcelot and His Companions" consists of a large series of episodes in the legend of the chief knight of the Round Table, Sir Lancelot, and many of his friends, including the Lady Elaine, Sir Ewaine, and Sir Gareth. "The Story of the Grail and the Passing of King Arthur" tells of Sir Geraint and his wife Enid, how they met at a knight tournament and how they went through numerous adventures to prove their love. Also there is the story of Sir Galahad and how he achieved the Holy Grail, and the tale of the death of King Arthur.
This book is a collection of stories and legends about King Arthur and the Knights of the Round Table. It includes many of the traditional tales of Camelot, as well as lesser-known stories that provide new insights into the world of Arthurian legend. The book is a must-read for fans of fantasy and mythology. This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
"First published in 1984 as The science fiction of Mark Twain by Archon Books ... North Haven, CT"--T.p. verso.
Immerse your students in history by having them participate in events as a literary or historical figure. After describing the concept behind persona-based enrichment, the authors describe how to use it with the curriculum, and include five complete literature-based enrichment units with performance recommendations, a list of personas, and a variety of library/classroom activities and projects. Grades 4-7.
Welcome to "Exploring the Unknown: Mapping Ancient Europe's Secrets" In the annals of history, there exists a tapestry woven with threads of exploration and discovery, where intrepid adventurers embarked on perilous journeys to chart the uncharted territories of the ancient world. Among these brave souls were the cartographers and explorers of Europe, whose quest for knowledge and adventure shaped the course of history and redefined the boundaries of the known world.
The Legacy has been passed on. The Age of Camelot has come and gone. Skye Mathers’ Odyssey begins her! The Realms of Power are in chaos after the fallout from the Age of Camelot. Now, truly alone for the first time in her life, Skye Mathers must figure out a way to save her mentor, Shang, and still fulfill her role as Guardian, protecting the Nexus from old and new threats. Teaming with new allies, she will face her biggest test yet as she goes on an Odyssey to restore the balance to the Grimm Universe!