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AUTHOR'S NOTE This book is largely a tongue in cheek rendition of real life stories, very often from the animal's perspective. The stories are real but are told using the mental flexibility of a young child with an enquiring mind, who still believes in the Easter bunny. Along the way some literal interpretations of the English language are considered with a hopefully refreshing collapse of their originally intended meaning. These intentionally directionless ramblings include an introduction to some of the most sacred yet basic culinary delights of South African everyday humdrum' cuisine. My partner Frikki and I share a boundless passion for all forms of life. Through circumstance, and sheer numbers, cats have dominated the thread of this book. There are, however, many other creatures that, through no fault of their own, have also contributed significantly to the adventures within this book. What have you got to lose? On your couch .Get set . Go!
Ratrigues is a clever, cranky rodent who just happens to find his way to an "on-board" party on a ship in Amsterdam. The party is a little much for Ratrigues, and soon, he ends up drunk and passed out. When he awakens, the ship is no longer in Amsterdam. In fact, it's halfway around the bulge of Africa, set for Cape Town! Once in Cape Town, Ratrigues—thirsty for a quick hangover fix—discovers a local bar, the Rat & Roach. Here, he meets a sociable clan of rats and roaches who tell him about the unfortunate events in South Africa's District Six. District Six is set for redevelopment; many rodents and roaches will lose their homes, and there isn't much time before they will be forced to leave. This unlikely band of brothers heads out into the South African wilderness in search of a new area to reestablish their tightly knit community. The laws of the food chain are thrown out the window as rat, mouse, and roach band together to create new homes and new friendships in tumultuous 1960s Africa.
In this sequel to Ratrigues and the Invisible Intelligence, wise Mandrake is in trouble. He is the head of the Mouse-controlled Druidic organization known as the "Musculus Medicinale," and a terminal illness is threatening his very existence. There is one-and only one-cure, but who is brave enough to find it? Enter the loyal team of rats, mice, and cockroaches, bent on saving dear Mandrake. Their remarkable endeavors might save their leader, but first they must delve into darkness and danger. They cannot afford to lose their mentor; he cannot afford their failure. Working as a team, these lovable vermin mind just save the day. Mandrake and the Third Aye shows that even the lowly of earth can be brave, and even creatures that make you cringe can partake in a successful rescue mission. Will they find the cure to Mandrake's illness, or will the daring team fail and lose what matters most?
For Ratrigues, there had to be a much better way to start the day than with an awakening one could only describe as rude-what with unexpected visitors landing a spacecraft right next to his home. Even so, what this unwelcome introduction to his early morning heralds is, he feels, quite worth getting up for. He learns that he's part of a select group of friends recruited-somewhat against their will, it must be said-into a whirlwind adventure to the far reaches of outer space. Their destination is the mysterious and bizarre solar system known as Roach 379, where the ubiquitous organisation known as Aye-Aye originated. Mandrake, the first rodent to be introduced into this clandestine society of roaches, has to go on a pilgrimage. Along with some friends selected for moral support, he is also off to this very solar system. Little does he know that there is a far more important reason for his voyage. The fate of all cockroaches throughout the universe hangs in the balance. What lies at the root of this disturbing calamity? Can Mandrake, the head of the druidic Musculus Medicinale save them?
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