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In just 24 lessons of one hour or less, you will learn professional techniques to design and build efficient databases and query them to extract useful information. Using a straightforward, step-by-step approach, each lesson builds on the previous one, allowing you to learn the essentials of ANSI SQL from the ground up. Example code demonstrates the authors’ professional techniques, while exercises written for MySQL offer the reader hands-on learning with an open-source database. Included are advanced techniques for using views, managing transactions, database administration, and extending SQL. Step-by-step instructions carefully walk you through the most common SQL tasks. Q&As, Quizzes, and Exercises at the end of each chapter help you test your knowledge. Notes and Tips point out shortcuts and solutions. New terms are clearly defined and explained. Learn how to... Use SQL-2003, the latest standard for the Structured Query Language Design and deploy efficient, secure databases Build advanced queries for information retrieval Sort, group, and summarize information for best presentation Tune databases and queries for maximum performance Understand database administration and security techniques For more than ten years the authors have studied, applied, and documented the SQL standard and its application to critical database systems. Ryan Stephens and Ron Plew are entrepreneurs, speakers, and cofounders of Perpetual Technologies, Inc. (PTI), a fast-growing IT management and consulting firm which specializes in database technologies. They taught database courses for Indiana University–Purdue University in Indianapolis for five years and have authored more than a dozen books on Oracle, SQL, database design, and the high availability of critical systems. Arie D. Jones is Senior SQL Server database administrator and analyst for PTI. He is a regular speaker at technical events and has authored several books and articles. Category: Database Covers: ANSI SQL User Level: Beginning–Intermediate Register your book at informit.com/title/9780672330186 for convenient access to updates and corrections as they become available.
With this updated text, readers can learn the fundamentals of SQL quickly through the use of numerous examples depicting all the major components of SQL.
Just the parts of SQL you need to know from simple data retrieval to the use of SQL joins, subqueries, stored procedures, cursors, triggers, and table constraints Designed for anyone interacting with databases, this SQL book methodically, systematically, and simply teaches you in lessons that each take 10 minutes or less to complete. Lessons include SQL statements, including complex SQL statements using multiple clauses and operators Data management: retrieve, sort, and format database contents, including inserting, updating, and deleting Data analytics: Pinpoint the data you need using a variety of filtering techniques and aggregate functions to summarize data Tables: create, alter, and join database tables Views Stored procedures Expert trainer and popular author Ben Forta created this book for most of us who just need to learn SQL and do not need to understand database design and normalization to relational database theory and administrative concerns. Each lesson includes Full-color code examples to help you understand how SQL statements are structured Tips that point out shortcuts and solutions Cautions to help you avoid common pitfalls Notes that explain additional concepts, and provide additional information
Users and application developers who need up to speed quickly and efficiently have access to goal-oriented lessons that will take them through the process of storing, retrieving, and manipulating data in a SQL Server database. The book contains concise one-hour tutorials.
Sams Teach Yourself SQL in 21 Days, Fourth Editionprovides a sold foundation in understanding the fundamentals of SQL (Structured Query Language). SQL is the query language used by relational databases such a Oracle, Microsoft Access, and Microsoft SQL Server. The new edition covers object-oriented programming with SQL, ODBC, JDBC, embedded SQL, accessing remote databases, and constructs. All new examples based on an open source database such as MySQL enhance this new edition by making the examples readily useable for readers.
Master T-SQL database design, development, and administration the easy way–hands-on! In just one hour a day, you’ll build all the skills you need to create effective database applications with T-SQL and SQL Server. With this complete tutorial, you’ll quickly master the basics and then move on to more advanced features and concepts: Learn the fundamentals of T-SQL from the ground up, one step at a time Succeed with the newest versions of T-SQL, SQL Server, and SQL Server Management Studio Use T-SQL effectively as both an application developer and DBA Master powerful stored procedures, triggers, transactions, and user-defined functions (UDFs) Systematically optimize and secure your SQL Server databases Learn on your own time, at your own pace No previous T-SQL or database programming experience required Learn how to design efficient, reliable SQL Server databases Define efficient tables, table relationships, fields, and constraints Make the most of T-SQL’s SELECT and UPDATE statements Work effectively with simple and complex views and joins Master stored procedure techniques every developer should know Build and use powerful User-Defined Functions (UDFs) Secure databases with authentication, roles, permissions, and principals Configure, maintain, and tune SQL Server for maximum reliability, performance, and value Back up, restore, and audit databases Optimize databases with the SQL Server Profiler, System Monitor, and Index Tuning Wizard Leverage valuable insight and time saving techniques from a world renowned database expert Register your book at informit.com/register for access to source code, example files, updates, and corrections as they become available.
Sams Teach Yourself SQL in 10 Minutes, Fourth Edition New full-color code examples help you see how SQL statements are structured Whether you're an application developer, database administrator, web application designer, mobile app developer, or Microsoft Office users, a good working knowledge of SQL is an important part of interacting with databases. And Sams Teach Yourself SQL in 10 Minutes offers the straightforward, practical answers you need to help you do your job. Expert trainer and popular author Ben Forta teaches you just the parts of SQL you need to know–starting with simple data retrieval and quickly going on to more complex topics including the use of joins, subqueries, stored procedures, cursors, triggers, and table constraints. You'll learn methodically, systematically, and simply–in 22 short, quick lessons that will each take only 10 minutes or less to complete. With the Fourth Edition of this worldwide bestseller, the book has been thoroughly updated, expanded, and improved. Lessons now cover the latest versions of IBM DB2, Microsoft Access, Microsoft SQL Server, MySQL, Oracle, PostgreSQL, SQLite, MariaDB, and Apache Open Office Base. And new full-color SQL code listings help the beginner clearly see the elements and structure of the language. 10 minutes is all you need to learn how to... Use the major SQL statements Construct complex SQL statements using multiple clauses and operators Retrieve, sort, and format database contents Pinpoint the data you need using a variety of filtering techniques Use aggregate functions to summarize data Join two or more related tables Insert, update, and delete data Create and alter database tables Work with views, stored procedures, and more Table of Contents 1 Understanding SQL 2 Retrieving Data 3 Sorting Retrieved Data 4 Filtering Data 5 Advanced Data Filtering 6 Using Wildcard Filtering 7 Creating Calculated Fields 8 Using Data Manipulation Functions 9 Summarizing Data 10 Grouping Data 11 Working with Subqueries 12 Joining Tables 13 Creating Advanced Joins 14 Combining Queries 15 Inserting Data 16 Updating and Deleting Data 17 Creating and Manipulating Tables 18 Using Views 19 Working with Stored Procedures 20 Managing Transaction Processing 21 Using Cursors 22 Understanding Advanced SQL Features Appendix A: Sample Table Scripts Appendix B: Working in Popular Applications Appendix C : SQL Statement Syntax Appendix D: Using SQL Datatypes Appendix E: SQL Reserved Words
Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers
The Fifth Edition of Sams Teach Yourself SQL in 21 Days More than 48,000 sold! In just one hour a day, you’ll have all the skills you need to begin creating effective SQL queries, reports, and database applications. With this complete tutorial, you’ll quickly master the basics and then move on to more advanced features and concepts: Quickly apply essential SQL techniques in useful, real-world queries Design trustworthy, high-performance databases Manipulate your data with views and transactions Leverage powerful features including stored procedures, triggers, and cursors Work with new objects introduced with the latest SQL standards Get practical, expert tips on implementing SQL in your business environment Learn on your own time, at your own pace No previous SQL or database experience required Learn techniques that work with any current version of SQL Discover how to write faster, more efficient queries Secure your data using best practices from experienced database administrators Build more powerful databases with features exclusive to Oracle SQL*Plus, Oracle PL/SQL, and Microsoft Transact-SQL Write queries for the free, open source MySQL database Embed your SQL code in other applications
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written