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Access the power of bare-metal systems programming with Scala Native, an ahead-of-time Scala compiler. Without the baggage of legacy frameworks and virtual machines, Scala Native lets you re-imagine how your programs interact with your operating system. Compile Scala code down to native machine instructions; seamlessly invoke operating system APIs for low-level networking and IO; control pointers, arrays, and other memory management techniques for extreme performance; and enjoy instant start-up times. Skip the JVM and improve your code performance by getting close to the metal. Developers generally build systems on top of the work of those who came before, accumulating layer upon layer of abstraction. Scala Native provides a rare opportunity to remove layers. Without the JVM, Scala Native uses POSIX and ANSI C APIs to build concise, expressive programs that run unusually close to bare metal. Scala Native compiles Scala code down to native machine instructions instead of JVM bytecode. It starts up fast, without the sluggish warm-up phase that's common for just-in-time compilers. Scala Native programs can seamlessly invoke operating system APIs for low-level networking and IO. And Scala Native lets you control pointers, arrays, and other memory layout types for extreme performance. Write practical, bare-metal code with Scala Native, step by step. Understand the foundations of systems programming, including pointers, arrays, strings, and memory management. Use the UNIX socket API to write network client and server programs without the sort of frameworks higher-level languages rely on. Put all the pieces together to design and implement a modern, asynchronous microservice-style HTTP framework from scratch. Take advantage of Scala Native's clean, modern syntax to write lean, high-performance code without the JVM. What You Need: A modern Windows, Mac OS, or Linux system capable of running Docker. All code examples in the book are designed to run on a portable Docker-based build environment that runs anywhere. If you don't have Docker yet, see the Appendix for instructions on how to get it.
"Systems Programming: Concepts and Techniques" offers a comprehensive exploration of the foundational elements that underpin the operation and control of modern computing systems. Designed for beginners and those seeking to solidify their understanding, this book delves deeply into the critical areas of systems programming, from the intricacies of operating systems and memory management to the complex dynamics of concurrency and synchronization. Each chapter is meticulously structured to build upon previous knowledge, guiding the reader through a logical progression of topics essential for mastering system-level programming. This book provides a detailed examination of essential concepts such as process and thread management, interprocess communication, networking, and file systems. Readers will gain valuable insights into optimizing system performance through chapters dedicated to debugging, profiling, and advanced programming techniques. Real-world examples and case studies further enrich the learning experience, ensuring that readers are well-equipped to develop efficient, robust, and scalable system software. With its elegant and matter-of-fact style, "Systems Programming: Concepts and Techniques" serves as both an educational resource and a practical reference, empowering readers to navigate the complexities of systems programming with confidence and competence. Whether developing software on personal computers or large-scale servers, this book lays the foundation for understanding the critical components that drive today's digital infrastructure.
Covering all the essential components of Unix/Linux, including process management, concurrent programming, timer and time service, file systems and network programming, this textbook emphasizes programming practice in the Unix/Linux environment. Systems Programming in Unix/Linux is intended as a textbook for systems programming courses in technically-oriented Computer Science/Engineering curricula that emphasize both theory and programming practice. The book contains many detailed working example programs with complete source code. It is also suitable for self-study by advanced programmers and computer enthusiasts. Systems programming is an indispensable part of Computer Science/Engineering education. After taking an introductory programming course, this book is meant to further knowledge by detailing how dynamic data structures are used in practice, using programming exercises and programming projects on such topics as C structures, pointers, link lists and trees. This book provides a wide range of knowledge about computer systemsoftware and advanced programming skills, allowing readers to interface with operatingsystem kernel, make efficient use of system resources and develop application software.It also prepares readers with the needed background to pursue advanced studies inComputer Science/Engineering, such as operating systems, embedded systems, databasesystems, data mining, artificial intelligence, computer networks, network security,distributed and parallel computing.
Systems Programming: Designing and Developing Distributed Applications explains how the development of distributed applications depends on a foundational understanding of the relationship among operating systems, networking, distributed systems, and programming. Uniquely organized around four viewpoints (process, communication, resource, and architecture), the fundamental and essential characteristics of distributed systems are explored in ways which cut across the various traditional subject area boundaries. The structures, configurations and behaviours of distributed systems are all examined, allowing readers to explore concepts from different perspectives, and to understand systems in depth, both from the component level and holistically. - Explains key ideas from the ground up, in a self-contained style, with material carefully sequenced to make it easy to absorb and follow. - Features a detailed case study that is designed to serve as a common point of reference and to provide continuity across the different technical chapters. - Includes a 'putting it all together' chapter that looks at interesting distributed systems applications across their entire life-cycle from requirements analysis and design specifications to fully working applications with full source code. - Ancillary materials include problems and solutions, programming exercises, simulation experiments, and a wide range of fully working sample applications with complete source code developed in C++, C# and Java. - Special editions of the author's established 'workbenches' teaching and learning tools suite are included. These tools have been specifically designed to facilitate practical experimentation and simulation of complex and dynamic aspects of systems.
"Embedded Systems Programming with C++: Real-World Techniques" provides a comprehensive guide for those looking to master the intricacies of programming embedded systems using C++. Designed for both beginners and seasoned programmers, this book covers essential topics such as foundational concepts of embedded systems, C++ semantics, and advanced features applicable to this specialized field. Readers will gain deep insights into hardware interfaces, communication protocols, and the integration of real-time operating systems, equipping them with the skills necessary to develop robust and efficient embedded applications. With an emphasis on practical application, the book delves into critical areas such as memory management, debugging, testing, and optimization strategies tailored for embedded environments. Security receives focused attention, highlighting methods to protect systems against vulnerabilities. The final chapters explore advanced topics like IoT integration and machine learning, supported by real-world case studies in automotive and wearable technologies. This text serves as a vital resource for those aiming to innovate and build cutting-edge solutions in the rapidly evolving domain of embedded systems.
"Zig for Systems Programmers: Simplicity, Safety, and Maintainability in Low-Level Development" is an essential guide for developers seeking to harness the power of Zig in systems programming. This book meticulously unpacks the language’s features, offering insights into its design philosophies that prioritize simplicity and safety without compromising on performance. Zig’s distinct approach to error handling, memory management, and concurrency is explored in-depth, presenting readers with the foundational knowledge required to build efficient, robust software solutions. Through a structured journey from basic syntax to advanced concepts, this book delves into practical applications and interfacing techniques, enabling seamless integration with C and other languages. Each chapter combines theoretical discussion with hands-on examples, culminating in real-world case studies that illustrate Zig’s capabilities across various hardware and software domains. Whether developing low-level systems or cross-platform applications, programmers will find this resource invaluable for mastering Zig and elevating their development practices to craft secure, maintainable, and high-performance applications.
This volume contains the proceedings of the 6th Asian Symposium on Progr- ming Languages and Systems (APLAS 2008), which took place in Bangalore, December 9 – December 11, 2008. The symposium was sponsored by the Asian Association for Foundation of Software (AAFS) and the Indian Institute of S- ence. It was held at the Indian Institute of Science, as part of the institute's centenary celebrations, and was co-located with FSTTCS (Foundations of So- ware Technology and Theoretical Computer Science) 2008, organized by the Indian Association for Research in Computer Science (IARCS). In response to the call for papers, 41 full submissions were received. Each submission was reviewed by at least four Program Committee members with the help of external reviewers. The ProgramCommittee meeting was conducted electronically over a 2-week period. After careful discussion, the Program C- mittee selected 20 papers. I would like to sincerely thank all the members of the APLAS 2008 Program Committee for their excellent job, and all the external reviewers for their invaluable contribution. The submission and review process was managed using the EasyChair system. In addition to the 20 contributed papers, the symposium also featured three invitedtalksbyDinoDistefano(QueenMary,UniversityofLondon,UK),Radha Jagadeesan (DePaul University, USA), and Simon Peyton-Jones (Microsoft - search Cambridge, UK). Many people have helped to promote APLAS as a high-quality forum in Asia to serveprogramminglanguageresearchersworldwide.Following a seriesof well-attendedworkshopsthatwereheldinSingapore(2000),Daejeon(2001),and Shanghai (2002), the ?rst ?ve formal symposiums were held in Beijing (2003), Taipei (2004), Tsukuba (2005), Sydney (2006), and Singapore (2007).
Explore various Rust features, data structures, libraries, and toolchain to build modern systems software with the help of hands-on examples Key FeaturesLearn techniques to design and build system tools and utilities in RustExplore the different features of the Rust standard library for interacting with operating systemsGain an in-depth understanding of the Rust programming language by writing low-level softwareBook Description Modern programming languages such as Python, JavaScript, and Java have become increasingly accepted for application-level programming, but for systems programming, C and C++ are predominantly used due to the need for low-level control of system resources. Rust promises the best of both worlds: the type safety of Java, and the speed and expressiveness of C++, while also including memory safety without a garbage collector. This book is a comprehensive introduction if you’re new to Rust and systems programming and are looking to build reliable and efficient systems software without C or C++. The book takes a unique approach by starting each topic with Linux kernel concepts and APIs relevant to that topic. You’ll also explore how system resources can be controlled from Rust. As you progress, you’ll delve into advanced topics. You’ll cover network programming, focusing on aspects such as working with low-level network primitives and protocols in Rust, before going on to learn how to use and compile Rust with WebAssembly. Later chapters will take you through practical code examples and projects to help you build on your knowledge. By the end of this Rust programming book, you will be equipped with practical skills to write systems software tools, libraries, and utilities in Rust. What you will learnGain a solid understanding of how system resources are managedUse Rust confidently to control and operate a Linux or Unix systemUnderstand how to write a host of practical systems software tools and utilitiesDelve into memory management with the memory layout of Rust programsDiscover the capabilities and features of the Rust Standard LibraryExplore external crates to improve productivity for future Rust programming projectsWho this book is for This book is for developers with basic knowledge of Rust but little to no knowledge or experience of systems programming. System programmers who want to consider Rust as an alternative to C or C++ will also find this book useful.
Get up and running with system programming concepts in Linux Key FeaturesAcquire insight on Linux system architecture and its programming interfacesGet to grips with core concepts such as process management, signalling and pthreadsPacked with industry best practices and dozens of code examplesBook Description The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces. What you will learnExplore the theoretical underpinnings of Linux system architectureUnderstand why modern OSes use virtual memory and dynamic memory APIsGet to grips with dynamic memory issues and effectively debug themLearn key concepts and powerful system APIs related to process managementEffectively perform file IO and use signaling and timersDeeply understand multithreading concepts, pthreads APIs, synchronization and schedulingWho this book is for Hands-On System Programming with Linux is for Linux system engineers, programmers, or anyone who wants to go beyond using an API set to understanding the theoretical underpinnings and concepts behind powerful Linux system programming APIs. To get the most out of this book, you should be familiar with Linux at the user-level logging in, using shell via the command line interface, the ability to use tools such as find, grep, and sort. Working knowledge of the C programming language is required. No prior experience with Linux systems programming is assumed.