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This BookSense Top 10 Fantasy Pick teams young Sam Hatcher with Rigby Skeet, a wisecracking Royal Guardsman. The two must rescue King Olive, who was betrayed by his odd, worm-loving brother, and is imprisoned in the dungeon of the superhuman Boneman. "Readers will revel in the story's charm, humor, and numerous twists and turns."--"ForeWord."
In 1612, George Sinclair, an illegitimate son of a Caithness laird, became a Norwegian national hero. Along with almost 300 of his followers, Sinclair was killed in an ambush in Norway while marching to join the king of Sweden's army. Sinclair has legendary status in Norway but has been almost totally forgotten at home, just as the memory of thousands of other Scots who served as mercenaries in the armies of Europe in the 16th and 17th centuries has faded into obscurity. In this book, James Miller tells how a considerable proportion of the able-bodied male population of Scotland at one time sought service on behalf of almost every dynasty and monarch on the continent. Some were fleeing from justice, others went to seek fame and fortune - and found it.
New epic fantasy in the grand tradition—including a never-before-published Song of Ice and Fire story by George R. R. Martin! Fantasy fiction has produced some of the most unforgettable heroes ever conjured onto the page: Robert E. Howard’s Conan the Barbarian, Michael Moorcock’s Elric of Melniboné, Fritz Leiber’s Fafhrd and the Gray Mouser. Classic characters like these made sword and sorcery a storytelling sensation, a cornerstone of fantasy fiction—and an inspiration for a new generation of writers, spinning their own outsize tales of magic and swashbuckling adventure. Now, in The Book of Swords, acclaimed editor and bestselling author Gardner Dozois presents an all-new anthology of original epic tales by a stellar cast of award-winning modern masters—many of them set in their authors’ best-loved worlds. Join today’s finest tellers of fantastic tales, including George R. R. Martin, K. J. Parker, Robin Hobb, Scott Lynch, Ken Liu, C. J. Cherryh, Daniel Abraham, Lavie Tidhar, Ellen Kushner, and more on action-packed journeys into the outer realms of dark enchantment and intrepid derring-do, featuring a stunning assortment of fearless swordsmen and warrior women who face down danger and death at every turn with courage, cunning, and cold steel. FEATURING SIXTEEN ALL-NEW STORIES: “The Best Man Wins” by K. J. Parker “Her Father’s Sword” by Robin Hobb “The Hidden Girl” by Ken Liu “The Sword of Destiny” by Matthew Hughes “‘I Am a Handsome Man,’ Said Apollo Crow” by Kate Elliott “The Triumph of Virtue” by Walter Jon Williams “The Mocking Tower” by Daniel Abraham “Hrunting” by C. J. Cherryh “A Long, Cold Trail” by Garth Nix “When I Was a Highwayman” by Ellen Kushner “The Smoke of Gold Is Glory” by Scott Lynch “The Colgrid Conundrum” by Rich Larson “The King’s Evil” by Elizabeth Bear “Waterfalling” by Lavie Tidhar “The Sword Tyraste” by Cecelia Holland “The Sons of the Dragon” by George R. R. Martin And an introduction by Gardner Dozois “When fine writer and expert editor [Gardner] Dozois beckons, authors deliver—and this surely will be one of the year’s essential anthologies.”—Kirkus Reviews (starred review)
Set in an age of feuding samurai, wandering swordsmen and fearless warrior monks, Ronin is a skirmish wargame that captures the flavour and excitement of such Akira Kurosawa films as Seven Samurai and Yojimbo. Whether they prefer the loyal samurai retainers of a feudal lord or a horde of desperate bandits, players choose from one of several factions and build forces to battle for dominance and survival in 16th-century Japan. They may also recruit swords-for-hire to supplement their forces – masterless ronin, martial arts masters and secretive ninja will lend their skills to any commander who can afford them. A full points system, incorporating a wide range of equipment and skills, allows for detailed customisation of characters, while scenarios and a campaign system permit them to gain experience and develop over time. The fast-paced rules simulate the cut and thrust of hand-to-hand combat and require the player to make tactical decisions in the middle of a fight, immersing them in an era of war.
Royce Melborn, a skilled thief, and his mercenary partner, Hadrian Blackwater, make a profitable living carrying out dangerous assignments for conspiring nobles-until they are hired to pilfer a famed sword. What appears to be just a simple job finds them framed for the murder of the king and trapped in a conspiracy that uncovers a plot far greater than the mere overthrow of a tiny kingdom. Can a self-serving thief and an idealistic swordsman survive long enough to unravel the first part of an ancient mystery that has toppled kings and destroyed empires? And so begins the first tale of treachery and adventure, sword fighting and magic, myth and legend. When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.
An Enemies-to-Lovers Forced Proximity Romantasy Suspense Series A century of war. A cursed and dying world. A tenuous truce. And a rigid prophecy that could save it all. Take a steamy, harrowing but steamy carriage ride across Kambria with a brave princess forced to marry an enemy prince and her scorching hot but terrifying outlaw bodyguard. Where two enemies discover true love's spark. TROPES: - Enemies to Lovers - Forbidden Romance - Fated Mates - True Love - Bodyguard - Touch Her and Die - Prophecy Thorn & Blade is the first book in the Curse and Crown series.
For readers of Brent Weeks, Joe Abercrombie, Peter V. Brett, and Scott Lynch comes the first book in a fantastic, hilarious new sword-and-sorcery series that puts a clever new twist on the golden age of epic fantasy. Robbing tombs for fun and profit might not be a stable career, but Egil and Nix aren’t in it for the long-term prospects. Egil is the hammer-wielding warrior-priest of a discredited god. Nix is a roguish thief with just enough knowledge of magic to conjure up trouble. Together, they seek riches and renown, yet often find themselves enlisted in lost causes—generally against their will. So why should their big score be any different? The trouble starts when Nix and Egil kill the demonic guardian of a long-lost crypt, nullifying an ancient pact made by the ancestors of an obscenely powerful wizard. Now the wizard will stop at nothing to keep that power from slipping away, even if it means freeing a rapacious beast from its centuries-old prison. And who better than Egil and Nix—the ones responsible for his current predicament—to perform this thankless task? Praise for The Hammer and the Blade and Paul S. Kemp “A gripping tale [with] the feeling of a classic Dungeons & Dragons campaign.”—Publishers Weekly “Most heroes work up to killing demons. Egil and Nix start there and pick up the pace.”—Elaine Cunningham, author of the Thorn Trilogy “Kemp delivers sword and sorcery at its rollicking best, after the fashion of Fritz Leiber’s Fafhrd and the Gray Mouser.”—Library Journal
Things have never been darker for 16-year-old Will Hunter. The girl he loves has been taken from him, he's been betrayed by his newfound half-sister, and he has only hours to find a cure to the poison coursing through his veins. He's in no shape to stop the Dark Lord from finding and using the Sword of Armageddon—but if he can't, he's not the only one who will die. The third book in the New Kid series takes Will and friends from a demon-infested island in the Puget Sound to the top of the Seattle Space Needle, where Will's struggle against the Dark Lord ends in a confrontation that will determine the fate of all mankind.