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Swords and Swordsmen chronicles the major developments in the sword's design, manufacture and use from Ancient Egypt to the American Civil War. Author Mike Loades traces the history of the sword in war and the evolution of the private duel. The book takes certain surviving swords as landmarks on this journey of discovery. Each can be linked to a specific individual, allowing each sword to be discussed in the social and military context of its time and forming the starting point for detours through other types of sword and contemporary developments in their design, manufacture and use. From Tutankhamun to General Custer, and including a chapter on the legendary samurai Uesugi Kenshin, this book charts the lives of warriors from many ages and cultures; men whose lives often depended on their skill with the sword. Illustrated with line drawings (many derived from old fight manuals) and dozens of photographs of surviving swords, Swords and Swordsmen celebrates these weapons as iconic works of art and powerful cultural symbols as well as examining the lethal practicality of their sue.
Describes the details of design and history of swords.
A Role-Playing Game of Swords, Sorcery, and Weird Fantasy
A young man is transformed into a barbarian fighter in this adventure from “one of the leading masters of epic fantasy” (Publishers Weekly). Wallie Smith can feel the pain. He goes to the hospital and remembers the doctors and the commotion, but when he wakes up it all seems like a dream. However, if that was a dream, how do you explain waking up in another body and in another world? Little Wallie finds himself in the physique of a barbarian swordsman, accompanied by both an eccentric priest babbling about the Goddess and a voluptuous slave girl. Is this a rude awakening or a dream come true? What in the world will Wallie do now that he has found himself stranded in a strange realm? Well, it just so happens that the Goddess is in need of a swordsman. It will not be easy, but if he succeeds he will have everything he wants. If he does not, things could get ugly. Wallie is reluctant but sees his chance. If only he had the faintest clue as to the adventure he is about to unleash! If only he could imagine the forces that will be out to vanquish him!
Drawing on information from grave excavations, illustrations of battle scenes, and many classical and medieval literary sources, this book discusses how contemporaries showed swords were used and illustrates not only the beautiful form of the sword, but also its beauty of function.
Drawing themes from Shakespeare, Edgar Allen Poe, and H.P Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre, actually coining the term "Sword and Sorcery" that describes the sub-genre he helped create. Before THE LORD OF THE RINGS took the world by storm, Leiber's fantastic but thoroughly flawed anti-heroes, Fafhrd and Gray Mouser, adventured and stumbled deep within the caves of Inner Earth as well, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar is Leiber's fully realized vivid incarnation of urban decay and civilization's corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. With SWORDS AGAINST WIZARDRY, the fourth installment of the Lankhmar series, the story unveils behind the curtain in the Witch's Tent. Fafhrd and Gray Mouser are there to consult a sorceress who holds the secret to their escape but when would they ever need to escape? Would they need this knowledge when they journey to Stardock? Where is there to escape up there? No doubt the icy seduction of "the cruel one", with her greed for both gore and graciousness, could offer them several ways out. Their luck has been good so far; one way out should work. Their luck continues as thieves. They are the best thieves in Lankhmar until better positions arise: The Lords of Quarmall. Gray Mouser and Fafhrd steal a kingdom within a hill and declare themselves Lords.
An extensive and thorough study of the origins, development and usage of the glamorous two-edged knightly sword of the European middle ages, with a complete typology. Spanning the period from the great migrations to the Renaissance, this book presents a selection from a very large body of photographs and research and gives a full and detailed record of the swords of that turbulent time.
The martial arts novel is one of the most distinctive and widely-read forms of modern Chinese fiction. John Christopher Hamm offers the first in-depth English-language study of this fascinating and influential genre, focusing on the work of its undisputed twentieth-century master, Jin Yong.
A young man is transformed into a barbarian fighter in this adventurous series from “one of the leading masters of epic fantasy” (Publishers Weekly). In this complete collection of the high fantasy Seventh Sword series by Aurora Award–winning author Dave Duncan, Wallie Smith must face a new destiny and save an unfamiliar world from evil forces. The Reluctant Swordsman: Wallie goes to the hospital and wakes up in the body of a barbarian swordsman, accompanied by a voluptuous slave girl and an eccentric priest babbling about the Goddess. When he learns the Goddess needs a swordsman, he reluctantly agrees to set off on her quest. The Coming of Wisdom: Wallie is staring death in the face when the Goddess gives him a new body and the fabled Sapphire Sword in return for being her champion. But Wallie and his weapon quickly find themselves outmatched in a world of high-stakes magic. The Destiny of the Sword: Wallie is entrusted by the presiding goddess with a mission to bring together all the swordsmen to finally defeat the sorcerers and their terrible technology. And while he’s not quite convinced he should oblige, goddesses can be very persuasive . . . The Death of Nnanji: For fifteen years the truce has held, but now sorcerers have started killing swordsmen again and swordsmen traitors are aiding them. Wallie, known now as Shonshu, must ride out to fight the war he hoped would never come, and his failure or success will determine the fate of the world for the next thousand years.