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Discover a whole new realm of adventure: Exiled from Myth Drannor, a swordmage returns to his childhood home to find it changed by corruption and evil Geran Hulmaster, a wandering swordmage, returns to the windswept shores of the Moonsea, where his beloved boyhood friend has been murdered. Aided by his ghostwise halfling companion, Geran begins investigating Jarad's mysterious death in the barrowfields of Hulburg—and uncovers a web of corruption that implicates the foreign merchant companies now terrorizing town. But Geran suspects their crimes do not end there. Someone has been robbing the tombs of the barrowfields, even though doing so is an act of treason—and risks incurring the wrath of Asperus, the necromancer-turned-lich who now commands the dead in the barrowfields as his slaves. Elsewhere, a Warlock Knight of Vaasa stirs the violent passions of a tribe of brutal orcs, and sends them to Hulburg bent on pillage. Now, Geran must find a way to protect his friends and family—and prevent all of Hulburg from falling into the hands of evil.
Fantasy-roman.
Cross swords with pirates in this epic Forgotten Realms adventure from the New York Times–bestselling author of Condemnation Kamoth Kastelmar was a sadistic young lord who charmed his way into marrying the Harmach of Hulburg’s sister before he was exiled for conspiring against his new brother-in-law. Now he is Captain of Kraken Queen, High Captain of the Black Moon Corsairs—a ruthless pirate fleet that scours the Mooosea, wreaking havoc wherever they go. When Kamoth and his blood-thirsty pirates threaten to raze Hulburg to the ground, the Harmach of Hulburg must find a way to thwart their attack. Enter Geran Hulmaster, the human swordmage who is tasked with tracking the pirates to their hidden base, infiltrating their ranks, and finding a way to stop them before it’s too late. But Kamoth is motivated by more than greed. Kin to his enemies, he seeks a deeper revenge—one Geran only begins to glimpse when they kidnap the woman he loves.
In this final volume in the epic adventures of the Blades of the Moonsea, Geran Hulmaster seeks revenge against the mage who hurt his family and his people Rhovann Disarnnyl was once an arrogant elf lord who exploited the life of luxury his ancestral home in Myth Drannor afforded him. But that was before the upstart human Geran Hulmaster maimed him in a duel—and before Rhovann was exiled from Myth Drannor for practicing shadow magic. In a cruel act of vengeance, Rhovann drives Geran’s family from their ancestral lands, fills Hulburg with nightmarish goelms to enforce his will, and crushes the natives with the aggressive enforcement of unfair laws. But Geran Hulmaster will not stand idly by as Rhovann continues his tyrannical rule. Intent on making Rhovann’s life miserable, he violates his exile to stalk the streets of his former home, hunting down the wretched moon elf mage and rallying the oppressed people of Hulburg. But Geran’s enemies are as numerous as the laws he breaks in the name of revenge—and each and every one of them is determined to see him dead.
The complete guide for building Forgotten Realms characters. This guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting.
More than 20 assignments that will engage student readers in authentic reading response and reflection.
Reduced to ruins by supernatural cataclysms, Neverwinter rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart. Neverwinter has long been one of the most popular locations in the Forgotten Realms® campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics -- everything a Dungeon Master needs for his heroic tier adventures.
A magical artifact has resurfaced, and now the dead walk the lands. Led by a powerful undead sword-mage, an undead army has razed entire cities and devastated the lands. An unlikely group of heroes that include the offspring of the undead sword-mage struggles to recover the artifact so that they can save the lands and put their father to rest.
Explore the fantasy world of D&D and delve into dungeons, slay monsters, and gain treasure! If you've been thinking of playing D&D or you've played before and you want to get up to speed on the all-new 4th Edition, this is the book for you. Here's what you need to know to join the fantasy fun. D&D terminology — understand what ability check, modifier, saving throw, AC, gp, hp, and XP mean Roll the dice — add modifiers and see if you rolled the d20 high enough to beat the challenge Minding your manners — know D&D etiquette so you'll be welcome in any adventure Character building — select your character's race and class, and choose the best powers, skills, feats, and gear Roleplaying — give your character a background and personality quirks Combat — use combat rules, a battle grid, and miniatures to play out furious battles Open the book and find: Everything a new player needs to get started playing D&D Details on four fantasy races and four iconic classes Explanations of every number and statistic on the character sheet The best magic items and equipment for characters of all classes Advice on roleplaying and teamwork A ready-to-use adventure to get you started as a Dungeon Master A ready-to-use battle grid with character and monster markers
Blood-debt haunts Ncon, an Assassin's unforgiven legacy. With the swordmage Figment, and the wizard Zandor's subversive guidance, Ncon returns to his homeland to face his God, and kill once more.