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"First published in Japan in 2021 by Kadokawa Corporation, Tokyo"--Copyright page.
Read the novel that ignited the phenomenon!After three hundred years of conflict, a new era begins for the Underworld. The Lost Child of Vecta, who seemed to appear out of nowhere, has defeated the Dark God and given the world its first taste of peace. The human realm and dark realm have begun to intermingle, sparking the beginning of a much-needed cultural exchange. But while some see this as an opportunity to bury the hatchet and move forward, others are determined to sow the seeds of chaos anew. High in Central Cathedral, Apprentice Integrity Knight Ronie Arabel’s heart sinks as she receives foreboding words from Swordsman Delegate Kirito: “At this rate, there’s going to be another war.” “War will come again.”
Two years after waking up in a mysterious fantasy world, Kirito and his oddly human NPC friend, Eugeo, continue their quest to become Integrity Knights--and find Alice, who disappeared so long ago and yet has somehow lingered in the back of Kirito's mind. Their journey takes them to the Imperial Swordcraft Academy, where they must train to become two of the top twelve seats in the class to have even a hope of seeing Alice again. Meanwhile, as Asuna desperately searches for Kazuto Kirigaya, she stumbles across the deeper secret of his new world...
Read the novel that ignited the phenomenon! In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "game over" means certain death - both virtual and real...
READ THE NOVEL THAT IGNITED THE PHENOMENON! Kirito has faced innumerable hardships in the two long years since he first awoke in the Underworld, but his greatest battle yet lies ahead. As they near Administrator's chamber at the top of Central Cathedral, Kirito and Alice confront a heartrendingly familiar foe on the ninety-ninth floor. The final obstacle standing before them is none other than Eugeo...wearing the armor of an Integrity Knight! Can Kirito's cries reach Eugeo in the tortured recesses of his mind? Or will Administrator have the last laugh?!
The saga of Sword Art Online continues with three side stories set during the Aincrad and Alfheim eras. The game of death took its toll on every player in a different way--when one turns up dead on the fifty-seventh floor, the game's afoot, and it's up to Asuna and Kirito to crack the case. There's also the story of how Kirito got his Excalibur sword in Alfheim (with a little help from his friends). And when the game of death first began, Kirito learned a difficult lesson--one he would never forget.
Zurück in die Vergangenheit! Auf einer der mittleren Ebenen von Aincrad wird ein Spieler ermordet! Da sich der Tatort in einer sicheren Zone befindet, in der die Spieler eigentlich unantastbar sein sollten, wirft dies einige Fragen auf. Auch die Mordmethode ist mysteriös. Kann etwa einer der Spieler die Regeln brechen? Kirito und Asuna gehen dem rätselhaften Fall nach. Die Sword Art Online-Saga wird in drei Kurzgeschichten fortgesetzt – sowohl in der Aincrad- als auch in der Alfheim-Ära.
Following a mighty clash, Kirito and Eugeo find themselves separated for the last leg of their journey to the top of Central Cathedral. Kirito, forced into an unlikely alliance with Alice the Integrity Knight, continues his climb from the outside, while trying not to fall to his death. At the same time, Eugeo must face off against the Integrity Knight Commander himself, Bercouli Synthesis One! Although the journey is nearing its end, they'll soon learn that the cathedral is still full of surprises...
Read the novel that ignited the phenomenon! Kirito plunges into a suspicious new VRMMORPG called ALfheim Online to rescue Asuna, who never returned from Sword Art Online. ALO offers many features to entertain players in the wake of SAO: ultra-high-end graphics, action-heavy gameplay, a choice of fairy races, and a next-generation flight engine. Playing as a spriggan, Kirito heads for the location of Asuna's prison--the top of the World Tree, the final destination of every player in the game! Along the way, Kirito nearly falls to a plot hatched by the enemy salamanders, just barely surviving the ordeal with the help of a sylph named Leafa and his Navigation Pixie, Yui. But just as Kirito and Leafa make it to the foot of the World Tree, the end of their quest in sight, each realizes the other has a very big secret...
The saga of Sword Art Online continues with three side stories set during the Aincrad and Alfheim eras. The game of death took its toll on every player in a different way--when one turns up dead on the fifty-seventh floor, the game's afoot, and it's up to Asuna and Kirito to crack the case. There's also the story of how Kirito got his Excalibur sword in Alfheim (with a little help from his friends). And when the game of death first began, Kirito learned a difficult lesson--one he would never forget.