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Sex, dates and relationships are just a swipe away. Millions of encounters are happening all over the globe every minute because of the smartphone. Goodbye computers, adieu boozy watering holes - with smartphone app dating, the 'bar' is open 24/7, with no cover charge required. If your thumbs can do the chat dance, you will flourish in The Age of Swipe. In Swipe - The Game has Changed, author Michael Jarosky documents a year of his swipe encounters. Raw and 100% real, this explosive account covers everything from his rock star week of sexual adventures to awkward dating disasters and heartbreak. From chat notification hello to handshake goodbye, become a fly on his wall and learn the game again with new rules and strategies.From Sydney to New York and London to Tokyo, the game has changed. Seduction techniques in bars and exchange of endless emails via traditional internet dating are now ancient strategies. Swipe not only delivers Jarosky's unforgettable journey through the world of swipe dating, but also relays the 'MISBAC Strategy' so both men and women are equipped with up-to-date techniques to make new friends, indulge in sexual adventures, experience quality dates, and find lasting relationships in The Age of Swipe.
After five years apart, the beloved ladies from national bestselling author Niobia Bryant’s Friends & Sins series don’t expect to meet again—until they begin receiving mysterious taunts about their personal secrets. Soon, all roads lead back to their friendship—but one of them won’t make it through alive. Monica, a CEO with celebrity clients, loves her life. But when her man pressures her to start a family, Monica finds herself involved with a client who wants to mix business with pleasure—or else…Successful author Keesha is blowing through her money—and cheating on her fiancé. When a new friend discovers her deception, Keesha stands to lose everything…Danielle’s relationships are strictly for pleasure—until she reconnects with the only man she ever loved. But soon past secrets are being used to torment her…A full-time mom and preacher’s wife, Latoya is feeling the strain of living under the eye of the church. Her only relief comes from the pills no one knows she’s popping. At least she thinks no one knows…
"A sweet story of finding love where you least expected to. A romp through New York City with fresh immigrant eyes. Kiran and Nash's journey to learning to see themselves and others across boundaries and preconceived notions will warm your heart."—Sonali Dev, author of Recipe for Persuasion She's determined to be the perfect daughter, until she meets the perfect guy... Kiran Mathur knows firsthand how dangerous love can be. After all, her sister's marriage in India nearly destroyed Kiran's family. So she's decided to redeem romance herself—by not falling for anyone who might disappoint her parents. That is, until she meets her new neighbor Nash Hawthorne. Nash is a dedicated doctor and committed to being alone. His family life has taught him the inevitability of abandonment, and he isn't ready to question his beliefs. But in spending time with Kiran, he starts to experience emotion he's never felt before. For both, love feels like a risk. But when the future only starts to make sense with each other, it might be time to follow their hearts... Praise for Love, Chai, and Other Four-Letter Words: "LOVE, CHAI, AND OTHER FOUR LETTER WORDS is a delight... As warm and comforting as perfect masala chai."—Farah Heron, author of Accidentally Engaged "Captivating."—Library Journal, STARRED Review "Not-to-be-missed."—Booklist, STARRED Review
Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need. What You'll Learn How to include iAds How to integrate Game Center leaderboards and achievements How to profile and optimize performance Who This Book Is For iOS developers interested in using Unity and Unity developers who want to customize their games for iOS devices.
Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.
30-Second Data Scienceis the quickest way to discover how data is a driving force not just in the big issues, such as climate change and healthcare, but in our daily lives. Data science is an entirely new discipline that encompasses a new era of information, from finding criminals to predicting epidemics. But there’s more to it than the vast quantities of information gathered by our computers, smartphones, and credit cards. Carefully compiled by experts in the field,30-Second Data Science covers the basic statistical principles that drive the algorithms, how data affects us in every way—science, society, business, pleasure—along with the ethical quandaries and its future promise of a better world. Each 30-Second entry details a different facet of data science in just 300 words and one picture, showing how the concept of bringing together different types of data, and using powerful computer programs to find patterns no human eye could spot, is already transforming our world. Exploring key ideas and featuring biographies of the people behind them, 30-Second Data Science explains clearly and concisely all you need to know about data science, from basics to ethics. The 30 Second series presents concise, informative guides to the most important topics which shape the world around us, presenting terms which are key to understanding the subject in 30 seconds, 300 words, and one image.
Android games programmers now have the power to write games for Android tablets. Beginning Android Tablet Games Programming explains how to enhance your Android games using the new tablet interface and the additional screen estate. You'll learn how to bring your programming skills up to date and into a world where touch screens, games physics, and artificial intelligence come together in new and surprising ways. Beginning Android Tablet Games Programming shows how to quickly and easily set up an Android development environment—in no time at all, you'll be programming away. You'll begin with some simple games using sprites and choreographed movement. Next, you'll learn how to handle user input in the modern age of touch screens and motion. Along the way, you'll discover how to use that extra screen space on a tablet to provide more relaxed and more interesting user interactions in your games. You'll learn how to use sound and music, for instance, to make your application menus more user-friendly. The Android operating system has recently acquired multicore functionality to meet the demands of multicore devices now entering the tablet market. With Beginning Android Tablet Games Programming, you'll discover how to harness that new power with your games programming through more process-demanding and fun techniques, including physics modeling, rich game world representation, artificial intelligence, and multiplayer interactions. Throughout each chapter of Beginning Android Tablet Games Programming, you'll find code that you can add or adapt to your own games to create the components you want. You can also work up to wrapping everything together into a complete Mario-type example game. Finally, when you have your first games ready, learn how developers have released their games and made a profit. You'll find tips on how to present your games in the Android and other application markets, and a solid approach to games marketing and monetization.
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.
Twins, Jacob and Aron, can turn into a dolphin and an owl. They live in C’Wall, the closest point to the Wall, a thousand foot high upside down waterfall out at sea. They sit the exam for a competitive place at University for the Intentioned, both fretting that their powers are useless in real life. When only Aron gets in, Jacob makes a snap decision to switch their names and steal his brother's place. The swap forces them to experience life from opposite sides of the class divide. Aron heads to a educational commune in Brixton, but does it have a darker purpose? Should Aron bring down the Wall, or does that make him a terrorist? And how far will Jacob go to stop him?