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John Constantine's assembled cohort of mystics leads Swamp Thing to a cave where a group called the Brujeria is concocting a scheme to infect the world with evil—but when Swamp Thing tries to save Constantine from their clutches, he allows one of the mystics, now transformed into a evil, bird-like being, to escape.
From the ashes of a terrible war, life blooms anew in Swamp Thing’s image. The remnants of humanity lie in hiding, forever in the shadow of the green god who now rules the planet. When the new avatar of the Green uncovers a stray human, a rebellion is revealed! But this Swamp Thing is no stranger to violent ends, and neither are his creations. If it’s war humanity wants, it will be at their doorstep-and Swamp Thing will never be the same!
Graphic Novel. This first volume, collecting issues 20-27 of THE SAGA OF THE SWAMP THING, also features a foreword by famed horror author Ramsey Campbell and a new introduction by Swamp Thing co-creator and original series editor Len Wein.
What does it take to grow a Swamp Thing? Find out in 'Growth Patterns,' as the being regrows himself one day—and leaf—at a time! John Constantine makes his comic book debut as an evil peers into the DC Universe.
While John Constantine and the mystical heroes of the DC Universe wage a last-ditch effort to hold back the evil of the Brujeria, Swamp Thing, the Demon and others descend into hell itself to battle a horde of demons; includes Phantom Stranger, Spectre, Doctor Fate, and Deadman.
Written by Alan Moore, Steve Bissette, and Rick Veitch; Art by Rick Veitch, Alfredo Alcala, John Totleben, Steve Bissette, Tom Yeates; Cover by John Totleben The concluding trade paperback collecting Alan Moore's groundbreaking run on SWAMP THING, REUNION reprints issues #57-64 of this legendary VERTIGO foundation title.
A Brief History of Comic Book Movies traces the meteoric rise of the hybrid art form of the comic book film. These films trace their origins back to the early 1940s, when the first Batman and Superman serials were made. The serials, and later television shows in the 1950s and 60s, were for the most part designed for children. But today, with the continuing rise of Comic-Con, they seem to be more a part of the mainstream than ever, appealing to adults as well as younger fans. This book examines comic book movies from the past and present, exploring how these films shaped American culture from the post-World War II era to the present day, and how they adapted to the changing tastes and mores of succeeding generations.