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Chun Li must try to figure out why Lori would commit suicide just after defeating Bison's horde of minions. Also Ryu realises his dream was more than just a rough night's sleep. Meanwhile in the parallel world, Akuma and Mr Karate enter the other-worldly SVC Tournament.
This book examines the theoretical foundations relevant to existential issues in educational leadership and management, taking inspiration from Munch’s painting The Scream. The book considers internationally relevant topics such as the growth of neoliberalism, globalisation, cultural shifts, forced migration and the digitalisation of the socio-cultural sphere and uniquely positions these crises as existential threats, rather than simply political, cultural, or social. The volume explores this complex set of dimensions in existential experience and outlines the implications for research and teaching in educational leadership. By exemplifying the narrative and introspective nature of existential research, the book addresses major aspects of the field including the impact such threats have on organisational studies, policy, administrative structures and practices, and leadership. This timely collection on existential issues in administration and leadership will appeal to academics, scholars, researchers, practitioners and policy-makers. It will also be of great interest for students in teacher education programmes and graduate courses in educational administration and leadership, organisation studies, and educational ethics for broad international use.
Chaos and nonlinear dynamics initially developed as a new emergent field with its foundation in physics and applied mathematics. The highly generic, interdisciplinary quality of the insights gained in the last few decades has spawned myriad applications in almost all branches of science and technology—and even well beyond. Wherever quantitative modeling and analysis of complex, nonlinear phenomena is required, chaos theory and its methods can play a key role. This volume concentrates on reviewing the most relevant contemporary applications of chaotic nonlinear systems as they apply to the various cutting-edge branches of engineering. The book covers the theory as applied to robotics, electronic and communication engineering (for example chaos synchronization and cryptography) as well as to civil and mechanical engineering, where its use in damage monitoring and control is explored). Featuring contributions from active and leading research groups, this collection is ideal both as a reference and as a ‘recipe book’ full of tried and tested, successful engineering applications
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
For well over a century, Monster Hunter International has kept the world safe from supernatural threats small and large—and in some cases very, very large. Now, join us as MHI opens their archives for the first time. From experienced Hunters on their toughest cases, to total newbies' initial encounters with the supernatural, The Monster Hunter Files reveals the secret history of the world's most elite monster fighting force. Discover what happened when Agent Franks took on the Nazis in World War Two. Uncover how the Vatican’s Combat Exorcists deal with Old Ones in Mexico. And find out exactly what takes place in a turf war between trailer park elves and gnomes. From the most powerful of mystical beings to MHI’s humble janitor, see the world of professional monster hunting like never before. Featuring seventeen all new tales based on Larry Correia’s bestselling series, from New York Timesbest-selling authors Jim Butcher, John Ringo, Jessica Day George, Jonathan Maberry, Faith Hunter, and many more. Contributors: Larry Correia Jim Butcher Mike Kupari Jessica Day George John C. Wright Maurice Broaddus Brad R. Torgersen Faith Hunter Jody Lynn Nye Quincy J. Allen Alex Shvartsman Kim May Steve Diamond John Ringo Bryan Thomas Schmidt & Julie C. Frost Sarah A. Hoyt Jonathan Maberry About Larry Correia and the Monster Hunter International series: “[E]verything I like in fantasy: intense action scenes, evil in horrifying array, good struggling against the darkness, and most of all people—gorgeously flawed human beings faced with horrible moral choices that force them to question and change and grow.”—Jim Butcher “[A] no-holds-barred all-out page turner that is part science fiction, part horror, and an absolute blast to read.”—Bookreporter.com “If you love monsters and action, you’ll love this book. If you love guns, you’ll love this book. If you love fantasy, and especially horror fantasy, you’ll love this book.”—Knotclan.com “A gun person who likes science fiction—or, heck, anyone who likes science fiction—will enjoy [these books] . . . The plotting is excellent, and Correia makes you care about the characters . . . I read both books without putting them down except for work . . . so whaddaya waitin’ for? Go and buy some . . . for yourself and for stocking stuffers.”—Massad Ayoob “This lighthearted, testosterone-soaked sequel to 2009's Monster Hunter International will delight fans of action horror with elaborate weaponry, hand-to-hand combat, disgusting monsters, and an endless stream of blood and body parts.”—Publishers Weekly on Monster Hunter Vendetta About Mission: Tomorrow, edited by Bryan Thomas Schmidt: “This themed anthology . . . will appeal to a wide range of readers, who will appreciate the diversity of stories . . . a solid introduction to a classic genre.”—Kirkus “Editor Schmidt adds grandmasters to a mix of newer established names and balances the tragic with the humorous.”—Publishers Weekly About Shattered Shields, edited by Jennifer Brozek and Bryan Thomas Schmidt: “In this well-built anthology, seventeen original stories cut to the heart of military fantasy, diving directly into the most exciting moments of dramatic bravery, grand battles, and life-changing heroism. . . . Readers who prefer to cut straight to the action, but want more depth than pure hack-and-slash, will find these offerings appealing.”—Publishers Weekly “An inventive and thought-provoking set of tales that capture the bravery and terrors of battle. Carries the banner of military fantasy proudly.”—John Marco, author of The Bronze Knight Series About The Raygun Chronicles, edited by Bryan Thomas Schmidt: “Fans of sf should enjoy this stylistically varied homage to a genre as old as the fiction . . . ”—Library Journal The Monster Hunter Memoirs series by Larry Correia and John Ringo: Monster Hunter Memoirs: Grunge Monster Hunter Memoirs: Sinners The Monster Hunter series by Larry Correia: Monster Hunter International Monster Hunter Vendetta Monster Hunter Alpha Monster Hunter Legion Monster Hunter Nemesis
The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author's critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein--Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.
The king of fighting games gets the ultimate art book with SF25: The Art of Street Fighter, collecting over 25 years of Street Fighter artwork! This 448-page behemoth of a book collects pin-ups, character designs, crossover artwork, rare concept art, and more. SF25 features over 100-pages of new material, including tribute art from top Japanese artists, never-before-collected sketches and game art, and all-new interviews with the people who created the legend that is Street Fighter!
With all major players still reeling from the event in the previous volume, Takagi must come to terms with his foreboding lineage and the dark birthright that is his to claim.
Good character produces good quality, individually and culturally. In light of the turmoil our society currently faces, this book is critical. In the midst of our busy and often chaotic lives, we sometimes forget the importance of building character qualities. By curating our values, we can rise up and fight against cultural instability, family breakdown, social media ranting, and narcissistic and grandiose personal promotions. Values to be discussed include · integrity · excellence · authenticity · compassion · generosity · accountability · kindness​ · and many more Dr. Evans provides insights based on biblical virtues derived from the Beatitudes as well as the rest of Christ's teachings. This ​book will give men and women a framework for personal growth and awareness. When we align ourselves with God's ways, and exhibit that behavior for our neighbors to see and benefit from, that's when real change occurs.
Did you know the Nintendo Wii had a medical condition named after it? Or that the Sega Saturn almost had the Nintendo 64's graphics chip? Did you realize the Atari Jaguar contained five different processors? Are you aware that a fake website about beekeeping was used to promote an Xbox game? Learn about all of this and more in this unique trivia book about the history of video game consoles that gives you the complete stories in detail! These facts cover a wide range of subjects, such as which console introduced certain technology and features, esoteric hardware oddities, marketing fails and successes, stories behind key games, how certain indispensable people shaped the whole industry, development history, court cases, peculiar events, weird relationships between companies and technical explanations. Plenty of these would be obscure facts that you may not know, but even if you are familiar with them, do you know the full story? 31 video game consoles stretching from 1972 to 2017 are covered, containing more than 235 in-depth facts, numerous other pieces of trivia and over 350 images to create a single package unlike any other that gamers of all ages will find interesting! If you want to fill your head with plenty of knowledge about your favorite video game consoles to amaze your friends with, then this book is for you!