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She’s the Last Daughter of Krypton and one of Earth’s greatest heroes, but for Kara Zor-El, being Supergirl means feeling like she’s got no place to call home. So when a deep-space school called the Crucible-an intergalactic academy that trains the universe’s most powerful beings-comes calling, Supergirl is happy to go. There, she’s no “super hero”-she’s just like everyone else. But this strange school hides dark secrets. Just what are Kara and her new friends being trained for? And what does Crucible want with Supergirl’s clone “cousin,” Superboy? Once the truth comes out, Supergirl may not make it to graduation… From writers Mike Johnson (SUPERMAN/BATMAN), Tony Bedard (GREEN LANTERN: NEW GUARDIANS) and K. Perkins in her comics debut, along with artists Emanuela Lupacchino (WORLDS’ FINEST) and Ray McCarthy (GREEN ARROW) comes SUPERGIRL: CRUCIBLE. Class is in session! Collects issues #34-40 and SUPERGIRL: FUTURE’S END #1.
A New York Times Bestseller! As a part of the acclaimed DC Comics - The New 52 event of September 2011, meet Supergirl. She's got the unpredictable behavior of a teenager, the same powers as Superman - and none of his affection for the people of Earth. Crash landing on a strange new planet, Supergirl must come to grips with Krypton's destruction with her cousin Superman and learn about her own recent past. But an ingenious new foe wants that same information - and will do anything to get it. Presenting an all-new take on Superman's cousin Kara, and her standing in the DC Comics - New 52 universe! Collects issues #1-7.
In the aftermath of H'EL ON EARTH, Supergirl's world has been shattered in every way possible. Kara Zor-El searches the stars for a new home, but in doing so, encounters one of Superman's deadliest enemies in his New 52 debut: Cyborg Superman! New writer Michael Alan Nelson takes over the Girl of Steel in SUPERGIRL VOL. 4, collecting issues #21-26.
Completing the H'EL ON EARTH crossover event that had made its way through Superman, Superboy and finally Supergirl. When a mysterious Kryptonian arrives on Earth and convinces Kara that he intends on returning them to Krypton, prior to its destruction, in an effort to save the planet.á When presented with the opportunity to return home, the young and sometimes foolish Kara fails to see H'el's whole plan, a plan that will leave the Earth in ruins.á Wonder Woman and The Flash must facedown Kara in an effort to make her see the truth and save Earth before it's too late!
Kara Zor-El has seen some epic adventures over the years, but finds her life without meaning or purpose. Here she is, a young woman who saw her planet destroyed and was sent to Earth to protect a baby cousin who ended up not needing her. What was it all for? Wherever she goes, people only see her through the lens of Superman’s fame. Just when Supergirl thinks she’s had enough, everything changes. An alien girl seeks her out for a vicious mission. Her world has been destroyed, and the bad guys responsible are still out there. She wants revenge, and if Supergirl doesn’t help her, she’ll do it herself, whatever the cost. Now a Kryptonian, a dog, and an angry, heartbroken child head out into space on a journey that will shake them to their very core.
TOTAL ECLIPSO! The war is over. The world is overrun. And the good guys lost. The legions of Lady Styx have overwhelmed galaxy after galaxy, destroying their defenders and converting their people to her sinister creed. Even the Justice League, the future’s greatest super-team, has fallen before her wrath. But amid the carnage, there are survivors who still stand against the darkness-and newcomers ready to take up the mantle of the slain. From the ashes, a new Justice League will arise! But for how long? Sensing the threat, Lady Styx has dispatched her deadliest assassin-the avatar of darkness known as Eclipso-to smother the reborn League in its cradle. Now the stage is set for a final showdown. Who lives? Who dies? And will justice prevail? Discover the shocking answers in JUSTICE LEAGUE 3001 VOL. 2: THINGS FALL APART, from the all-star creative team of KEITH GIFFEN (LEGION OF SUPER-HEROES), J.M. DEMATTEIS (JUSTICE LEAGUE OF AMERICA) and Scott Kolins (THE FLASH)! Collects issues #7-12.
Supergirl-the infected! Brainiac-1 attempts to contact Supergirl at the Fortress of Solitude, but for what nefarious purpose? No matter what he has planned, things are about to go from bad to worse as Supergirl heads on a collision course with the Batman Who Laughs! He’s targeted Superman as part of his plan to infect heroes and transform them into their twisted Dark Multiverse counterparts-but Supergirl gets caught in the crossfire, and the Year of the Villain stakes get even higher!
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
"She's the Last Daughter of Krypton and one of Earth's greatest heroes, but for Kara Zor-El, being Supergirl means feeling like she's got no place to call home. So when a deep-space school called the Crucible- an intergalactic academy that trains the universe's most powerful beings- comes calling, Supergirl is happy to go. But just what are Kara and her new friends being trained for? And what does Crucible want with Supergirl's clone cousin, Superboy? Once the truth comes out, Supergirl may not make it to graduation "--Back cover.
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