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Earth is on the brink of destruction as H'El's machinations come to fruition! How far will Kara go to save Krypton? 'H'El on Earth' part 11.
Supergirl joins the Red Lanterns and sets out to learn more about her new status in the group, but a surprising new villain tells Kara that she's more alone in the universe than she ever suspected.
The newest, most powerful Red Lantern meets her match. Worldkiller-1 is a cosmic menace from the darkest recesses of Kara's past, and he will gladly destroy every one of her crimson teammates to get to her.
Careful what you wish for. Kara may have found a home away from Earth, but it's at a price that Supergirl will have to pay to a major Superman foe.
Super-Girls of the Future: Girlhood and Agency in Contemporary Superhero Comics investigates girl superheroes published by DC and Marvel Comics in the first two decades of the twenty-first century, asking who the new-and-improved super-girls are and what potentials they hold for imagining girls as agents of change, in the genre as well as its socio-cultural context. As super-girls have grown increasingly numerous and diverse since the turn of the millennium, they provide an opportunity for reconsidering representations of gender and power in the superhero genre. This book offers the term agentic embodiment as an analytical tool for critiquing the body politics of superhero comics, particularly concerning youth, femininity, whiteness, and violence. Grounded in comics studies and informed by feminist cultural studies, the book contributes a critical and hopeful perspective on the diversification of a genre often written off as irredeemably conservative and patriarchal. Super-Girls of the Future is a key title for students and scholars of comics studies, visual culture, US popular culture, and feminist criticism.
The CW's hit adaptation of Supergirl is a new take on the classic DC character for a new audience. With diverse female characters, it explores different versions of the female experience. No single character embodies a feminist ideal but together they represent attributes of the contemporary feminist conversation. This collection of new essays uses a similar approach, inviting a diverse group of scholars to address the many questions about gender roles and female agency in the series. Essays analyze how the series engages with feminism, Supergirl's impact on queer audiences, and how families craft the show's feminist narratives. In the ever-growing superhero television genre, Supergirl remains unique as viewers watch a female hero with almost godlike powers face the same struggles as ordinary women in the series.
H'El on Earth' concludes in one final fight with H'El--and to win, one of the team will have to make a fatal sacrifice!
Adaptations in the Franchise Era re-evaluates adaptation's place in a popular culture marked by the movement of content and audiences across more media borders than ever before. While adaptation has historically been understood as the transfer of stories from one medium to another-more often than not, from novel to film-the growing interconnectedness of media and media industries in the early twenty-first century raises new questions about the form and function of adaptation as both a product and a process. Where does adaptation fit within massive franchises that span pages, stages, screens, and theme parks? Rising scholar Kyle Meikle illuminates adaptation's enduring and essential role in the rise of franchises in the 2000s and 2010s. During that decade-and-a-half, adaptations set the foundation for multiplexed, multiplied film series, piloted streaming television's forays into original programming, found their way into audiences' hands in apps and video games, and went live in theatrical experiences on Broadway and beyond. The proliferation of adaptations was matched only by a proliferation of adaptation, as fans remixed and remade their favourite franchises online and off-. This volume considers how producers and consumers defined adaptations-and how adaptations defined themselves-through the endless intertextual play of the franchise era.
"In 2007, while giving a book talk, Harry Potter author J. K. Rowling revealed an interesting fact about beloved character Albus Dumbledore's love life. "Dumbledore is gay, actually," she said as the audience erupted in cheers. She added: "I would have told you earlier if I knew it would make you so happy." Though most fans initially praised the announcement, LGBTQ fans in particular questioned why the author chose to make it informally, while never actually writing explicitly gay characters into the storylines. As it turns out, this type of bait-and-switch is fairly common between fans and creators; there's even a term for it: "queerbaiting." In this first comprehensive examination of queerbaiting, fan studies scholar Joseph Brennan and his contributors examine cases like Rowling's to shed light on the exploitative industry practice of teasing homoerotic possibilities that, while hinted at, never materialize in the program narratives. Looking at everything from popular TV series to video games to children's programs, and more, these essayists--some of the biggest names in the emerging field of fan studies--explore the consequences of the misleading practice, both for fans and creators. The result is a first-of-its-kind collection that is sure to appeal equally to fan, queer, and media studies students and scholars"--