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Let's play Slitherlink! Slitherlink is a logic puzzle played on a grid of dots. The objective of Slitherlink is to connect the dots horizontally and vertically in a single loop with no crossovers and no loose ends. This logic based Japanese puzzle game book is super fun, kills boredom and is great for taking on the go when you travel by road, plane or train! Help your brain become smarter with this paper based puzzle book. Slitherlink comes in 5 levels: Level 1: Very Easy Vol. 1 - 40, Level 2: Easy Vol. 1 - 40, Level 3: Medium Vol. 1 - 40, Level 4: Hard Vol. 1 - 40 and Level 5: Very Hard Vol. 1 - 40. Collect all 40 volumes of each level and solve them all! Become a Slitherlink master!
Let's play Slitherlink! Slitherlink is a logic puzzle played on a grid of dots. The objective of Slitherlink is to connect the dots horizontally and vertically in a single loop with no crossovers and no loose ends. This logic based Japanese puzzle game book is super fun, kills boredom and is great for taking on the go when you travel by road, plane or train! Help your brain become smarter with this paper based puzzle book. Super Slitherlink comes in 5 levels: Level 1: Very Easy Vol. 1 - 40, Level 2: Easy Vol. 1 - 40, Level 3: Medium Vol. 1 - 40, Level 4: Hard Vol. 1 - 40 and Level 5: Very Hard Vol. 1 - 40. Collect all 40 volumes of each level and solve them all! Become a Slitherlink master!
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Connecting these puzzle cells involves using your brain cells to the max! Masyu features a series of black and white circles arranged in a grid; the object is to join them in a single, unbroken loop with a line that passes through every circle. Of course, there s a twist: there are special rules about how the line may make 90-degree turns when it passes through a black or a white circle. It s like a maze with no walls, and there s only one solutiontry to find it! In addition to the 90 masyu, there are 45 sudoku, too."
In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.
You've never seen Sudoku like this! In The Art of Sudoku you'll find 120 hand-crafted masterpieces from World Sudoku Champion Thomas Snyder, with artistic and logical themes that could never have been produced by random computer generation. Whether you're a sudoku novice or a sudoku grandmaster, The Art of Sudoku will open your eyes to the amazing possibilities of this numbers puzzle and leave you wanting more.