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Experience German folklore as never before! With 155 original translations of German legends folklore tales drawing from more than two dozen sources, discover: Frau Gauden, the Eternal Huntress The sunken city built by Pontius Pilate Walriders and other pressure spirits - who attack you by sitting on you and wearing you down The tale of the smith who escaped Hell and stormed the very gates of Heaven Kobolds - the gold farmers of yore And, of course, sunken castles and evil poodles! This volume also includes extensive commentary and footnotes on the historical and cultural context of these tales - as well as a travelogue listing the locations where these legends allegedly took place. Furthermore, all translations are published under a Creative Commons license - allowing anyone to use them in their own works without restrictions!
NATIONAL BESTSELLER • A modern classic of true crime, set in a most beguiling Southern city—now in a 30th anniversary edition with a new afterword by the author “Elegant and wicked . . . might be the first true-crime book that makes the reader want to book a bed and breakfast for an extended weekend at the scene of the crime.”—The New York Times Book Review Shots rang out in Savannah’s grandest mansion in the misty, early morning hours of May 2, 1981. Was it murder or self-defense? For nearly a decade, the shooting and its aftermath reverberated throughout this hauntingly beautiful city of moss-hung oaks and shaded squares. In this sharply observed, suspenseful, and witty narrative, John Berendt skillfully interweaves a hugely entertaining first-person account of life in this isolated remnant of the Old South with the unpredictable twists and turns of a landmark murder case. It is a spellbinding story peopled by a gallery of remarkable characters: the well-bred society ladies of the Married Woman’s Card Club; the turbulent young gigolo; the hapless recluse who owns a bottle of poison so powerful it could kill every man, woman, and child in Savannah; the aging and profane Southern belle who is the “soul of pampered self-absorption”; the uproariously funny drag queen; the acerbic and arrogant antiques dealer; the sweet-talking, piano-playing con artist; young people dancing the minuet at the black debutante ball; and Minerva, the voodoo priestess who works her magic in the graveyard at midnight. These and other Savannahians act as a Greek chorus, with Berendt revealing the alliances, hostilities, and intrigues that thrive in a town where everyone knows everyone else. Brilliantly conceived and masterfully written, Midnight in the Garden of Good and Evil is a sublime and seductive reading experience.
In 'Now It Can Be Told,' Philip Gibbs offers a candid and unvarnished portrait of World War I, which stands out in stark contrast to the sanitized versions that were permissible under wartime censorship. Gibbs masterfully employs a rich, journalistic prose style that captures the harrowing experiences and untold stories of soldiers on the Western Front. His work is not only a literary accomplishment but also a piece of historical journalism that has significantly contributed to the contemporary understanding of the Great War. Within the literary context, his narrative breaks free from the constraints of his time, providing a raw and essential account of the true costs of conflict. Philip Gibbs, an esteemed war correspondent, bore witness to the atrocities of the First World War, through which he experienced the indelible traumas and heroism of the battlefield firsthand. This direct exposure to the horrors of war informed his reflective and compassionate approach in documenting the lives of soldiers and civilians affected by the conflict. Gibbs's narrative is fuelled by an urgency to reveal the truths that wartime censorship had suppressed, a testament to his commitment to journalistic integrity and transparency. The book comes highly recommended for readers with an interest in military history, journalism, and the literature of war. Gibbs's 'Now It Can Be Told' transcends its own era to resonate with contemporary audiences seeking a deeper understanding of the human condition amidst the chaos of war. It is an essential read for anyone who wishes to grasp the reality of warfare beyond the romanticism and valor often depicted, unveiling the courage, tragedy, and sometimes the mundanity, of life on the front lines.
Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.
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"The papers composing this volume were written in Madrid in the spring of last year. [1870?] Since then, a series of important modifications have taken place in the politics of Spain, through the accession of King Amadeus, and the death of Marshal Prim."--Introduction
"The Uncommercial Traveller is a collection of literary sketches and reminiscences written by Charles Dickens, published in 1860-1861.In 1859 Dickens founded a new journal called All the Year Round and the Uncommercial Traveller articles would be among his main contributions. He seems to have chosen the title and persona of the Uncommercial Traveller as a result of a speech he gave on 22 December 1859 to the Commercial Travellers' School London in his role as honorary chairman and treasurer. The persona sits well with a writer who liked to travel, not only as a tourist, but also to research and report what he found visiting Europe, America and giving book readings throughout Britain. He did not seem content to rest late in his career when he had attained wealth and comfort and continued travelling locally, walking the streets of London in the mould of the flâneur, a 'gentleman stroller of city streets'. He often suffered from insomnia and his night-time wanderings gave him an insight into some of the hidden aspects of Victorian London, details of which he also incorporated into his novels."