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Strategy decision making and action used to be off limits to all but the select few at the very top of an organization. It was a largely cerebral activity focused on grand long-terms plans made at annual off-site retreats away from the daily challenges of the business. That is no longer the case. The current business environment does not wait for companies to slowly adjust in an annual meeting. The relentless pace of change renders today's long-term future tomorrow's history. Rapid innovations and ever-increasing complexities limit executives' ability to make decisions with perfect information. Does this mean strategy is no longer useful, or even feasible? No. Good strategists are needed now more than ever. But today's high-performing organizations think of strategy differently than in the past. These companies make strategy part of every manager's role; they strategize continuously and tackle strategic problems through individuals from all parts of the organization. Strategy in this new, fast-paced world is about diagnosing the diverse array of complex challenges confronting organizations, deciding on novel solutions to address those challenges, and delivering by taking action on those solutions. Including a novel organizational framework and never-before-published application examples, Strategy in 3D helps build these foundational skills and prepares the reader for success as a strategist in the 21st century.
"This book provides a tools-based approach to strategic management. The central framework rests on three pillars that constitute the essence of strategy, namely: to diagnose, to decide, and to deliver. Within this framework a suite of strategic management tools is offered, which include both the classics and the more nascent frameworks used to strategize. The first part of the book offers a brief introduction to the essentials of strategic management, and unpacks the "3D" framework of strategy. The second part of the book revolves around explaining the purpose, underlying theory, core idea, depiction, process, value created, risks and limitations of each tool. Concrete hands-on advice is emphasized. The book also offers case illustrations here that offer concrete examples of how the tools can be applied. The concluding chapter summarizes the key insights on a high level and offers concluding thoughts on how the tools can be combined"--
Effective strategic thinking requires a clear understanding of one's external environment. Each organization has a unique environment, but as Ross Harrison explains in Strategic Thinking in 3D, any environment-whether in the fields of national security, foreign policy, or business-has three dimensions: systems, opponents, and groups.
Good Strategy/Bad Strategy clarifies the muddled thinking underlying too many strategies and provides a clear way to create and implement a powerful action-oriented strategy for the real world. Developing and implementing a strategy is the central task of a leader. A good strategy is a specific and coherent response to—and approach for—overcoming the obstacles to progress. A good strategy works by harnessing and applying power where it will have the greatest effect. Yet, Rumelt shows that there has been a growing and unfortunate tendency to equate Mom-and-apple-pie values, fluffy packages of buzzwords, motivational slogans, and financial goals with “strategy.” In Good Strategy/Bad Strategy, he debunks these elements of “bad strategy” and awakens an understanding of the power of a “good strategy.” He introduces nine sources of power—ranging from using leverage to effectively focusing on growth—that are eye-opening yet pragmatic tools that can easily be put to work on Monday morning, and uses fascinating examples from business, nonprofit, and military affairs to bring its original and pragmatic ideas to life. The detailed examples range from Apple to General Motors, from the two Iraq wars to Afghanistan, from a small local market to Wal-Mart, from Nvidia to Silicon Graphics, from the Getty Trust to the Los Angeles Unified School District, from Cisco Systems to Paccar, and from Global Crossing to the 2007–08 financial crisis. Reflecting an astonishing grasp and integration of economics, finance, technology, history, and the brilliance and foibles of the human character, Good Strategy/Bad Strategy stems from Rumelt’s decades of digging beyond the superficial to address hard questions with honesty and integrity.
This book covers various aspects of optimization in design and testing of Network-on-Chip (NoC) based multicore systems. It gives a complete account of the state-of-the-art and emerging techniques for near optimal mapping and test scheduling for NoC-based multicores. The authors describe the use of the Integer Line Programming (ILP) technique for smaller benchmarks and a Particle Swarm Optimization (PSO) to get a near optimal mapping and test schedule for bigger benchmarks. The PSO-based approach is also augmented with several innovative techniques to get the best possible solution. The tradeoff between performance (communication or test time) of the system and thermal-safety is also discussed, based on designer specifications. Provides a single-source reference to design and test for circuit and system-level approaches to (NoC) based multicore systems; Gives a complete account of the state-of-the-art and emerging techniques for near optimal mapping and test scheduling in (NoC) based multicore systems; Organizes chapters systematically and hierarchically, rather than in an ad hoc manner, covering aspects of optimization in design and testing of Network-on-Chip (NoC) based multicore systems.
With this new official handbook, gamers will find all the information they need to become proficient in playing Dragon's Lair 3D.
Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards • How and basic WebGL functions work together to deliver 3D graphics • Shader development with OpenGL ES Shading Language (GLSL ES) • 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective • Achieving greater realism through lighting and hierarchical objects • Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more • Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.
In a ludicrously funny, three-dimensional, "anything goes" cartoon style, this strategy guide contains a detailed walkthrough of the six levels in the game secret codes and detailed boss strategies.
After saving the land of Hyrule, Link--the Hero of Time--travels in search of his missing friend. Following an untimely sequence of events, Link ends up in Termina, a curious land doomed to a catastrophic fate. In just three days, the moon will come crashing down from the sky, annihilating everything in its path. It's certainly no easy job being the Hero of Time, but fortunately help is at hand. Inside this guide you will find: - All the necessary steps to complete the game and save the world (again). - Guidance to complete the numerous sidequests and side activities. - Locations of all the masks, Pieces of Hearts, Bottles and other key items. - Hundreds of high-quality and informative screenshots.
This guide for Super Mario 3D All-Stars offers a walkthrough for all three Mario classics. Inside this guide you will find: - A 100% Walkthrough - For Super Mario 64, Super Mario Sunshine and Super Mario Galaxy. - A complete guide on Super Mario 64, including: - A layout of Peach's Castle, with each course's location pinpointed, as well as an overview of each course. - Walkthroughs for every star, including all courses' 100-coin star. - How to get each of the power-up caps. - The location of every single Secret Star found in Peach's Castle. A complete guide on Super Mario Galaxy, including: - A Dome Overviews page outlining every galaxy found in each Dome. - Walkthroughs for every star, including hidden stars and comet stars, found in each galaxy. - A guide on how to unlock the Planet of the Trials galaxies. - Detailed coin-by-coin walkthroughs of Purple Coin levels. A complete guide on Super Mario Sunshine, including: - Walkthroughs for every shine in every episode. - How to find every Blue Coin. - Strategies on how to secure 100 Coins on every Course.