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Even in the darkness of war, there is always a flicker of hope. AD 1068. The Seljuk Sultanate tears at Byzantium’s borders. Alp Arslan’s armies grow stronger with every victory, while the Byzantines forces dwindle, the hope in their hearts guttering its last. All cry out for a new warrior emperor to lead them to salvation. This war has been Apion’s mistress for many years now. As Strategos – high general – of the Chaldian border army, he is driven, shrewd and fearless. When news emerges that a new soldier-emperor, Romanus Diogenes, is to be crowned, Apion is summoned to Constantinople to witness the ascension. It is not the formality he expects. Instead, he is lured into a lethal plot, where enemies within seek to divert power into the hands of another. Then reports arrive of a renewed Seljuk assault on the Byzantine borders. Apion must use all his wits to guide Diogenes safely onto the throne, and then spirit him to the head of the army to meet the Seljuk threat... and to give the soldiers back their hope. The thrilling second novel in the Strategos series, perfect for fans of Angus Donald and Conn Iggulden.
When the falcon has flown, the mountain lion will charge from the east, and all Byzantium will quake. Only one man can save the empire . . . the Haga! 1046 AD. The Byzantine Empire teeters on full-blown war with the Seljuk Sultanate. In the borderlands of Eastern Anatolia, a land riven with bloodshed and doubt, young Apion's life is shattered in one swift and brutal Seljuk night raid. Only the benevolence of Mansur, a Seljuk farmer, offers him a second chance of happiness. Yet a hunger for revenge burns in Apion's soul, and he is drawn down a dark path that leads him right into the heart of a conflict that will echo through the ages.
The storm is upon us, Haga. The answers you seek dance within its wrath . . . 1071 AD. Emperor Romanus Diogenes has rekindled the guttering flame of Byzantium. Yet in the eastern borderlands, two vital strongholds hang in the balance. Manzikert and Chliat must be won to secure the empire’s fragile frontiers and vanquish the would-be usurpers who covet the imperial throne. But Sultan Alp Arslan and his vast Seljuk armies look to those twin fortress-towns also, resolute on seizing them first. Apion rides by the emperor’s side as they march east, marshalling Byzantium’s armies for the conflict that is to come. He knows only too well that the threat posed by the Sultan’s hordes is well-matched by malevolent forces within the Byzantine ranks. Thus, the road to war is a savage one, but one he cannot refuse. For at its end, Fate beckons, taunting him with a choice of two futures. On the plains of Manzikert, one great power will rise and another will fall. On the plains of Manzikert, Apion will face the storm.
In the 11th century AD, the ailing Byzantine Empire teeters on the brink of full-blown war with the Seljuk Sultanate. In the borderlands of Eastern Anatolia, a land riven with bloodshed and doubt, a dark hero rises from the ashes of the conflict. Apion's journey will be a savage one, taking him from the snakepit of Constantinople to the blistering heart of the Seljuk realm . . . all the time leading him towards the fabled plains of Manzikert.
379 AD: Thracia has fallen to the Gothic horde… With the ashes of Adrianople still swirling in the air, the Eastern Roman Empire is in turmoil. The emperor is dead, the throne lies empty and the remaining fragments of the army are few and scattered. Numerius Vitellius Pavo, now Tribunus of the XI Claudia, tries to hold his patchwork ranks together amidst the storm. One of the few legions to have survived the disaster at Adrianople, the Claudia do what they can to keep alive the dying flame of hope. When word spreads of a new Eastern Emperor, those hopes rise. But the coming of this leader will stir the Gothic War to new heights. And it will cast Pavo headlong into the sights of the one responsible for the East’s plight – a man mighty and seemingly untouchable, and one who will surely crush any who dares to challenge him. From the ashes of Adrianople, new heroes will rise… with dark ghosts in close pursuit.
The fate of the East rests on the edge of a sword as the legions and the Goths march to war… 378 AD: Fritigern’s Gothic horde tightens its iron grip on Thracia and only a handful of well-walled cities to the south remain in imperial hands. The few tattered legions pinned in these cities can only watch on from the battlements as smoke rises across their lost lands and the Goths roam at will, pillaging and extorting. Every Roman – legionary or citizen – speaks of only one thing: the Emperors of East and West, Valens and Gratian, who are said to be closing swiftly on this war-stricken land, each bringing with them vast armies capable of vanquishing the horde. Awaiting the relief armies in Constantinople, Centurion Pavo and the XI Claudia prepare as best they can. The Gothic War has taken much from each of them, and none more so than Pavo. But still he and his fellow officers cling to the chance that two lost to them might yet return: their leaders, Tribunus Gallus and Primus Pilus Dexion – Pavo’s brother – have not been seen or heard from since setting off on a mission to Emperor Gratian’s court in the West. Some are sure they must have fallen, yet Pavo refuses to give up hope, instead whetting his blade and praying that fate will guide the pair back in time for the clash that is to come: a clash that promises to end the Gothic War – for the empire’s finest legions are destined to meet Fritigern’s ferocious masses… on the plains of Adrianople.
381 AD: The Gothic War draws to a brutal climax, and the victor's name will be written in blood... The great struggle between the Eastern Roman Empire and the Gothic Horde rumbles into its fifth year. It seems that there can be no end to the conflict, for although the Goths are masters of the land, they cannot topple the last of the imperial cities. But heralds bring news that might change it all: Emperor Gratian readies to lead his Western legions into the fray, to turn matters on their head, to crush the horde and save the East! The men of the XI Claudia legion long for their homeland’s salvation, but Tribunus Pavo knows these hopes drip with danger. For he and his soldiers are Gratian’s quarry as much as any Goth. The road ahead will be fraught with broken oaths, enemy blades... and tides of blood.
Empires of Bronze: Dawn of War - a tale of far-flung desert adventure set in the distant Bronze Age Two great empires on the brink of war, one last hope for peace… 1294 BC: The fragile accord between the Hittite and Egyptian empires is crumbling. The ancient world braces itself for war on an unprecedented scale. Prince Hattu, the greatest of the Hittite generals, suffers dreams of terrible consequences – conjured by the Goddess Ishtar. But Hattu refuses to accept her prophecies, adamant that there is one last chance for peace. This fragile hope lies in the borderlands of the east, where the two rival empires touch. Hattu gathers a chosen band and sets out for this distant, blistering desert land, determined and defiant. Yet the further he ventures, the darker and more twisted his mission becomes. Old ghosts rise around him and Ishtar haunts his every move. The Goddess' divinations cannot be avoided, men say. Hattu will walk through fire to prove them wrong.
What hope has one forgotten soldier of bringing an emperor to justice? Winter, 382 AD. The Gothic War is over. After years of bloodshed, the Eastern Roman Empire and the Goths have struck a deal for peace. Imperial heralds crow about the treaty as if it were a triumph. Feasts and celebrations take place across the Eastern provinces. Every hero of the war is honoured and acclaimed... except one. Tribunus Pavo languishes in exile, haunted by a dark truth: that it was Gratian, Emperor of the West – the most powerful man alive – who caused the war and manipulated its every turn. Tormented by memories of loved ones lost during the great conflict, one word tolls endlessly through Pavo’s mind: Justice! But in this great game of empire, justice rarely comes without a grave cost…
A story of bloody and world-shaking revenge The King of the Hittites has been slain, and a reign of terror begins… 1272 BC: Prince Hattu returns home from the battlefield of Kadesh to find his nephew on the throne, the old king’s blood dripping from his hands. Under Urhi-Teshub’s reign, the Hittite realm has become a land of fear and violent reprisals. Ancient family lines and old ways are being wiped out as the young tyrant strengthens his bronze-fisted grip on power. Hattu’s loved ones are spared only in return for his absolute obedience. Yet he knows he must choose between his family and his burning need for restitution. The Goddess Ishtar, ever-present in his dreams, assures him that there is only one future. A war for the throne is coming… and blood will be let.